WireToolSetup.setCategory( "Physics" ) WireToolSetup.open( "detonator", "Detonator", "gmod_wire_detonator", nil, "Detonators" ) if CLIENT then language.Add( "tool.wire_detonator.name", "Detonator Tool (Wire)" ) language.Add( "tool.wire_detonator.desc", "Spawns a Detonator for use with the wire system." ) TOOL.Information = { { name = "left", text = "Create/Update " .. TOOL.Name } } end WireToolSetup.BaseLang() WireToolSetup.SetupMax( 20 ) if SERVER then ModelPlug_Register("detonator") function TOOL:GetConVars() return self:GetClientNumber( "damage" ) end function TOOL:MakeEnt(ply, model, Ang, trace) local ent = WireToolObj.MakeEnt(self, ply, model, Ang, trace ) ent.target = trace.Entity return ent end end TOOL.ClientConVar = { damage = 1, model = "models/props_combine/breenclock.mdl" } function TOOL.BuildCPanel(panel) WireToolHelpers.MakePresetControl(panel, "wire_detonator") panel:NumSlider("#Damage", "wire_detonator_damage", 1, 200, 0) ModelPlug_AddToCPanel(panel, "detonator", "wire_detonator", true, 1) end