"EffectList" { "Info" { "CategoryName" "Half-Life 2: Episode 2" "EffectOptions" { "Beams" " Advisor_Psychic_Attach Advisor_Psychic_Attach_01 Advisor_Psychic_Attach_01_finale Advisor_Psychic_Attach_01b Advisor_Psychic_Attach_01b_finale Advisor_Psychic_Attach_02 Advisor_Psychic_Attach_02b Advisor_Psychic_Attach_02c Advisor_Psychic_Attach_02d Advisor_Psychic_Attach_03 Advisor_Psychic_Attach_03b Advisor_Psychic_Attack Advisor_Psychic_Attack_b Advisor_Psychic_Attack_c Advisor_Psychic_Beam Advisor_Psychic_Beam_02 Advisor_Psychic_Beam_Sparkles Advisor_Psychic_Scan_01 Advisor_Psychic_Scan_01_finale Advisor_Psychic_Scan_03 Advisor_Psychic_Scan_Flash Advisor_Psychic_Scan_Suck Advisor_Psychic_Shove Advisor_Psychic_Shove_b Advisor_Psychic_Shove_c choreo_skyflower_01 choreo_skyflower_01b choreo_skyflower_01c choreo_skyflower_02a choreo_skyflower_02b electrical_arc_01 electrical_arc_01_cp1_beam electrical_arc_01_cp1_beam2 electrical_arc_01_cp1_beam3 electrical_arc_01_cp1_beam4 electrical_arc_01_cp1_beam5 electrical_arc_01_cp1_beam6 st_elmos_fire portal_closure_01 portal_closure_01_core portal_closure_01b portal_closure_01c portal_closure_01d portal_closure_01e portal_closure_02 portal_closure_02b portal_closure_03 portal_closure_03b portal_lightning_01 portal_lightning_01_06a portal_lightning_01e portal_lightning_02 portal_lightning_02b portal_lightning_03 portal_lightning_03b portal_lightning_backblast striderbuster_break_lightning1 striderbuster_flechette_attached_lightning Weapon_Combine_Ion_Cannon Weapon_Combine_Ion_Cannon_Beam Weapon_Combine_Ion_Cannon_Black Weapon_Combine_Ion_Cannon_f " "Tracers" " Advisor_Psychic_Attach_01 Advisor_Psychic_Attach_01_finale Advisor_Psychic_Attack Advisor_Psychic_Attack_b Advisor_Psychic_Attack_c Advisor_Psychic_Beam Advisor_Psychic_Beam_02 Advisor_Psychic_Beam_Sparkles Advisor_Psychic_Scan_01 Advisor_Psychic_Scan_01_finale Advisor_Psychic_Scan_03 Advisor_Psychic_Scan_Flash Advisor_Psychic_Scan_Suck Advisor_Psychic_Shove Advisor_Psychic_Shove_b Advisor_Psychic_Shove_c choreo_skyflower_01 choreo_skyflower_01b choreo_skyflower_01c choreo_skyflower_02a choreo_skyflower_02b electrical_arc_01 electrical_arc_01_cp1_beam electrical_arc_01_cp1_beam2 electrical_arc_01_cp1_beam3 electrical_arc_01_cp1_beam4 electrical_arc_01_cp1_beam5 electrical_arc_01_cp1_beam6 st_elmos_fire //portal_closure_01 portal_closure_01_core portal_closure_01b portal_closure_01c portal_closure_01d portal_closure_01e //portal_closure_02 portal_closure_02b //portal_closure_03 portal_closure_03b //portal_lightning_01 //portal_lightning_01_06a portal_lightning_01e //portal_lightning_02 portal_lightning_02b //portal_lightning_03 portal_lightning_03b //portal_lightning_backblast striderbuster_break_lightning1 striderbuster_flechette_attached_lightning Weapon_Combine_Ion_Cannon Weapon_Combine_Ion_Cannon_Beam Weapon_Combine_Ion_Cannon_Black Weapon_Combine_Ion_Cannon_f " } } "advisor.pcf" " advisor_beam1_break advisor_healthcharger_break advisor_object_charge advisor_object_charge_bits advisor_object_charge_glow advisor_object_charge_ring advisor_pillar1_break advisor_plat_break " "advisor_fx.pcf" " Advisor_Pod_Explosion_Debris Advisor_Pod_Explosion_Smoke Advisor_Pod_Explosion_Smoke_2 Advisor_Pod_Steam_01 Advisor_Pod_Steam_01b Advisor_Pod_Steam_02 Advisor_Pod_Steam_02b Advisor_Pod_Steam_Continuous Advisor_Psychic_Attach Advisor_Psychic_Attach_01 Advisor_Psychic_Attach_01_finale Advisor_Psychic_Attach_01b Advisor_Psychic_Attach_01b_finale Advisor_Psychic_Attach_02 Advisor_Psychic_Attach_02b Advisor_Psychic_Attach_02c Advisor_Psychic_Attach_02d Advisor_Psychic_Attach_03 Advisor_Psychic_Attach_03b Advisor_Psychic_Attack Advisor_Psychic_Attack_b Advisor_Psychic_Attack_c Advisor_Psychic_Attack_d Advisor_Psychic_Attack_e Advisor_Psychic_Beam Advisor_Psychic_Beam_02 Advisor_Psychic_Beam_Sparkles Advisor_Psychic_Blast Advisor_Psychic_Near_Beams Advisor_Psychic_Near_Beams_Backup Advisor_Psychic_Scan_01 Advisor_Psychic_Scan_01_finale Advisor_Psychic_Scan_02 Advisor_Psychic_Scan_03 Advisor_Psychic_Scan_BodyWarp Advisor_Psychic_Scan_BodyWarp Version #2 Advisor_Psychic_Scan_BodyWarp_finale Advisor_Psychic_Scan_Flash Advisor_Psychic_Scan_Glow Advisor_Psychic_Scan_Green Advisor_Psychic_Scan_Hot_Cores Advisor_Psychic_Scan_Hot_Cores Version #2 Advisor_Psychic_Scan_Hot_Cores_02 Advisor_Psychic_Scan_Lift_b Advisor_Psychic_Scan_Suck Advisor_Psychic_Shield_Idle Advisor_Psychic_Shield_Idle_Beams Advisor_Psychic_Shield_Idle_Center Advisor_Psychic_Shield_Idle_Lower Advisor_Psychic_Shield_Idle_Middle Advisor_Psychic_Shield_Idle_Ring Advisor_Psychic_Shove Advisor_Psychic_Shove_b Advisor_Psychic_Shove_c advisor_roof_debris advisor_roof_debris_2 Advisor_Room_Debris Advisor_Room_Debris_Dust " "antlion_gib_01.pcf" " antlion_gib_01 antlion_gib_01_juice antlion_gib_01_trailsA antlion_gib_01_trailsb " "antlion_gib_02.pcf" " antlion_gib_02 antlion_gib_02_blood antlion_gib_02_floaters antlion_gib_02_gas antlion_gib_02_juice antlion_gib_02_slime antlion_gib_02_trailsA antlion_gib_02_trailsB " "antlion_worker.pcf" " antlion_spit antlion_spit_02 antlion_spit_03 antlion_spit_05 antlion_spit_player antlion_spit_player_splat antlion_spit_trail " "aurora.pcf" " aurora_01 aurora_02 aurora_02b " "aurora_sphere2.pcf" " aurora_shockwave aurora_shockwave_debris aurora_shockwave_ring demo_aurora_01 " "//blob.pcf" //not compatible, doesn't even work in ep2 itself, seems to be a test of what would later become portal2 fluid particles " big bang 1k big bang 1k lj 1 big bang 1k lj 2 big bang 1k lj 3 big bang 1k lj 4 big bang 1k lj 5 big bang 1k lj 6 big bang 2k dynamic dynamic seamless fluid jet fluidjet10 fluidjet11 fluidjet12 fluidjet2 fluidjet3 fluidjet4 fluidjet5 fluidjet6 fluidjet7 fluidjet8 fluidjet9 funny ltest ltest2 oil slick oil slick lj oscillator static static seamless static seamless 2 static seamless 3 static seamless 4 static seamless 5 static seamless 6 static seamless 7 static seamless 8 " "//bonfire.pcf" //broken, unused effects, names are really generic and might end up overriding something so let's skip this one " bonfire smoke " "building_explosion.pcf" " building_explosion " "choreo_dog_v_strider.pcf" " smoke_dark_plume_1 smoke_dog_v_strider_dropship smoke_mesh_01 smoke_smoulder_01 strider_brain_geyser_01 strider_brain_geyser_01b strider_brain_geyser_01c strider_brain_open_01 strider_brain_open_01b strider_brain_open_01c strider_braindrip_01 strider_cannon_impact strider_cough_01 strider_cough_01b strider_cough_02 strider_goop_01 strider_goop_01_tubes1 strider_goop_01_tubes2 strider_goop_01b strider_goop_01c strider_goop_01d strider_goop_01e strider_headbeating_01 strider_headbeating_01b strider_headbeating_01c strider_headbeating_02 strider_headbeating_03 strider_hit_ground strider_impale_ground strider_impale_ground_b strider_small_spray strider_tubedrip_01 strider_tubedrip_01b strider_wall_smash water_gate_open water_gate_open_b " "choreo_extract.pcf" " larvae_glow larvae_glow_b larvae_glow_c larvae_glow_extract larvae_glow_extract_b larvae_glow_extract_c " "choreo_gman.pcf" " blood_frozen blood_impact_red_01_chunk_frozen blood_impact_red_01_droplets_frozen blood_impact_red_01_goop_frozen blood_impact_red_01_mist_frozen blood_impact_red_01_smalldroplets_frozen extract_vorteat_juice extract_vorteat_juice_b extract_vorteat_juice_c extract_vorteat_juice_d frozen_steam muzzleflash_frozen " "choreo_launch.pcf" " choreo_borealis_snow Choreo_borealis_snow_2 choreo_launch_camjet_1 choreo_launch_camjet_2 choreo_launch_camjet_3 choreo_launch_camjet_sparks choreo_launch_rocket_flame choreo_launch_rocket_glow choreo_launch_rocket_glow2 choreo_launch_rocket_jet choreo_launch_rocket_skyboxglow choreo_launch_rocket_skyboxglow2 choreo_launch_rocket_skyboxsmoke choreo_launch_rocket_start choreo_launch_rocket_upsmoke choreo_launch_rocket_upsmoke_b choreo_launch_rocket_upsmoke_backup choreo_launch_rocket_upsmoke_c choreo_silo_door choreo_silo_door_b choreo_silo_door_c choreo_skyflower_01 choreo_skyflower_01b choreo_skyflower_01c choreo_skyflower_02a choreo_skyflower_02b choreo_skyflower_03a choreo_skyflower_03b choreo_skyflower_03c choreo_skyflower_03d choreo_skyflower_afterbeam choreo_skyflower_afternexus choreo_skyflower_afternexus_start choreo_skyflower_afternexus_start2 choreo_skyflower_nexus " "default.pcf" " default " "demo_particle_light.pcf" " lit_smoke_sphere lit_smoke_sphere_sub " "devtest.pcf" " test_beam test_collision test_lighting test_orientation test_trails weapon_explosion_grenade weapon_muzzle_flash_assaultrifle weapon_muzzle_flash_assaultrifle_glow weapon_muzzle_flash_assaultrifle_main weapon_muzzle_flash_assaultrifle_vent weapon_muzzle_flash_smoke_small2 weapon_muzzle_smoke weapon_muzzle_smoke_b weapon_muzzle_smoke_b Version #2 weapon_muzzle_smoke_long weapon_muzzle_smoke_long_b weapon_shove " "door_explosion.pcf" " door_explosion_chunks door_explosion_core door_explosion_flash door_explosion_shockwave door_explosion_smoke door_pound_core " "dust_bombdrop.pcf" " dust_bombdrop " "dust_rumble.pcf" " dust_bridge_crack dust_bridge_crack_b dust_bridgefall dust_bridgefall_2 dust_bridgefall_2_debris dust_bridgefall_2_sparks dust_bridgefall__ dust_bridgefall_debris dust_bridgefall_lingering dust_bridgefall_sparks Dust_Ceiling_Aligned Dust_Ceiling_Inn Dust_Ceiling_Inn_CenterDust Dust_Ceiling_Inn_Debris Dust_Ceiling_Inn_Motes Dust_Ceiling_Rumble_24Diam Dust_Ceiling_Rumble_24Diam_CenterDust Dust_Ceiling_Rumble_24Diam_Debris Dust_Ceiling_Rumble_256Line Dust_Ceiling_Rumble_256Line_Debris Dust_Ceiling_Rumble_512Square dust_motes_lit_cone explosion_cabin explosion_cabin_debris explosion_cabin_sparks " "electrical_fx.pcf" " electrical_arc_01 electrical_arc_01_cp0 electrical_arc_01_cp1 electrical_arc_01_cp1_beam electrical_arc_01_cp1_beam2 electrical_arc_01_cp1_beam3 electrical_arc_01_cp1_beam4 electrical_arc_01_cp1_beam5 electrical_arc_01_cp1_beam6 electrical_arc_01_cp1b electrical_arc_01_parent electrical_arc_01_system st_elmos_fire st_elmos_fire_cp0 st_elmos_fire_cp1 " "//explosion.pcf" //conflicts with tf2 effects " Explosion_2 Explosion_2_Chunks Explosion_2_Embers Explosion_2_Fire Explosion_2_FireSmoke Explosion_2_flash ExplosionCore ExplosionEmbers ExplosionFlash " "//fire_ring.pcf" //unused effects with broken textures " fire_ring_01 smoke_oily_01 " "//fireflow.pcf" //another broken effect, almost the same as the bonfire one from earlier " bonfire " "//flamethrowertest.pcf" //doesn't seem to work " flame " "grenade_fx.pcf" " grenade_explosion_01 grenade_explosion_01b grenade_explosion_01c grenade_explosion_01d grenade_explosion_01e grenade_explosion_01f grenade_explosion_01g grenade_explosion_01h " "grub_blood.pcf" " GrubBlood GrubSquashBlood GrubSquashBlood2 " "hunter_flechette.pcf" " flechette_halo inner_sparks " "hunter_intro.pcf" " ceiling_dust " "hunter_projectile.pcf" " hunter_flechette_glow hunter_flechette_glow_striderbuster hunter_flechette_trail hunter_flechette_trail_striderbuster hunter_muzzle_flash hunter_muzzle_flash_b hunter_projectile_1 hunter_projectile_explosion_1 hunter_projectile_explosion_2b hunter_projectile_explosion_2c hunter_projectile_explosion_2c_nocollide hunter_projectile_explosion_2d hunter_projectile_explosion_2d_nocollide hunter_projectile_explosion_2e hunter_projectile_explosion_2f hunter_projectile_explosion_2g hunter_projectile_explosion_2h hunter_projectile_explosion_2i hunter_projectile_explosion_2j hunter_projectile_explosion_2k hunter_projectile_explosion_3 hunter_projectile_explosion_3b hunter_projectile_explosion_3c hunter_projectile_explosion_3d hunter_projectile_explosion_3e hunter_slide_dust hunter_slide_rocks " "hunter_shield_impact.pcf" " hunter_shield_impact hunter_shield_impact2 hunter_shield_impactglow " "//largefire.pcf" //more broken fire " fastFire smoke_blackbillow " "light_rays.pcf" " light_rays_01 " "magnusson_burner.pcf" " centralbeam_lower_large centralbeam_upper_large centralwarp cingularity cingularity_start magnusson_burner magnusson_burner_embers Magnusson_centralbeam_lower Magnusson_centralbeam_upper magnusson_teleport_orangelight magnusson_teleport_orangelight_b spinA steamjet warpage warpageupper " "rain.pcf" " Rain_01 Rain_01_character_head Rain_01_character_head_b Rain_01_character_shoulder Rain_01_character_shoulder_b Rain_01_fog Rain_01_impact Rain_01_impact_sphere Rain_01_impactfog Rain_01_impactring " "sand.pcf" " demo_falling_sand demo_falling_sand_sub " "skybox_smoke.pcf" " citadel_shockwave citadel_shockwave_06 citadel_shockwave_06_c citadel_shockwave__ citadel_shockwave_b citadel_shockwave_c citadel_shockwave_d citadel_shockwave_e citadel_shockwave_f citadel_shockwave_g citadel_shockwave_h citadel_shockwave_i citadel_shockwave_j citadel_shockwave_k citadel_shockwave_l portal_closure_01 portal_closure_01_core portal_closure_01b portal_closure_01c portal_closure_01d portal_closure_01e portal_closure_02 portal_closure_02_branch portal_closure_02b portal_closure_02b_branch portal_closure_03 portal_closure_03_branch portal_closure_03b portal_closure_03b_branch portal_lightning_01 portal_lightning_01_06a portal_lightning_01_core portal_lightning_01_core_06a portal_lightning_01b portal_lightning_01c portal_lightning_01d portal_lightning_01e portal_lightning_02 portal_lightning_02_branch portal_lightning_02b portal_lightning_02b_branch portal_lightning_03 portal_lightning_03_branch portal_lightning_03b portal_lightning_03b_branch portal_lightning_backblast portal_lightning_closure_1 portal_rift_01 portal_rift_01b portal_rift_01c portal_rift_01d portal_rift_01e portal_rift_01f portal_rift_01g portal_rift_01h portal_rift_02 portal_rift_02b portal_rift_02c portal_rift_02d portal_rift_02e portal_rift_03 portal_rift_03b portal_rift_03c portal_rift_03d portal_rift_03e portal_rift_03f portal_rift_04 portal_rift_dust portal_rift_flash_01 portal_rift_flash_01b portal_ritf_flash_01c skybox_cloud_01 skybox_cloud_01_b skybox_cloud_01_c skybox_cloud_glow skybox_cloud_glow2 skybox_cloud_glow3 skybox_fire_01 skybox_fire_01 Version #2 skybox_fire_01 Version #3 Skybox_Fire_02 Skybox_Flash_02 Skybox_Flash_02b Skybox_Haze_01 Skybox_Smoke_01 Skybox_Smoke_03 Skybox_Smoke_03_06a Skybox_Smoke_04 Skybox_Smoke_05 " "stalactite.pcf" " debris_impact_stalactite debris_splinter_stalactite dust2_splinter_stalactite dust_impact_stalactite dust_splinter_stalactite rock_impact_stalactite rock_splinter_stalactite " "steampuff.pcf" " steam_jet_50 steam_jet_50_steam steam_jet_80 steam_jet_80_drops steam_jet_80_dropsteam steam_jet_80_steam steam_large_01 steampuff " "striderbuster.pcf" " striderbuster_attach striderbuster_attach_flash striderbuster_attach_ring striderbuster_attached_pulse striderbuster_attached_pulse_solid striderbuster_break striderbuster_break_b striderbuster_break_b Version #2 striderbuster_break_c striderbuster_break_d striderbuster_break_e striderbuster_break_explode striderbuster_break_flechette striderbuster_break_lightning striderbuster_break_lightning1 striderbuster_break_lightning2 striderbuster_break_lightning3 striderbuster_break_lightning4 striderbuster_break_shell striderbuster_break_trail1 striderbuster_break_trail2 striderbuster_break_trail3 striderbuster_break_trail4 striderbuster_explode_core striderbuster_explode_dummy_core striderbuster_explode_dummy_parts striderbuster_explode_flash striderbuster_explode_goop striderbuster_explode_smoke striderbuster_flechette_attached striderbuster_flechette_attached_lightning striderbuster_flechette_attached_lightning2 striderbuster_flechette_attached_lightning3 striderbuster_flechette_attached_lightning4 striderbuster_flechette_attached_lightning5 striderbuster_flechette_attached_lightning6 striderbuster_flechette_attached_sparks striderbuster_gib_trail striderbuster_shotdown_core_flash striderbuster_shotdown_explosion_trail striderbuster_shotdown_trail striderbuster_smoke striderbuster_trail " "test_grnalpha.pcf" " test_green_alpha_sequence " "test_noise.pcf" " vomit " "vehicle.pcf" " Exhaust WheelDirt WheelDrops WheelDust WheelSplash WheelSplashForward WheelWake " "//vistasmokev1.pcf" //conflicts with tf2 " smoke_blackbillow " "//vortigaunt_fx.pcf" //it's the same as the one that comes with gmod " vortigaunt_beam vortigaunt_beam_arc_cp1_0 vortigaunt_beam_arc_cp1_1 vortigaunt_beam_arc_cp1_2 vortigaunt_beam_arc_cp1_3 vortigaunt_beam_arc_cp1_4 vortigaunt_beam_arc_cp1_5 vortigaunt_beam_arc_cp1_6 vortigaunt_beam_b vortigaunt_beam_charge vortigaunt_charge_token vortigaunt_charge_token_b vortigaunt_charge_token_c vortigaunt_charge_token_d vortigaunt_glow_beam_cp0 vortigaunt_glow_beam_cp0b vortigaunt_glow_beam_cp1 vortigaunt_glow_beam_cp1b vortigaunt_glow_charge_cp0 vortigaunt_glow_charge_cp1 vortigaunt_glow_charge_cp1_beam vortigaunt_glow_charge_cp1_beam2 vortigaunt_glow_charge_cp1_beam3 vortigaunt_glow_charge_cp1_beam4 vortigaunt_glow_charge_cp1_beam5 vortigaunt_glow_charge_cp1_beam6 vortigaunt_glow_charge_cp1b vortigaunt_hand_glow vortigaunt_hand_glow_b " "warpshield.pcf" " warp_shield_impact " "water_leaks.pcf" " WaterLeak_Pipe_1 WaterLeak_Pipe_1_b WaterLeak_Pipe_1_c WaterLeak_Pipe_1_Main WaterLeak_Pipe_1_Main_Additive WaterLeak_Pipe_1_Main_Additive_Light WaterLeak_Pipe_1_Main_Light WaterLeak_Pipe_1_Mist WaterLeak_Pipe_1_Old WaterLeak_Pipe_1_SmallDrops WaterLeak_Pipe_1_SmallFoam_1 WaterLeak_Pipe_1_SmallFoam_2 WaterLeak_Pipe_1_Stream_1 WaterLeak_Pipe_1_Stream_2 WaterLeak_Pipe_1_Stream_2 Version #2 WaterLeak_Pipe_1_Stream_3 WaterLeak_Pipe_1_Stream_Refract WaterLeak_Pipe_1_TrailDrops_1 WaterLeak_Pipe_Silo_01 " "waterdrips.pcf" " blood_drip_slow blood_drip_slow_base larval_extract_drip larval_extract_drip_2 larval_extract_drip_2_base larval_extract_drip_base larval_extract_glow slime_drip_slow slime_drip_slow_base slime_drip_slow_brown slime_drip_slow_brown_base water_drip_fast water_drip_fast_base water_drip_moderate water_drip_moderate_base water_drip_slow water_drip_slow_base waterdrip_ground_fast waterdrip_ground_moderate waterdrip_ground_slow waterdrip_water_fast waterdrip_water_moderate waterdrip_water_slow WGF_childA WGF_childB " "waterfall.pcf" " Waterfall_Cascade_01 Waterfall_Impact_01 Waterfall_Spray_01 " "weapon_fx.pcf" " explosion_turret_break explosion_turret_break_b explosion_turret_break_chunks explosion_turret_break_embers explosion_turret_break_fire explosion_turret_break_fire_over explosion_turret_break_flash explosion_turret_break_pre_flash explosion_turret_break_pre_smoke explosion_turret_break_pre_smoke Version #2 explosion_turret_break_pre_sparks explosion_turret_break_sparks explosion_turret_fizzle Rocket_Smoke Weapon_Combine_Ion_Cannon Weapon_Combine_Ion_Cannon_a Weapon_Combine_Ion_Cannon_b Weapon_Combine_Ion_Cannon_Backup Weapon_Combine_Ion_Cannon_Beam Weapon_Combine_Ion_Cannon_Black Weapon_Combine_Ion_Cannon_c Weapon_Combine_Ion_Cannon_d Weapon_Combine_Ion_Cannon_e Weapon_Combine_Ion_Cannon_Exlposion_c Weapon_Combine_Ion_Cannon_Explosion Weapon_Combine_Ion_Cannon_Explosion_b Weapon_Combine_Ion_Cannon_Explosion_d Weapon_Combine_Ion_Cannon_Explosion_e Weapon_Combine_Ion_Cannon_Explosion_f Weapon_Combine_Ion_Cannon_Explosion_g Weapon_Combine_Ion_Cannon_Explosion_h Weapon_Combine_Ion_Cannon_Explosion_i Weapon_Combine_Ion_Cannon_Explosion_j Weapon_Combine_Ion_Cannon_Explosion_k Weapon_Combine_Ion_Cannon_f Weapon_Combine_Ion_Cannon_g Weapon_Combine_Ion_Cannon_h Weapon_Combine_Ion_Cannon_h Version #2 Weapon_Combine_Ion_Cannon_i Weapon_Combine_Ion_Cannon_Intake Weapon_Combine_Ion_Cannon_Intake_b " //This is a CUSTOM .pcf file, repackaged because its file name and effect names conflicted with effects from TF2. "explosion_ep2.pcf" //vistasmokev1.pcf is repackaged in here too since it's only one effect (smoke_blackbillow) " Explosion_2 Explosion_2_Chunks Explosion_2_Embers Explosion_2_Fire Explosion_2_FireSmoke Explosion_2_flash ep2_ExplosionCore ep2_ExplosionEmbers ep2_ExplosionFlash ep2_smoke_blackbillow " }