if SERVER then AddCSLuaFile() end SWEP.Base = 'weapon_base' SWEP.Category = 'Handcuffs' SWEP.Author = 'Wani4ka' SWEP.Instructions = 'Наслаждайся' SWEP.Spawnable = false SWEP.AdminOnly = false SWEP.AdminSpawnable = false SWEP.Slot = 5 SWEP.PrintName = L.handcuffed SWEP.ViewModelFOV = 60 SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.WorldModel = 'models/weapons/w_toolgun.mdl' SWEP.ViewModel = 'models/weapons/c_arms_citizen.mdl' SWEP.UseHands = true SWEP.Primary.Recoil = 1 SWEP.Primary.Damage = 5 SWEP.Primary.NumShots = 1 SWEP.Primary.Cone = 0 SWEP.Primary.Delay = 1 SWEP.Primary.ClipSize = -1 SWEP.Primary.DefaultClip = -1 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = 'none' SWEP.Primary.ClipMax = -1 SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = 'none' SWEP.Secondary.ClipMax = -1 SWEP.DeploySpeed = 1.5 SWEP.PrimaryAnim = ACT_VM_PRIMARYATTACK SWEP.ReloadAnim = ACT_VM_RELOAD SWEP.HoldType = 'passive' SWEP.IsHandcuffs = true SWEP.CuffType = '' -- For anything that might try to drop this SWEP.CanDrop = false SWEP.PreventDrop = true function SWEP:PrimaryAttack() end function SWEP:SecondaryAttack() end function SWEP:Reload() end function SWEP:Holster() return false end