392 lines
13 KiB
Lua
392 lines
13 KiB
Lua
-- Created by TheApathetic, so you know who to
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-- blame if something goes wrong (someone else :P)
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WireToolSetup.setCategory( "Visuals/Indicators" )
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WireToolSetup.open( "hudindicator", "Hud Indicator", "gmod_wire_hudindicator", nil, "Hud Indicators" )
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if ( CLIENT ) then
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language.Add( "Tool.wire_hudindicator.name", "Hud Indicator Tool (Wire)" )
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language.Add( "Tool.wire_hudindicator.desc", "Spawns a Hud Indicator for use with the wire system." )
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-- HUD Indicator stuff
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language.Add( "ToolWireHudIndicator_showinhud", "Show in my HUD")
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language.Add( "ToolWireHudIndicator_hudheaderdesc", "HUD Indicator Settings:")
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language.Add( "ToolWireHudIndicator_huddesc", "Description:")
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language.Add( "ToolWireHudIndicator_hudaddname", "Add description as Name")
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language.Add( "ToolWireHudIndicator_hudaddnamedesc", "Also adds description as name of indicator (like Wire Namer)")
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language.Add( "ToolWireHudIndicator_hudshowvalue", "Show Value as:")
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language.Add( "ToolWireHudIndicator_hudshowvaluedesc", "How to display value in HUD readout along with description")
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language.Add( "ToolWireHudIndicator_hudx", "HUD X:")
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language.Add( "ToolWireHudIndicator_hudxdesc", "X of the upper-left corner of HUD display")
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language.Add( "ToolWireHudIndicator_hudy", "HUD Y:")
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language.Add( "ToolWireHudIndicator_hudydesc", "Y of the upper-left corner of HUD display")
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language.Add( "ToolWireHudIndicator_hudstyle", "HUD Style:")
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language.Add( "ToolWireHudIndicator_allowhook", "Allow others to hook")
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language.Add( "ToolWireHudIndicator_allowhookdesc", "Allows others to hook this indicator with right-click")
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language.Add( "ToolWireHudIndicator_hookhidehud", "Allow HideHUD on hooked")
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language.Add( "ToolWireHudIndicator_hookhidehuddesc", "Whether your next hooked indicator will be subject to the HideHUD input of that indicator")
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language.Add( "ToolWireHudIndicator_fullcircleangle", "Start angle for full circle gauge (deg):")
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language.Add( "ToolWireHudIndicator_registeredindicators", "Registered Indicators:")
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language.Add( "ToolWireHudIndicator_deleteselected", "Unregister Selected Indicator")
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TOOL.Information = {
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{ name = "left_0", stage = 0, text = "Create/Update " .. TOOL.Name },
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{ name = "right_0", stage = 0, text = "Hook/Unhook someone else's " .. TOOL.Name },
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{ name = "reload_0", stage = 0, text = "Link Hud Indicator to vehicle" },
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{ name = "reload_1", stage = 1, text = "Now use Reload on a vehicle to link this Hud Indicator to it, or on the same Hud Indicator to unlink it" },
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}
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end
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WireToolSetup.BaseLang()
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WireToolSetup.SetupMax( 20 )
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TOOL.ClientConVar[ "model" ] = "models/jaanus/wiretool/wiretool_siren.mdl"
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TOOL.ClientConVar[ "a" ] = "0"
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TOOL.ClientConVar[ "ar" ] = "255"
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TOOL.ClientConVar[ "ag" ] = "0"
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TOOL.ClientConVar[ "ab" ] = "0"
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TOOL.ClientConVar[ "aa" ] = "255"
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TOOL.ClientConVar[ "b" ] = "1"
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TOOL.ClientConVar[ "br" ] = "0"
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TOOL.ClientConVar[ "bg" ] = "255"
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TOOL.ClientConVar[ "bb" ] = "0"
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TOOL.ClientConVar[ "ba" ] = "255"
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TOOL.ClientConVar[ "rotate90" ] = "0"
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TOOL.ClientConVar[ "material" ] = "models/debug/debugwhite"
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-- HUD Indicator stuff
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TOOL.ClientConVar[ "showinhud" ] = "0"
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TOOL.ClientConVar[ "huddesc" ] = ""
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TOOL.ClientConVar[ "hudaddname" ] = "0"
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TOOL.ClientConVar[ "hudshowvalue" ] = "0"
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TOOL.ClientConVar[ "hudx" ] = "22"
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TOOL.ClientConVar[ "hudy" ] = "200"
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TOOL.ClientConVar[ "hudstyle" ] = "0"
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TOOL.ClientConVar[ "allowhook" ] = "1"
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TOOL.ClientConVar[ "hookhidehud" ] = "0" -- Couldn't resist this name :P
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TOOL.ClientConVar[ "fullcircleangle" ] = "0"
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TOOL.ClientConVar[ "registerdelete" ] = "0"
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if SERVER then
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function TOOL:GetConVars()
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return self:GetClientNumber("a"), math.min(self:GetClientNumber("ar"), 255), math.min(self:GetClientNumber("ag"), 255), math.min(self:GetClientNumber("ab"), 255), math.min(self:GetClientNumber("aa"), 255),
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self:GetClientNumber("b"), math.min(self:GetClientNumber("br"), 255), math.min(self:GetClientNumber("bg"), 255), math.min(self:GetClientNumber("bb"), 255), math.min(self:GetClientNumber("ba"), 255),
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self:GetClientInfo( "material" ), self:GetClientNumber( "showinhud" ) ~= 0, self:GetClientInfo( "huddesc" ), self:GetClientNumber( "hudaddname" ) ~= 0,
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self:GetClientNumber( "hudshowvalue" ), self:GetClientNumber( "hudstyle" ), self:GetClientNumber( "allowhook" ) ~= 0, self:GetClientNumber( "fullcircleangle" )
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end
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end
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function TOOL:RightClick( trace )
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-- Can only right-click on HUD Indicators
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if not IsValid(trace.Entity) or trace.Entity:GetClass() ~= self.WireClass then return false end
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if (CLIENT) then return true end
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local ply = self:GetOwner()
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local hookhidehud = (self:GetClientNumber( "hookhidehud" ) > 0)
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-- Can't hook your own HUD Indicators
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if (ply == trace.Entity:GetPlayer()) then
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WireLib.AddNotify(self:GetOwner(), "You cannot hook your own HUD Indicators!", NOTIFY_GENERIC, 7)
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return false
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end
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if not trace.Entity:CheckRegister(ply) then
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-- Has the creator allowed this HUD Indicator to be hooked?
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if not trace.Entity.AllowHook then
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WireLib.AddNotify(self:GetOwner(), "You are not allowed to hook this HUD Indicator.", NOTIFY_GENERIC, 7)
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return false
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end
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trace.Entity:RegisterPlayer(ply, hookhidehud)
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else
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trace.Entity:UnRegisterPlayer(ply)
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end
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return true
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end
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-- Hook HUD Indicator to vehicle
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function TOOL:Reload( trace )
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-- Can only use this on HUD Indicators and vehicles
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-- The class checks are done later on, no need to do it twice
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if not IsValid(trace.Entity) then return false end
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if (CLIENT) then return true end
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local iNum = self:NumObjects()
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if (iNum == 0) then
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if trace.Entity:GetClass() ~= self.WireClass then
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WireLib.AddNotify(self:GetOwner(), "You must select a HUD Indicator to link first.", NOTIFY_GENERIC, 7)
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return false
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end
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local Phys = trace.Entity:GetPhysicsObjectNum( trace.PhysicsBone )
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self:SetObject( 1, trace.Entity, trace.HitPos, Phys, trace.PhysicsBone, trace.HitNormal )
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self:SetStage(1)
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elseif (iNum == 1) then
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if trace.Entity ~= self:GetEnt(1) then
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if not string.find(trace.Entity:GetClass(), "prop_vehicle_") then
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WireLib.AddNotify(self:GetOwner(), "HUD Indicators can only be linked to vehicles.", NOTIFY_GENERIC, 7)
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self:ClearObjects()
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self:SetStage(0)
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return false
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end
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local ent = self:GetEnt(1)
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local bool = ent:LinkVehicle(trace.Entity)
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if not bool then
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WireLib.AddNotify(self:GetOwner(), "Could not link HUD Indicator!", NOTIFY_GENERIC, 7)
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return false
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end
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else
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-- Unlink HUD Indicator from this vehicle
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trace.Entity:UnLinkVehicle()
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end
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self:ClearObjects()
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self:SetStage(0)
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end
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return true
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end
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function TOOL:GetAngle( trace )
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local Ang = trace.HitNormal:Angle()
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local Model = self:GetModel()
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-- these models get mounted differently
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if Model == "models/props_borealis/bluebarrel001.mdl" or Model == "models/props_junk/PopCan01a.mdl" then
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return Ang + Angle(270, 0, 0)
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elseif Model == "models/props_trainstation/trainstation_clock001.mdl" or Model == "models/segment.mdl" or Model == "models/segment2.mdl" then
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return Ang + Angle(0, 0, (self:GetClientNumber("rotate90") * 90))
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else
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return Ang + Angle(90,0,0)
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end
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end
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function TOOL:GetSelectedMin( min )
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local Model = self:GetModel()
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-- these models are different
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if Model == "models/props_trainstation/trainstation_clock001.mdl" or Model == "models/segment.mdl" or Model == "models/segment2.mdl" then
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return min.x
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else
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return min.z
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end
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end
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function TOOL:Think()
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local model = self:GetModel()
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if not IsValid(self.GhostEntity) or self.GhostEntity:GetModel() ~= model then
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self:MakeGhostEntity( model, Vector(0,0,0), Angle(0,0,0) )
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end
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self:UpdateGhost( self.GhostEntity )
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if (SERVER) then
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-- Add check to see if player is registered with
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-- the HUD Indicator at which they are pointing
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if ((self.NextCheckTime or 0) < CurTime()) then
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local ply = self:GetOwner()
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local trace = ply:GetEyeTrace()
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if IsValid(trace.Entity) and trace.Entity:GetClass() == self.WireClass and trace.Entity:GetPlayer() ~= ply then
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local currentcheck = trace.Entity:CheckRegister(ply)
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if currentcheck ~= self.LastRegisterCheck then
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self.LastRegisterCheck = currentcheck
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self:GetWeapon():SetNWBool("HUDIndicatorCheckRegister", currentcheck)
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end
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else
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if (self.LastRegisterCheck == true) then
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-- Don't need to set this every 1/10 of a second
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self.LastRegisterCheck = false
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self:GetWeapon():SetNWBool("HUDIndicatorCheckRegister", false)
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end
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end
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self.NextCheckTime = CurTime() + 0.10
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end
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end
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end
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if (CLIENT) then
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function TOOL:DrawHUD()
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local isregistered = self:GetWeapon():GetNWBool("HUDIndicatorCheckRegister")
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if (isregistered) then
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draw.WordBox(8, ScrW() / 2 + 10, ScrH() / 2 + 10, "Registered", "Default", Color(50, 50, 75, 192), Color(255, 255, 255, 255))
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end
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end
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end
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function TOOL:Holster()
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self:ReleaseGhostEntity()
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self:GetWeapon():SetNWBool("HUDIndicatorCheckRegister", false)
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end
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function TOOL.BuildCPanel(panel)
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WireToolHelpers.MakePresetControl(panel, "wire_hudindicator")
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panel:AddControl("Slider", {
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Label = "#ToolWireIndicator_a_value",
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Type = "Float",
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Min = "-10",
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Max = "10",
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Command = "wire_hudindicator_a"
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})
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panel:AddControl("Color", {
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Label = "#ToolWireIndicator_a_colour",
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Red = "wire_hudindicator_ar",
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Green = "wire_hudindicator_ag",
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Blue = "wire_hudindicator_ab",
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Alpha = "wire_hudindicator_aa",
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ShowAlpha = "1",
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ShowHSV = "1",
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ShowRGB = "1",
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Multiplier = "255"
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})
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panel:AddControl("Slider", {
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Label = "#ToolWireIndicator_b_value",
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Type = "Float",
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Min = "-10",
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Max = "10",
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Command = "wire_hudindicator_b"
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})
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panel:AddControl("Color", {
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Label = "#ToolWireIndicator_b_colour",
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Red = "wire_hudindicator_br",
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Green = "wire_hudindicator_bg",
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Blue = "wire_hudindicator_bb",
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Alpha = "wire_hudindicator_ba",
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ShowAlpha = "1",
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ShowHSV = "1",
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ShowRGB = "1",
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Multiplier = "255"
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})
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ModelPlug_AddToCPanel(panel, "indicator", "wire_hudindicator", true)
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panel:AddControl("ComboBox", {
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Label = "#ToolWireIndicator_Material",
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MenuButton = "0",
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Options = {
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["Matte"] = { wire_hudindicator_material = "models/debug/debugwhite" },
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["Shiny"] = { wire_hudindicator_material = "models/shiny" },
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["Metal"] = { wire_hudindicator_material = "models/props_c17/metalladder003" }
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}
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})
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panel:AddControl("CheckBox", {
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Label = "#ToolWireIndicator_90",
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Command = "wire_hudindicator_rotate90"
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})
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panel:AddControl("Header", {
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Text = "#ToolWireHudIndicator_hudheaderdesc",
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Description = "#ToolWireHudIndicator_hudheaderdesc"
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})
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panel:AddControl("CheckBox", {
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Label = "#ToolWireHudIndicator_showinhud",
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Command = "wire_hudindicator_showinhud"
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})
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panel:AddControl("TextBox", {
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Label = "#ToolWireHudIndicator_huddesc",
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Command = "wire_hudindicator_huddesc",
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MaxLength = "20"
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})
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panel:AddControl("ComboBox", {
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Label = "#ToolWireHudIndicator_hudstyle",
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MenuButton = "0",
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Options = {
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["Basic"] = { wire_hudindicator_hudstyle = "0" },
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["Gradient"] = { wire_hudindicator_hudstyle = "1" },
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["Percent Bar"] = { wire_hudindicator_hudstyle = "2" },
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["Full Circle"] = { wire_hudindicator_hudstyle = "3" },
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["Semi-circle"] = { wire_hudindicator_hudstyle = "4" }
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}
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})
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panel:AddControl("CheckBox", {
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Label = "#ToolWireHudIndicator_hudaddname",
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Command = "wire_hudindicator_hudaddname",
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Description = "#ToolWireHudIndicator_hudaddnamedesc"
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})
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panel:AddControl("ComboBox", {
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Label = "#ToolWireHudIndicator_hudshowvalue",
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MenuButton = "0",
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Options = {
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["Do Not Show"] = { wire_hudindicator_hudshowvalue = "0" },
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["Percent"] = { wire_hudindicator_hudshowvalue = "1" },
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["Value"] = { wire_hudindicator_hudshowvalue = "2" }
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},
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Description = "#ToolWireHudIndicator_hudshowvaluedesc"
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})
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panel:AddControl("CheckBox", {
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Label = "#ToolWireHudIndicator_allowhook",
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Command = "wire_hudindicator_allowhook",
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Description = "#ToolWireHudIndicator_allowhookdesc"
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})
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panel:AddControl("CheckBox", {
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Label = "#ToolWireHudIndicator_hookhidehud",
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Command = "wire_hudindicator_hookhidehud",
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Description = "#ToolWireHudIndicator_hookhidehuddesc"
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})
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panel:AddControl("Slider", {
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Label = "#ToolWireHudIndicator_fullcircleangle",
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Type = "Float",
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Min = "0",
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Max = "360",
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Command = "wire_hudindicator_fullcircleangle"
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})
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-- Get the currently registered HUD Indicators for this player that can be unregistered
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local registered = HUDIndicator_GetCurrentRegistered()
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if (#registered > 0) then
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local options = {}
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for _, indinfo in pairs(registered) do
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local txt = indinfo.Description or ("Indicator #"..indinfo.EIndex)
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options[txt] = { wire_hudindicator_registerdelete = tostring(indinfo.EIndex) }
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end
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panel:AddControl("ListBox", {
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Label = "#ToolWireHudIndicator_registeredindicators",
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MenuButton = 0,
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Height = 120,
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Options = options
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})
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panel:AddControl("Button", {
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Text = "#ToolWireHudIndicator_deleteselected",
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Command = "wire_hudindicator_delete"
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})
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end
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panel:AddControl("TextBox", {
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Label = "#ToolWireHudIndicator_hudx",
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Command = "wire_hudindicator_hudx",
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Description = "#ToolWireHudIndicator_hudxdesc"
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})
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panel:AddControl("TextBox", {
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Label = "#ToolWireHudIndicator_hudy",
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Command = "wire_hudindicator_hudy",
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Description = "#ToolWireHudIndicator_hudydesc"
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})
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end
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-- Concommand to unregister HUD Indicator through control panel
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local function HUDIndicator_RemoteUnRegister(ply, cmd, arg)
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local eindex = ply:GetInfoNum("wire_hudindicator_registerdelete", 0)
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if (eindex == 0) then return end
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local ent = ents.GetByIndex(eindex)
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if IsValid(ent) then
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ent:UnRegisterPlayer(ply)
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end
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end
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concommand.Add("wire_hudindicator_delete", HUDIndicator_RemoteUnRegister)
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