301 lines
No EOL
5.8 KiB
Lua
301 lines
No EOL
5.8 KiB
Lua
"EffectList"
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{
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"Info"
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{
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"CategoryName" "Counter-Strike Source"
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"UtilEffects"
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{
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"Muzzle flash, counter-strike" "!UTILEFFECT!CS_MuzzleFlash"
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"Muzzle flash, counter-strike X" "!UTILEFFECT!CS_MuzzleFlash_X"
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}
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}
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"//achievement.pcf" //conflicts with tf2 effects
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"
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achieved
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mini_firework_flare
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mini_fireworks
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"
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"//blood_impact.pcf" //copy of stock source particles
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"
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blood_advisor_pierce_spray
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blood_advisor_pierce_spray_b
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blood_advisor_pierce_spray_c
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blood_advisor_puncture
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blood_advisor_puncture_withdraw
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blood_advisor_shrapnel_impact
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blood_advisor_shrapnel_spray_1
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blood_advisor_shrapnel_spray_2
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blood_advisor_shrapnel_spurt_1
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blood_advisor_shrapnel_spurt_2
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blood_antlionguard_injured_heavy
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blood_antlionguard_injured_heavy_
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blood_antlionguard_injured_heavy_tiny
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blood_antlionguard_injured_light
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blood_antlionguard_injured_light_tiny
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blood_drip_synth_01
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blood_drip_synth_01b
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blood_drip_synth_01c
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blood_impact_antlion_01
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blood_impact_antlion_worker_01
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blood_impact_green_01
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blood_impact_green_01_chunk
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blood_impact_green_01_droplets
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blood_impact_green_02_chunk
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blood_impact_green_02_droplets
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blood_impact_green_02_glow
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blood_impact_red_01
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blood_impact_red_01_chunk
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blood_impact_red_01_droplets
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blood_impact_red_01_goop
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blood_impact_red_01_mist
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blood_impact_red_01_smalldroplets
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blood_impact_synth_01
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blood_impact_synth_01_arc
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blood_impact_synth_01_arc2
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blood_impact_synth_01_arc2
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blood_impact_synth_01_arc4
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blood_impact_synth_01_arc_parent
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blood_impact_synth_01_arc_parents
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blood_impact_synth_01_armor
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blood_impact_synth_01_droplets
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blood_impact_synth_01_dust
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blood_impact_synth_01_short
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blood_impact_synth_01_spurt
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blood_impact_yellow_01
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blood_impact_zombie_01
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blood_spurt_synth_01
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blood_spurt_synth_01b
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blood_zombie_split
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blood_zombie_split_spray
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blood_zombie_split_spray_tiny
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blood_zombie_split_spray_tiny2
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vomit_barnacle
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vomit_barnacle_b
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"
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"//burning_fx.pcf" //copy of stock source particles
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"
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burning_character
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burning_character_b
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burning_character_c
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burning_character_d
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burning_character_e
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"
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"//error.pcf" //copy of stock source particles
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"
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error
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"
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"//fire_01.pcf" //almost an exact copy of the stock particles, has one new effect called bomb_explosion_huge that's just a slightly different explosion_silo
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"
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bomb_explosion_huge
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burning_engine_01
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burning_engine_fire
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burning_gib_01
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burning_gib_01_drag
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burning_gib_01_follower1
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burning_gib_01_follower2
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burning_gib_01b
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burning_vehicle
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burning_wood_01
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burning_wood_01b
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burning_wood_01c
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embers_large_01
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embers_large_02
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embers_medium_01
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embers_medium_03
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embers_small_01
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env_embers_large
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env_embers_medium
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env_embers_medium_spread
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env_embers_small
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env_embers_small_spread
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env_embers_tiny
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env_fire_large
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env_fire_large_b
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env_fire_large_smoke
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env_fire_large_smoke_b
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env_fire_medium
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env_fire_medium_b
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env_fire_medium_smoke
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env_fire_medium_spread
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env_fire_medium_spread_b
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env_fire_random_puff
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env_fire_small
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env_fire_small_b
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env_fire_small_base
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env_fire_small_coverage
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env_fire_small_coverage_b
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env_fire_small_coverage_base
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env_fire_small_coverage_base_smoke
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env_fire_small_coverage_c
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env_fire_small_coverage_smoke
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env_fire_small_smoke
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env_fire_tiny
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env_fire_tiny_b
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env_fire_tiny_smoke
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explosion_huge
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explosion_huge_b
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explosion_huge_burning_chunks
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explosion_huge_c
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explosion_huge_d
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explosion_huge_e
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explosion_huge_f
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explosion_huge_flames
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explosion_huge_flames_b
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explosion_huge_g
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explosion_huge_h
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explosion_huge_i
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explosion_huge_j
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explosion_huge_k
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explosion_huge_smoking_chunks
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explosion_silo
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fire_jet_01
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fire_jet_01_flame
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fire_large_01
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fire_large_02
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fire_large_02_filler
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fire_large_02_fillerb
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fire_large_base
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fire_medium_01
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fire_medium_01_glow
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fire_medium_02
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fire_medium_02_nosmoke
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fire_medium_03
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fire_medium_03_brownsmoke
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fire_medium_base
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fire_medium_burst
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fire_medium_heatwave
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fire_small_01
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fire_small_02
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fire_small_03
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fire_small_base
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fire_small_flameouts
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fire_verysmall_01
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smoke_burning_engine_01
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smoke_exhaust_01
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smoke_exhaust_01a
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smoke_exhaust_01b
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smoke_gib_01
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smoke_large_01
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smoke_large_01b
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smoke_large_02
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smoke_large_02b
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smoke_medium_01
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smoke_medium_02
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smoke_medium_02 Version #2
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smoke_medium_02b
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smoke_medium_02b Version #2
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smoke_medium_02c
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smoke_medium_02d
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smoke_small_01
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smoke_small_01b
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"
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"//fire_medium_01.pcf" //broken textures, overrides some perfectly good, non-broken effects from fire_01
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"
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embers_medium_01
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fire_medium_01
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smoke_oily_01
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"
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"muzzleflashes.pcf" //behold, the only usable .pcf file in counter-strike source... and it's a bunch of broken, multicolored muzzle flashes. dang.
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"
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muzzle_autorifles
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muzzle_machinegun
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muzzle_pistols
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muzzle_rifles
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muzzle_shotguns
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muzzle_smgs
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"
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"//water_impact.pcf" //copy of stock particles
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"
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slime_splash_01
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slime_splash_01_droplets
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slime_splash_01_reversed
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slime_splash_01_surface
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slime_splash_02
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slime_splash_03
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water_bubble_ambient_1
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water_bubble_trail_1
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water_foam_01
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water_foam_01b
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water_foam_01c
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water_foam_01d
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water_foam_line_long
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water_foam_line_longb
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water_foam_line_longc
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water_foam_line_longd
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water_foam_line_short
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water_foam_line_shortb
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water_foam_line_shortc
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water_foam_line_shortd
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water_gunk_1
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water_impact_bubbles_1
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water_impact_bubbles_1b
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water_impact_bubbles_1c
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water_impact_bubbles_1d
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water_splash_01
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water_splash_01_droplets
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water_splash_01_refract
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water_splash_01_surface1
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water_splash_01_surface2
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water_splash_01_surface3
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water_splash_01_surface4
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water_splash_02
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water_splash_02_animated
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water_splash_02_continuous
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water_splash_02_droplets
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water_splash_02_droplets Version #2
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water_splash_02_froth
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water_splash_02_froth2
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water_splash_02_refract
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water_splash_02_surface2
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water_splash_02_surface4
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water_splash_02_vertical
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water_splash_03
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water_splash_leakypipe_silo
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water_splash_leakypipe_silo_froth2
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water_splash_leakypipe_vertical
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water_trail_medium
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water_trail_medium_b
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"
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//This is a CUSTOM .pcf file, repackaged because its effect names conflicted with effects from TF2.
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"achievement_cstrike.pcf"
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"
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cstrike_achieved
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cstrike_mini_firework_flare
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cstrike_mini_fireworks
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"
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} |