dobrograd-13-06-2022/garrysmod/addons/feature-wire/lua/entities/gmod_wire_user.lua
Jonny_Bro (Nikita) e4d5311906 first commit
2023-11-16 15:01:19 +05:00

48 lines
1.2 KiB
Lua

AddCSLuaFile()
DEFINE_BASECLASS( "base_wire_entity" )
ENT.PrintName = "Wire User"
ENT.RenderGroup = RENDERGROUP_BOTH
ENT.WireDebugName = "User"
function ENT:SetupDataTables()
self:NetworkVar( "Float", 0, "BeamLength" )
end
if CLIENT then return end -- No more client
function ENT:Initialize()
self:PhysicsInit( SOLID_VPHYSICS )
self:SetMoveType( MOVETYPE_VPHYSICS )
self:SetSolid( SOLID_VPHYSICS )
self.Inputs = WireLib.CreateInputs(self, {"Fire"})
self:Setup(2048)
end
function ENT:Setup(Range)
if Range then self:SetBeamLength(Range) end
end
function ENT:TriggerInput(iname, value)
if iname == "Fire" and value ~= 0 then
local vStart = self:GetPos()
local trace = util.TraceLine( {
start = vStart,
endpos = vStart + (self:GetUp() * self:GetBeamLength()),
filter = { self },
})
if not IsValid(trace.Entity) then return false end
local ply = self:GetPlayer()
if not IsValid(ply) then ply = self end
if not hook.Run( "PlayerUse", ply, trace.Entity ) then return false end
if trace.Entity.Use then
trace.Entity:Use(ply,ply,USE_ON,0)
else
trace.Entity:Fire("use","1",0)
end
end
end
duplicator.RegisterEntityClass("gmod_wire_user", WireLib.MakeWireEnt, "Data", "Range")