dobrograd-13-06-2022/garrysmod/addons/feature-wire/lua/wire/stools/hudindicator.lua
Jonny_Bro (Nikita) e4d5311906 first commit
2023-11-16 15:01:19 +05:00

392 lines
13 KiB
Lua

-- Created by TheApathetic, so you know who to
-- blame if something goes wrong (someone else :P)
WireToolSetup.setCategory( "Visuals/Indicators" )
WireToolSetup.open( "hudindicator", "Hud Indicator", "gmod_wire_hudindicator", nil, "Hud Indicators" )
if ( CLIENT ) then
language.Add( "Tool.wire_hudindicator.name", "Hud Indicator Tool (Wire)" )
language.Add( "Tool.wire_hudindicator.desc", "Spawns a Hud Indicator for use with the wire system." )
-- HUD Indicator stuff
language.Add( "ToolWireHudIndicator_showinhud", "Show in my HUD")
language.Add( "ToolWireHudIndicator_hudheaderdesc", "HUD Indicator Settings:")
language.Add( "ToolWireHudIndicator_huddesc", "Description:")
language.Add( "ToolWireHudIndicator_hudaddname", "Add description as Name")
language.Add( "ToolWireHudIndicator_hudaddnamedesc", "Also adds description as name of indicator (like Wire Namer)")
language.Add( "ToolWireHudIndicator_hudshowvalue", "Show Value as:")
language.Add( "ToolWireHudIndicator_hudshowvaluedesc", "How to display value in HUD readout along with description")
language.Add( "ToolWireHudIndicator_hudx", "HUD X:")
language.Add( "ToolWireHudIndicator_hudxdesc", "X of the upper-left corner of HUD display")
language.Add( "ToolWireHudIndicator_hudy", "HUD Y:")
language.Add( "ToolWireHudIndicator_hudydesc", "Y of the upper-left corner of HUD display")
language.Add( "ToolWireHudIndicator_hudstyle", "HUD Style:")
language.Add( "ToolWireHudIndicator_allowhook", "Allow others to hook")
language.Add( "ToolWireHudIndicator_allowhookdesc", "Allows others to hook this indicator with right-click")
language.Add( "ToolWireHudIndicator_hookhidehud", "Allow HideHUD on hooked")
language.Add( "ToolWireHudIndicator_hookhidehuddesc", "Whether your next hooked indicator will be subject to the HideHUD input of that indicator")
language.Add( "ToolWireHudIndicator_fullcircleangle", "Start angle for full circle gauge (deg):")
language.Add( "ToolWireHudIndicator_registeredindicators", "Registered Indicators:")
language.Add( "ToolWireHudIndicator_deleteselected", "Unregister Selected Indicator")
TOOL.Information = {
{ name = "left_0", stage = 0, text = "Create/Update " .. TOOL.Name },
{ name = "right_0", stage = 0, text = "Hook/Unhook someone else's " .. TOOL.Name },
{ name = "reload_0", stage = 0, text = "Link Hud Indicator to vehicle" },
{ name = "reload_1", stage = 1, text = "Now use Reload on a vehicle to link this Hud Indicator to it, or on the same Hud Indicator to unlink it" },
}
end
WireToolSetup.BaseLang()
WireToolSetup.SetupMax( 20 )
TOOL.ClientConVar[ "model" ] = "models/jaanus/wiretool/wiretool_siren.mdl"
TOOL.ClientConVar[ "a" ] = "0"
TOOL.ClientConVar[ "ar" ] = "255"
TOOL.ClientConVar[ "ag" ] = "0"
TOOL.ClientConVar[ "ab" ] = "0"
TOOL.ClientConVar[ "aa" ] = "255"
TOOL.ClientConVar[ "b" ] = "1"
TOOL.ClientConVar[ "br" ] = "0"
TOOL.ClientConVar[ "bg" ] = "255"
TOOL.ClientConVar[ "bb" ] = "0"
TOOL.ClientConVar[ "ba" ] = "255"
TOOL.ClientConVar[ "rotate90" ] = "0"
TOOL.ClientConVar[ "material" ] = "models/debug/debugwhite"
-- HUD Indicator stuff
TOOL.ClientConVar[ "showinhud" ] = "0"
TOOL.ClientConVar[ "huddesc" ] = ""
TOOL.ClientConVar[ "hudaddname" ] = "0"
TOOL.ClientConVar[ "hudshowvalue" ] = "0"
TOOL.ClientConVar[ "hudx" ] = "22"
TOOL.ClientConVar[ "hudy" ] = "200"
TOOL.ClientConVar[ "hudstyle" ] = "0"
TOOL.ClientConVar[ "allowhook" ] = "1"
TOOL.ClientConVar[ "hookhidehud" ] = "0" -- Couldn't resist this name :P
TOOL.ClientConVar[ "fullcircleangle" ] = "0"
TOOL.ClientConVar[ "registerdelete" ] = "0"
if SERVER then
function TOOL:GetConVars()
return self:GetClientNumber("a"), math.min(self:GetClientNumber("ar"), 255), math.min(self:GetClientNumber("ag"), 255), math.min(self:GetClientNumber("ab"), 255), math.min(self:GetClientNumber("aa"), 255),
self:GetClientNumber("b"), math.min(self:GetClientNumber("br"), 255), math.min(self:GetClientNumber("bg"), 255), math.min(self:GetClientNumber("bb"), 255), math.min(self:GetClientNumber("ba"), 255),
self:GetClientInfo( "material" ), self:GetClientNumber( "showinhud" ) ~= 0, self:GetClientInfo( "huddesc" ), self:GetClientNumber( "hudaddname" ) ~= 0,
self:GetClientNumber( "hudshowvalue" ), self:GetClientNumber( "hudstyle" ), self:GetClientNumber( "allowhook" ) ~= 0, self:GetClientNumber( "fullcircleangle" )
end
end
function TOOL:RightClick( trace )
-- Can only right-click on HUD Indicators
if not IsValid(trace.Entity) or trace.Entity:GetClass() ~= self.WireClass then return false end
if (CLIENT) then return true end
local ply = self:GetOwner()
local hookhidehud = (self:GetClientNumber( "hookhidehud" ) > 0)
-- Can't hook your own HUD Indicators
if (ply == trace.Entity:GetPlayer()) then
WireLib.AddNotify(self:GetOwner(), "You cannot hook your own HUD Indicators!", NOTIFY_GENERIC, 7)
return false
end
if not trace.Entity:CheckRegister(ply) then
-- Has the creator allowed this HUD Indicator to be hooked?
if not trace.Entity.AllowHook then
WireLib.AddNotify(self:GetOwner(), "You are not allowed to hook this HUD Indicator.", NOTIFY_GENERIC, 7)
return false
end
trace.Entity:RegisterPlayer(ply, hookhidehud)
else
trace.Entity:UnRegisterPlayer(ply)
end
return true
end
-- Hook HUD Indicator to vehicle
function TOOL:Reload( trace )
-- Can only use this on HUD Indicators and vehicles
-- The class checks are done later on, no need to do it twice
if not IsValid(trace.Entity) then return false end
if (CLIENT) then return true end
local iNum = self:NumObjects()
if (iNum == 0) then
if trace.Entity:GetClass() ~= self.WireClass then
WireLib.AddNotify(self:GetOwner(), "You must select a HUD Indicator to link first.", NOTIFY_GENERIC, 7)
return false
end
local Phys = trace.Entity:GetPhysicsObjectNum( trace.PhysicsBone )
self:SetObject( 1, trace.Entity, trace.HitPos, Phys, trace.PhysicsBone, trace.HitNormal )
self:SetStage(1)
elseif (iNum == 1) then
if trace.Entity ~= self:GetEnt(1) then
if not string.find(trace.Entity:GetClass(), "prop_vehicle_") then
WireLib.AddNotify(self:GetOwner(), "HUD Indicators can only be linked to vehicles.", NOTIFY_GENERIC, 7)
self:ClearObjects()
self:SetStage(0)
return false
end
local ent = self:GetEnt(1)
local bool = ent:LinkVehicle(trace.Entity)
if not bool then
WireLib.AddNotify(self:GetOwner(), "Could not link HUD Indicator!", NOTIFY_GENERIC, 7)
return false
end
else
-- Unlink HUD Indicator from this vehicle
trace.Entity:UnLinkVehicle()
end
self:ClearObjects()
self:SetStage(0)
end
return true
end
function TOOL:GetAngle( trace )
local Ang = trace.HitNormal:Angle()
local Model = self:GetModel()
-- these models get mounted differently
if Model == "models/props_borealis/bluebarrel001.mdl" or Model == "models/props_junk/PopCan01a.mdl" then
return Ang + Angle(270, 0, 0)
elseif Model == "models/props_trainstation/trainstation_clock001.mdl" or Model == "models/segment.mdl" or Model == "models/segment2.mdl" then
return Ang + Angle(0, 0, (self:GetClientNumber("rotate90") * 90))
else
return Ang + Angle(90,0,0)
end
end
function TOOL:GetSelectedMin( min )
local Model = self:GetModel()
-- these models are different
if Model == "models/props_trainstation/trainstation_clock001.mdl" or Model == "models/segment.mdl" or Model == "models/segment2.mdl" then
return min.x
else
return min.z
end
end
function TOOL:Think()
local model = self:GetModel()
if not IsValid(self.GhostEntity) or self.GhostEntity:GetModel() ~= model then
self:MakeGhostEntity( model, Vector(0,0,0), Angle(0,0,0) )
end
self:UpdateGhost( self.GhostEntity )
if (SERVER) then
-- Add check to see if player is registered with
-- the HUD Indicator at which they are pointing
if ((self.NextCheckTime or 0) < CurTime()) then
local ply = self:GetOwner()
local trace = ply:GetEyeTrace()
if IsValid(trace.Entity) and trace.Entity:GetClass() == self.WireClass and trace.Entity:GetPlayer() ~= ply then
local currentcheck = trace.Entity:CheckRegister(ply)
if currentcheck ~= self.LastRegisterCheck then
self.LastRegisterCheck = currentcheck
self:GetWeapon():SetNWBool("HUDIndicatorCheckRegister", currentcheck)
end
else
if (self.LastRegisterCheck == true) then
-- Don't need to set this every 1/10 of a second
self.LastRegisterCheck = false
self:GetWeapon():SetNWBool("HUDIndicatorCheckRegister", false)
end
end
self.NextCheckTime = CurTime() + 0.10
end
end
end
if (CLIENT) then
function TOOL:DrawHUD()
local isregistered = self:GetWeapon():GetNWBool("HUDIndicatorCheckRegister")
if (isregistered) then
draw.WordBox(8, ScrW() / 2 + 10, ScrH() / 2 + 10, "Registered", "Default", Color(50, 50, 75, 192), Color(255, 255, 255, 255))
end
end
end
function TOOL:Holster()
self:ReleaseGhostEntity()
self:GetWeapon():SetNWBool("HUDIndicatorCheckRegister", false)
end
function TOOL.BuildCPanel(panel)
WireToolHelpers.MakePresetControl(panel, "wire_hudindicator")
panel:AddControl("Slider", {
Label = "#ToolWireIndicator_a_value",
Type = "Float",
Min = "-10",
Max = "10",
Command = "wire_hudindicator_a"
})
panel:AddControl("Color", {
Label = "#ToolWireIndicator_a_colour",
Red = "wire_hudindicator_ar",
Green = "wire_hudindicator_ag",
Blue = "wire_hudindicator_ab",
Alpha = "wire_hudindicator_aa",
ShowAlpha = "1",
ShowHSV = "1",
ShowRGB = "1",
Multiplier = "255"
})
panel:AddControl("Slider", {
Label = "#ToolWireIndicator_b_value",
Type = "Float",
Min = "-10",
Max = "10",
Command = "wire_hudindicator_b"
})
panel:AddControl("Color", {
Label = "#ToolWireIndicator_b_colour",
Red = "wire_hudindicator_br",
Green = "wire_hudindicator_bg",
Blue = "wire_hudindicator_bb",
Alpha = "wire_hudindicator_ba",
ShowAlpha = "1",
ShowHSV = "1",
ShowRGB = "1",
Multiplier = "255"
})
ModelPlug_AddToCPanel(panel, "indicator", "wire_hudindicator", true)
panel:AddControl("ComboBox", {
Label = "#ToolWireIndicator_Material",
MenuButton = "0",
Options = {
["Matte"] = { wire_hudindicator_material = "models/debug/debugwhite" },
["Shiny"] = { wire_hudindicator_material = "models/shiny" },
["Metal"] = { wire_hudindicator_material = "models/props_c17/metalladder003" }
}
})
panel:AddControl("CheckBox", {
Label = "#ToolWireIndicator_90",
Command = "wire_hudindicator_rotate90"
})
panel:AddControl("Header", {
Text = "#ToolWireHudIndicator_hudheaderdesc",
Description = "#ToolWireHudIndicator_hudheaderdesc"
})
panel:AddControl("CheckBox", {
Label = "#ToolWireHudIndicator_showinhud",
Command = "wire_hudindicator_showinhud"
})
panel:AddControl("TextBox", {
Label = "#ToolWireHudIndicator_huddesc",
Command = "wire_hudindicator_huddesc",
MaxLength = "20"
})
panel:AddControl("ComboBox", {
Label = "#ToolWireHudIndicator_hudstyle",
MenuButton = "0",
Options = {
["Basic"] = { wire_hudindicator_hudstyle = "0" },
["Gradient"] = { wire_hudindicator_hudstyle = "1" },
["Percent Bar"] = { wire_hudindicator_hudstyle = "2" },
["Full Circle"] = { wire_hudindicator_hudstyle = "3" },
["Semi-circle"] = { wire_hudindicator_hudstyle = "4" }
}
})
panel:AddControl("CheckBox", {
Label = "#ToolWireHudIndicator_hudaddname",
Command = "wire_hudindicator_hudaddname",
Description = "#ToolWireHudIndicator_hudaddnamedesc"
})
panel:AddControl("ComboBox", {
Label = "#ToolWireHudIndicator_hudshowvalue",
MenuButton = "0",
Options = {
["Do Not Show"] = { wire_hudindicator_hudshowvalue = "0" },
["Percent"] = { wire_hudindicator_hudshowvalue = "1" },
["Value"] = { wire_hudindicator_hudshowvalue = "2" }
},
Description = "#ToolWireHudIndicator_hudshowvaluedesc"
})
panel:AddControl("CheckBox", {
Label = "#ToolWireHudIndicator_allowhook",
Command = "wire_hudindicator_allowhook",
Description = "#ToolWireHudIndicator_allowhookdesc"
})
panel:AddControl("CheckBox", {
Label = "#ToolWireHudIndicator_hookhidehud",
Command = "wire_hudindicator_hookhidehud",
Description = "#ToolWireHudIndicator_hookhidehuddesc"
})
panel:AddControl("Slider", {
Label = "#ToolWireHudIndicator_fullcircleangle",
Type = "Float",
Min = "0",
Max = "360",
Command = "wire_hudindicator_fullcircleangle"
})
-- Get the currently registered HUD Indicators for this player that can be unregistered
local registered = HUDIndicator_GetCurrentRegistered()
if (#registered > 0) then
local options = {}
for _, indinfo in pairs(registered) do
local txt = indinfo.Description or ("Indicator #"..indinfo.EIndex)
options[txt] = { wire_hudindicator_registerdelete = tostring(indinfo.EIndex) }
end
panel:AddControl("ListBox", {
Label = "#ToolWireHudIndicator_registeredindicators",
MenuButton = 0,
Height = 120,
Options = options
})
panel:AddControl("Button", {
Text = "#ToolWireHudIndicator_deleteselected",
Command = "wire_hudindicator_delete"
})
end
panel:AddControl("TextBox", {
Label = "#ToolWireHudIndicator_hudx",
Command = "wire_hudindicator_hudx",
Description = "#ToolWireHudIndicator_hudxdesc"
})
panel:AddControl("TextBox", {
Label = "#ToolWireHudIndicator_hudy",
Command = "wire_hudindicator_hudy",
Description = "#ToolWireHudIndicator_hudydesc"
})
end
-- Concommand to unregister HUD Indicator through control panel
local function HUDIndicator_RemoteUnRegister(ply, cmd, arg)
local eindex = ply:GetInfoNum("wire_hudindicator_registerdelete", 0)
if (eindex == 0) then return end
local ent = ents.GetByIndex(eindex)
if IsValid(ent) then
ent:UnRegisterPlayer(ply)
end
end
concommand.Add("wire_hudindicator_delete", HUDIndicator_RemoteUnRegister)