dobrograd-13-06-2022/garrysmod/addons/feature-wire/lua/wire/stools/plug.lua
Jonny_Bro (Nikita) e4d5311906 first commit
2023-11-16 15:01:19 +05:00

147 lines
5.7 KiB
Lua

WireToolSetup.setCategory( "Input, Output/Data Transfer" )
WireToolSetup.open( "plug", "Plug", "gmod_wire_socket", nil, "Plugs" )
if (SERVER) then
CreateConVar("sbox_maxwire_plugs",20)
CreateConVar("sbox_maxwire_sockets",20)
else
language.Add( "Tool.wire_plug.name", "Plug & Socket Tool (Wire)" )
language.Add( "Tool.wire_plug.desc", "Spawns plugs and sockets for use with the wire system." )
language.Add( "sboxlimit_wire_plugs", "You've hit the Wire Plugs limit!" )
language.Add( "sboxlimit_wire_sockets", "You've hit the Wire Sockets limit!" )
language.Add( "undone_wireplug", "Undone Wire Plug" )
language.Add( "undone_wiresocket", "Undone Wire Socket" )
language.Add( "Tool_wire_plug_freeze", "Freeze the socket." )
language.Add( "Tool_wire_plug_array", "Use array inputs/outputs instead." )
language.Add( "Tool_wire_plug_weldforce", "Plug weld force:" )
language.Add( "Tool_wire_plug_attachrange", "Plug attachment detection range:" )
language.Add( "Tool_wire_plug_drawoutline", "Draw the white outline on plugs and sockets." )
language.Add( "Tool_wire_plug_drawoutline_tooltip", "Disabling this helps you see inside the USB plug model when you set its material to wireframe." )
language.Add( "Tool_wire_plug_angleoffset", "Spawn angle offset" )
TOOL.Information = {
{ name = "left", text = "Create/Update Socket" },
{ name = "right", text = "Create/Update " .. TOOL.Name },
{ name = "reload", text = "Increase angle offset by 45 degrees" },
}
end
WireToolSetup.BaseLang()
TOOL.ClientConVar["model"] = "models/props_lab/tpplugholder_single.mdl"
TOOL.ClientConVar["array"] = 0
TOOL.ClientConVar["weldforce"] = 5000
TOOL.ClientConVar["attachrange"] = 5
TOOL.ClientConVar["drawoutline"] = 1
TOOL.ClientConVar["angleoffset"] = 0
local SocketModels = {
["models/props_lab/tpplugholder_single.mdl"] = "models/props_lab/tpplug.mdl",
["models/bull/various/usb_socket.mdl"] = "models/bull/various/usb_stick.mdl",
["models/hammy/pci_slot.mdl"] = "models/hammy/pci_card.mdl",
["models/wingf0x/isasocket.mdl"] = "models/wingf0x/isaplug.mdl",
["models/wingf0x/altisasocket.mdl"] = "models/wingf0x/isaplug.mdl",
["models/wingf0x/ethernetsocket.mdl"] = "models/wingf0x/ethernetplug.mdl",
["models/wingf0x/hdmisocket.mdl"] = "models/wingf0x/hdmiplug.mdl"
}
local AngleOffset = {
["models/props_lab/tpplugholder_single.mdl"] = Angle(0,0,0),
["models/props_lab/tpplug.mdl"] = Angle(0,0,0),
["models/bull/various/usb_socket.mdl"] = Angle(0,0,0),
["models/bull/various/usb_stick.mdl"] = Angle(0,0,0),
["models/hammy/pci_slot.mdl"] = Angle(90,0,0),
["models/hammy/pci_card.mdl"] = Angle(90,0,0),
["models/wingf0x/isasocket.mdl"] = Angle(90,0,0),
["models/wingf0x/isaplug.mdl"] = Angle(90,0,0),
["models/wingf0x/altisasocket.mdl"] = Angle(90,00,0),
["models/wingf0x/ethernetsocket.mdl"] = Angle(90,0,0),
["models/wingf0x/ethernetplug.mdl"] = Angle(90,0,0),
["models/wingf0x/hdmisocket.mdl"] = Angle(90,0,0),
["models/wingf0x/hdmiplug.mdl"] = Angle(90,0,0)
}
cleanup.Register( "wire_plugs" )
function TOOL:GetModel()
local model = self:GetClientInfo( "model" )
if (!util.IsValidModel( model ) or !util.IsValidProp( model ) or !SocketModels[ model ]) then return "models/props_lab/tpplugholder_single.mdl" end
return model
end
function TOOL:GetAngle( trace )
local ang
if math.abs(trace.HitNormal.x) < 0.001 and math.abs(trace.HitNormal.y) < 0.001 then
ang = Vector(0,0,trace.HitNormal.z):Angle() + (AngleOffset[self:GetModel()] or Angle(0,0,0))
else
ang = trace.HitNormal:Angle() + (AngleOffset[self:GetModel()] or Angle(0,0,0))
end
ang:RotateAroundAxis( trace.HitNormal, self:GetClientNumber( "angleoffset" ) )
return ang
end
if SERVER then
function TOOL:GetConVars()
return self:GetClientNumber("array") ~= 0, self:GetClientNumber("weldforce"), math.Clamp(self:GetClientNumber("attachrange"), 1, 100)
end
-- Socket creation handled by WireToolObj
end
-- Create Plug
function TOOL:RightClick( trace )
if (!trace) then return false end
if (trace.Entity) then
if (trace.Entity:IsPlayer()) then return false end
if (trace.Entity:GetClass() == "gmod_wire_plug") then
if (CLIENT) then return true end
trace.Entity:Setup( self:GetClientNumber( "array" ) != 0 )
return true
end
end
if (CLIENT) then return true end
if not util.IsValidPhysicsObject( trace.Entity, trace.PhysicsBone ) then return false end
local ply = self:GetOwner()
local plugmodel = SocketModels[self:GetModel()]
local plug = WireLib.MakeWireEnt(ply, {Class = "gmod_wire_plug", Pos=trace.HitPos, Angle=self:GetAngle(trace), Model=plugmodel}, self:GetClientNumber( "array" ) != 0)
if not IsValid(plug) then return false end
plug:SetPos( trace.HitPos - trace.HitNormal * plug:OBBMins().x )
undo.Create("wireplug")
undo.AddEntity( plug )
undo.SetPlayer( ply )
undo.Finish()
ply:AddCleanup( "wire_plugs", plug )
return true
end
--------------------
-- Reload
-- Increase angle offset by 45 degrees
--------------------
function TOOL:Reload( trace )
if game.SinglePlayer() and SERVER then
self:GetOwner():ConCommand( "wire_plug_angleoffset " .. (self:GetClientNumber( "angleoffset" ) + 45) % 360 )
elseif CLIENT then
RunConsoleCommand( "wire_plug_angleoffset", (self:GetClientNumber( "angleoffset" ) + 45) % 360 )
end
return false
end
function TOOL.BuildCPanel( panel )
WireToolHelpers.MakePresetControl(panel, "wire_plug")
ModelPlug_AddToCPanel(panel, "Socket", "wire_plug")
panel:CheckBox("#Tool_wire_plug_array", "wire_plug_array")
panel:NumSlider("#Tool_wire_plug_weldforce", "wire_plug_weldforce", 0, 100000)
panel:NumSlider("#Tool_wire_plug_attachrange", "wire_plug_attachrange", 1, 100)
panel:CheckBox("#Tool_wire_plug_drawoutline", "wire_plug_drawoutline")
panel:NumSlider( "#Tool_wire_plug_angleoffset","wire_plug_angleoffset", 0, 360, 0 )
end