dobrograd-13-06-2022/garrysmod/addons/util-dlib/lua/dlib/vgui/player_button.lua
Jonny_Bro (Nikita) e4d5311906 first commit
2023-11-16 15:01:19 +05:00

134 lines
3.7 KiB
Lua

-- Copyright (C) 2017-2020 DBotThePony
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
-- of the Software, and to permit persons to whom the Software is furnished to do so,
-- subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all copies
-- or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
-- INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
-- PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
-- FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-- DEALINGS IN THE SOFTWARE.
local PANEL = {}
DLib.VGUI.PlayerButton = PANEL
AccessorFunc(PANEL, 'm_DisplayGreen', 'GreenIfOnline')
--[[
@doc
@panel DLib_PlayerButton
@parent DButton
@desc
Creates a new panel which display user's `DLib_Avatar`
and some controls for end user.
behaves like regular button.
to set which player to display, use `:SetSteamID(steamid)`
@enddesc
]]
function PANEL:Init()
self.isAddingNew = false
self:SetMouseInputEnabled(true)
self:SetKeyboardInputEnabled(true)
self:SetText('')
self.label = vgui.Create('DLabel', self)
self.label:SetText('usernaem:tm:\nstaimid:tm:')
self.label:SetPos(0, 64)
self.label:SetContentAlignment(CONTENT_ALIGMENT_MIDDLECENTER)
self.nickname = 'unknown'
self:SetSize(128, 96)
self:SetSkin('DLib_Black')
self.m_DisplayGreen = false
end
function PANEL:DoClick()
end
function PANEL:DoRightClick()
local menu = vgui.Create('DLib_Menu')
menu:AddCopyOption('Copy SteamID', self.steamid)
menu:AddCopyOption('Copy Nickname', self.nickname)
menu:AddURLOption('Open Steam profile', DLib.util.SteamLink(self.steamid))
menu:Open()
end
local surface = surface
local derma = derma
function PANEL:Paint(w, h)
derma.SkinHook('Paint', 'Button', self, w, h)
if self.ply and self.m_DisplayGreen then
surface.SetDrawColor(20, 180, 24, 100)
surface.DrawRect(0, 0, w, h)
end
end
function PANEL:PerformLayout(w, h)
if not w or not h then return end
self.label:SizeToContents()
local W, H = self.label:GetSize()
self.label:SetSize(w, H)
if IsValid(self.avatar) then
self.avatar:SetPos(w / 2 - self.avatar:GetWide() / 2)
end
end
--[[
@doc
@fname DLib_PlayerButton:SetSteamID
@args string steamid
@desc
regular steamid, not steamid64
@enddesc
]]
function PANEL:SetSteamID(steamid)
self.steamid = steamid
self.ply = player.GetBySteamID(steamid)
if IsValid(self.avatar) then
self.avatar:SetSteamID(steamid, 64)
end
self.label:SetText(self.nickname .. '\n' .. steamid)
end
--[[
@doc
@fname DLib_PlayerButton:Populate
@desc
Actually populates the panel.
**You must call this function after you did everything**
This function is present due to speed of avatar panel.
This can be useful when you got scrolling panel and created a lot
of `DLib_PlayerButton`s
@enddesc
]]
function PANEL:Populate()
self.avatar = vgui.Create('DLib_Avatar', self)
local avatar = self.avatar
avatar:SetSize(48, 48)
avatar:SetPos(self:GetWide() / 2 - 24, 0)
avatar:SetSteamID(self.steamid, 64)
self.nickname = DLib.LastNickFormatted(self.steamid)
self.label:SetText(self.nickname .. '\n' .. self.steamid)
end
vgui.Register('DLib_PlayerButton', PANEL, 'DButton')
return PANEL