dobrograd-13-06-2022/garrysmod/gamemodes/darkrp/gamemode/modules/base/cl_jobmodels.lua
Jonny_Bro (Nikita) e4d5311906 first commit
2023-11-16 15:01:19 +05:00

52 lines
1.6 KiB
Lua

-- Create a table for the preferred playermodels
sql.Query([[CREATE TABLE IF NOT EXISTS darkp_playermodels(
jobcmd VARCHAR(45) NOT NULL PRIMARY KEY,
model VARCHAR(140) NOT NULL
);]])
local preferredModels = {}
/*---------------------------------------------------------------------------
Interface functions
---------------------------------------------------------------------------*/
function DarkRP.setPreferredJobModel(teamNr, model)
local job = RPExtraTeams[teamNr]
if not job then return end
preferredModels[job.command] = model
sql.Query(string.format([[REPLACE INTO darkp_playermodels VALUES(%s, %s);]], sql.SQLStr(job.command), sql.SQLStr(model)))
net.Start("DarkRP_preferredjobmodel")
net.WriteUInt(teamNr, 8)
net.WriteString(model)
net.SendToServer()
end
function DarkRP.getPreferredJobModel(teamNr)
local job = RPExtraTeams[teamNr]
if not job then return end
return preferredModels[job.command]
end
/*---------------------------------------------------------------------------
Load the preferred models
---------------------------------------------------------------------------*/
local function sendModels() -- run after the jobs have loaded
net.Start("DarkRP_preferredjobmodels")
for _, job in ipairs(RPExtraTeams) do
if not preferredModels[job.command] then net.WriteBit(false) continue end
net.WriteBit(true)
net.WriteString(preferredModels[job.command])
end
net.SendToServer()
end
do
local models = sql.Query([[SELECT jobcmd, model FROM darkp_playermodels;]])
for k,v in pairs(models or {}) do
preferredModels[v.jobcmd] = v.model
end
timer.Simple(0, sendModels)
end