DarkRP.PLAYER.newHungerData = DarkRP.stub{ name = "newHungerData", description = "Create the initial hunger data (called on PlayerInitialSpawn).", parameters = { }, returns = { }, metatable = DarkRP.PLAYER } DarkRP.PLAYER.hungerUpdate = DarkRP.stub{ name = "hungerUpdate", description = "Makes the player slightly more hungry. Called in a timer by default.", parameters = { }, returns = { }, metatable = DarkRP.PLAYER } DarkRP.hookStub{ name = "playerBoughtFood", description = "Called when a player bought food.", parameters = { { name = "ply", description = "The player who bought food.", type = "Player" }, { name = "food", description = "Food table.", type = "table" }, { name = "spawnedfood", description = "Entity of spawned food.", type = "Entity" }, { name = "cost", description = "How much player paid.", type = "number" } }, returns = { } } DarkRP.hookStub{ name = "hungerUpdate", description = "Called every 10 seconds for every player when hungermod is on. This updates the player's hunger level.", parameters = { { name = "ply", description = "The player who might be slightly more hungery.", type = "Player" }, { name = "energy", description = "The energy the player has left.", type = "number" } }, returns = { { name = "override", description = "Override the default behaviour of substracting some and killing the player when starving.", type = "boolean" } } }