-- Copyright (C) 2017-2020 DBotThePony -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -- of the Software, and to permit persons to whom the Software is furnished to do so, -- subject to the following conditions: -- The above copyright notice and this permission notice shall be included in all copies -- or substantial portions of the Software. -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, -- INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR -- PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE -- FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -- DEALINGS IN THE SOFTWARE. if SERVER then return end local render = render local assert = assert local type = type local table = table local debug = debug -- nope, nu stack object, because util.Stack() sux local stack = {} --[[ @doc @fname render.PushScissorRect @args number x, number y, number xEnd, number yEnd @desc stack based version of !g:render.SetScissorRect @enddesc ]] function render.PushScissorRect(x, y, xEnd, yEnd) x = assert(type(x) == 'number' and x, 'x must be a number!') y = assert(type(y) == 'number' and y, 'y must be a number!') xEnd = assert(type(xEnd) == 'number' and xEnd, 'xEnd must be a number!') yEnd = assert(type(yEnd) == 'number' and yEnd, 'xEnd must be a number!') local amount = #stack if amount ~= 0 then local x2, y2, xEnd2, yEnd2 = stack[amount - 3], stack[amount - 2], stack[amount - 1], stack[amount] x = x2:max(x) y = y2:max(y) xEnd = xEnd2:min(xEnd) yEnd = yEnd2:min(yEnd) end table.insert(stack, x) table.insert(stack, y) table.insert(stack, xEnd) table.insert(stack, yEnd) render.SetScissorRect(x, y, xEnd, yEnd, true) end --[[ @doc @fname render.PopScissorRect @desc stack based version of !g:render.SetScissorRect @enddesc ]] function render.PopScissorRect() if #stack == 0 then render.SetScissorRect(0, 0, 0, 0, false) return end if #stack == 4 then table.remove(stack) table.remove(stack) table.remove(stack) table.remove(stack) render.SetScissorRect(0, 0, 0, 0, false) return end table.remove(stack) table.remove(stack) table.remove(stack) table.remove(stack) local amount = #stack local x, y, xEnd, yEnd = stack[amount - 3], stack[amount - 2], stack[amount - 1], stack[amount] render.SetScissorRect(x, y, xEnd, yEnd, true) end local function PreRender() if #stack ~= 0 then stack = {} end end hook.Add('PreRender', 'render.PushScissorRect', PreRender)