dobrograd-13-06-2022/garrysmod/addons/feature-wire/lua/wire/gates/selection.lua
Jonny_Bro (Nikita) e4d5311906 first commit
2023-11-16 15:01:19 +05:00

151 lines
3.6 KiB
Lua

--[[
Selection Gates
]]
GateActions("Selection")
GateActions["min"] = {
name = "Minimum (Smallest)",
inputs = { "A", "B", "C", "D", "E", "F", "G", "H" },
compact_inputs = 2,
output = function(gate, ...)
return math.min(unpack({...}))
end,
label = function(Out, ...)
local txt = "min("
for k,v in ipairs({...}) do
if (v) then txt = txt..v..", " end
end
return string.sub(txt, 1, -3)..") = "..Out
end
}
GateActions["max"] = {
name = "Maximum (Largest)",
inputs = { "A", "B", "C", "D", "E", "F", "G", "H" },
compact_inputs = 2,
output = function(gate, ...)
return math.max(unpack({...}))
end,
label = function(Out, ...)
local txt = "max("
for k,v in ipairs({...}) do
if (v) then txt = txt..v..", " end
end
return string.sub(txt, 1, -3)..") = "..Out
end
}
GateActions["minmax"] = {
name = "Value Range",
inputs = { "Min", "Max", "Value" },
output = function(gate, Min, Max, Value)
local temp = Min
if Min > Max then
Min = Max
Max = temp
end
if Value < Min then return Min end
if Value > Max then return Max end
return Value
end,
label = function(Out, Min, Max, Value)
local temp = Min
if Min > Max then
Min = Max
Max = temp
end
return "Min: "..Min.." Max: "..Max.." Value: "..Value.." = "..Out
end
}
GateActions["if"] = {
name = "If Then Else",
inputs = { "A", "B", "C" },
output = function(gate, A, B, C)
if (A) and (A > 0) then return B end
return C
end,
label = function(Out, A, B, C)
return "if "..A.." then "..B.." else "..C.." = "..Out
end
}
GateActions["select"] = {
name = "Select (Choice)",
inputs = { "Choice", "A", "B", "C", "D", "E", "F", "G", "H" },
output = function(gate, Choice, ...)
local idx = math.floor(Choice)
if (idx > 0) and (idx <= 8) then
return ({...})[idx]
end
return 0
end,
label = function(Out, Choice)
return "Select Choice:"..Choice.." Out:"..Out
end
}
GateActions["router"] = {
name = "Router",
inputs = { "Path", "Data" },
outputs = { "A", "B", "C", "D", "E", "F", "G", "H" },
output = function(gate, Path, Data)
local result = { 0, 0, 0, 0, 0, 0, 0, 0 }
local idx = math.floor(Path)
if (idx > 0) and (idx <= 8) then
result[idx] = Data
end
return unpack(result)
end,
label = function(Out, Path, Data)
return "Router Path:"..Path.." Data:"..Data
end
}
local SegmentInfo = {
None = { 0, 0, 0, 0, 0, 0, 0 },
[0] = { 1, 1, 1, 1, 1, 1, 0 },
[1] = { 0, 1, 1, 0, 0, 0, 0 },
[2] = { 1, 1, 0, 1, 1, 0, 1 },
[3] = { 1, 1, 1, 1, 0, 0, 1 },
[4] = { 0, 1, 1, 0, 0, 1, 1 },
[5] = { 1, 0, 1, 1, 0, 1, 1 },
[6] = { 1, 0, 1, 1, 1, 1, 1 },
[7] = { 1, 1, 1, 0, 0, 0, 0 },
[8] = { 1, 1, 1, 1, 1, 1, 1 },
[9] = { 1, 1, 1, 1, 0, 1, 1 },
}
GateActions["7seg"] = {
name = "7 Segment Decoder",
inputs = { "A", "Clear" },
outputs = { "A", "B", "C", "D", "E", "F", "G" },
output = function(gate, A, Clear)
if (Clear > 0) then return unpack(SegmentInfo.None) end
local idx = math.fmod(math.abs(math.floor(A)), 10)
if idx > #SegmentInfo then return unpack(SegmentInfo.None) end
return unpack(SegmentInfo[idx]) -- same as: return SegmentInfo[idx][1], SegmentInfo[idx][2], ...
end,
label = function(Out, A)
return "7-Seg In:" .. A .. " Out:" .. Out.A .. Out.B .. Out.C .. Out.D .. Out.E .. Out.F .. Out.G
end
}
GateActions["timedec"] = {
name = "Time/Date decoder",
inputs = { "Time", "Date" },
outputs = { "Hours","Minutes","Seconds","Year","Day" },
output = function(gate, Time, Date)
return math.floor(Time / 3600),math.floor(Time / 60) % 60,math.floor(Time) % 60,math.floor(Date / 366),math.floor(Date) % 366
end,
label = function(Out, A)
return "Date decoder"
end
}
GateActions()