WireToolSetup.setCategory( "Detection/Beacon" ) WireToolSetup.open( "target_finder", "Target Finder", "gmod_wire_target_finder", nil, "Target Finders" ) if CLIENT then language.Add( "Tool.wire_target_finder.name", "Target Finder Beacon Tool (Wire)" ) language.Add( "Tool.wire_target_finder.desc", "Spawns a target finder beacon for use with the wire system." ) language.Add( "WireTargetFinderTool_minrange", "Minimum Range:" ) language.Add( "WireTargetFinderTool_maxrange", "Maximum Range:" ) language.Add( "WireTargetFinderTool_maxtargets", "Maximum number of targets to track:" ) language.Add( "WireTargetFinderTool_MaxBogeys", "Max number of bogeys (closest):" ) language.Add( "WireTargetFinderTool_MaxBogeys_desc", "Set to 0 for all within range, this needs to be atleast as many as Max Targets." ) language.Add( "WireTargetFinderTool_players", "Target players" ) language.Add( "WireTargetFinderTool_notowner", "Do not target owner" ) language.Add( "WireTargetFinderTool_notownersstuff", "Do not target owner's stuff" ) language.Add( "WireTargetFinderTool_npcs", "Target NPCs" ) language.Add( "WireTargetFinderTool_npcname", "NPC Filter:" ) language.Add( "WireTargetFinderTool_beacons", "Target Locators" ) language.Add( "WireTargetFinderTool_hoverballs", "Target Hoverballs" ) language.Add( "WireTargetFinderTool_thrusters", "Target Thrusters" ) language.Add( "WireTargetFinderTool_props", "Target Props" ) language.Add( "WireTargetFinderTool_propmodel", "Prop Model Filter:" ) language.Add( "WireTargetFinderTool_vehicles", "Target Vehicles" ) language.Add( "WireTargetFinderTool_rpgs", "Target RPGs" ) language.Add( "WireTargetFinderTool_PaintTarget", "Paint Target" ) language.Add( "WireTargetFinderTool_PaintTarget_desc", "Paints currently selected target(s)." ) language.Add( "WireTargetFinderTool_casesen", "Case Sensitive" ) language.Add( "WireTargetFinderTool_playername", "Name Filter:" ) language.Add( "WireTargetFinderTool_entity", "Entity Name:" ) language.Add( "WireTargetFinderTool_steamname", "SteamID Filter:" ) language.Add( "WireTargetFinderTool_colorcheck", "Color Filter") language.Add( "WireTargetFinderTool_colortarget", "Color Target/Skip") language.Add( "WireTargetFinderTool_pcolR", "Red:") language.Add( "WireTargetFinderTool_pcolG", "Green:") language.Add( "WireTargetFinderTool_pcolB", "Blue:") language.Add( "WireTargetFinderTool_pcolA", "Alpha:") language.Add( "WireTargetFinderTool_checkbuddylist", "Check Propprotection Buddy List (EXPERIMENTAL!)" ) language.Add( "WireTargetFinderTool_onbuddylist", "Target Only Buddys (EXPERIMENTAL!)" ) TOOL.Information = { { name = "left", text = "Create/Update " .. TOOL.Name } } end WireToolSetup.BaseLang() WireToolSetup.SetupMax( 20 ) if SERVER then ModelPlug_Register("Numpad") CreateConVar("wire_target_finders_maxtargets",10) CreateConVar("wire_target_finders_maxbogeys",30) function TOOL:GetConVars() return self:GetClientNumber("maxrange"), self:GetClientNumber("players") ~= 0, self:GetClientNumber("npcs") ~= 0, self:GetClientInfo("npcname"), self:GetClientNumber("beacons") ~= 0, self:GetClientNumber("hoverballs") ~= 0, self:GetClientNumber("thrusters") ~= 0, self:GetClientNumber("props") ~= 0, self:GetClientInfo("propmodel"), self:GetClientNumber("vehicles") ~= 0, self:GetClientInfo("playername"), self:GetClientNumber("casesen") ~= 0, self:GetClientNumber("rpgs") ~= 0, self:GetClientNumber("painttarget") ~= 0, self:GetClientNumber("minrange"), self:GetClientNumber("maxtargets"), self:GetClientNumber("maxbogeys"), self:GetClientNumber("notargetowner") != 0, self:GetClientInfo("entityfil"), self:GetClientNumber("notownersstuff") != 0, self:GetClientInfo("steamname"), (self:GetClientNumber("colorcheck") ~= 0), (self:GetClientNumber("colortarget") ~= 0), self:GetClientNumber("pcolR"), self:GetClientNumber("pcolG"), self:GetClientNumber("pcolB"), self:GetClientNumber("pcolA"), self:GetClientNumber("checkbuddylist") != 0, self:GetClientNumber("onbuddylist") != 0 end end TOOL.ClientConVar = { model = "models/beer/wiremod/targetfinder.mdl", modelsize = "", minrange = 1, maxrange = 1000, players = 0, npcs = 1, npcname = "", beacons = 0, hoverballs = 0, thrusters = 0, props = 0, propmodel = "", vehicles = 0, playername = "", steamname = "", colorcheck = 0, colortarget = 0, pcolR = 255, pcolG = 255, pcolB = 255, pcolA = 255, casesen = 0, rpgs = 0, painttarget = 1, maxtargets = 1, maxbogeys = 1, notargetowner = 0, notownersstuff = 0, entityfil = "", checkbuddylist = 0, onbuddylist = 0, } function TOOL:Reload(trace) if trace.Entity:IsValid() then self:GetOwner():ConCommand("wire_target_finder_entityfil "..trace.Entity:GetClass().."\n") else self:GetOwner():ConCommand("wire_target_finder_entityfil \n") end return true end function TOOL.BuildCPanel(panel) WireToolHelpers.MakePresetControl(panel, "wire_target_finder") WireToolHelpers.MakeModelSizer(panel, "wire_target_finder_modelsize") ModelPlug_AddToCPanel(panel, "TargetFinder", "wire_target_finder", true, 1) panel:NumSlider("#WireTargetFinderTool_minrange","wire_target_finder_minrange",1,10000,0) panel:NumSlider("#WireTargetFinderTool_maxrange","wire_target_finder_maxrange",1,10000,0) panel:NumSlider("#WireTargetFinderTool_maxtargets","wire_target_finder_maxtargets",1,10,0) panel:NumSlider("#WireTargetFinderTool_MaxBogeys","wire_target_finder_maxbogeys",0,30,0) panel:NumSlider("#WireTargetFinderTool_minrange","wire_target_finder_minrange",1,1000,0) panel:CheckBox( "#WireTargetFinderTool_players","wire_target_finder_players") panel:CheckBox( "#WireTargetFinderTool_notowner","wire_target_finder_notargetowner") panel:CheckBox( "#WireTargetFinderTool_notownersstuff","wire_target_finder_notownersstuff") panel:CheckBox( "#WireTargetFinderTool_npcs","wire_target_finder_npcs") panel:TextEntry("#WireTargetFinderTool_npcname","wire_target_finder_npcname") panel:CheckBox( "#WireTargetFinderTool_beacons","wire_target_finder_beacons") panel:CheckBox( "#WireTargetFinderTool_hoverballs","wire_target_finder_hoverballs") panel:CheckBox( "#WireTargetFinderTool_thrusters","wire_target_finder_thrusters") panel:CheckBox( "#WireTargetFinderTool_props","wire_target_finder_props") panel:TextEntry("#WireTargetFinderTool_propmodel","wire_target_finder_propmodel") panel:CheckBox( "#WireTargetFinderTool_vehicles","wire_target_finder_vehicles") panel:CheckBox( "#WireTargetFinderTool_rpgs","wire_target_finder_rpgs") panel:CheckBox( "#WireTargetFinderTool_PaintTarget","wire_target_finder_painttarget") panel:CheckBox( "#WireTargetFinderTool_casesen","wire_target_finder_casesen") panel:TextEntry("#WireTargetFinderTool_playername","wire_target_finder_playername") panel:TextEntry("#WireTargetFinderTool_entity","wire_target_finder_entityfil") panel:TextEntry("#WireTargetFinderTool_steamname","wire_target_finder_steamname") panel:CheckBox( "#WireTargetFinderTool_colorcheck","wire_target_finder_colorcheck") panel:CheckBox( "#WireTargetFinderTool_colortarget","wire_target_finder_colortarget") panel:NumSlider("#WireTargetFinderTool_pcolR","wire_target_finder_pcolR",0,255,0) panel:NumSlider("#WireTargetFinderTool_pcolG","wire_target_finder_pcolG",0,255,0) panel:NumSlider("#WireTargetFinderTool_pcolB","wire_target_finder_pcolB",0,255,0) panel:NumSlider("#WireTargetFinderTool_pcolA","wire_target_finder_pcolA",0,255,0) panel:CheckBox( "#WireTargetFinderTool_checkbuddylist","wire_target_finder_checkbuddylist") panel:CheckBox( "#WireTargetFinderTool_onbuddylist","wire_target_finder_onbuddylist") end