const { SlashCommandBuilder } = require("discord.js");
const BaseCommand = require("../../base/BaseCommand");

class Rob extends BaseCommand {
	/**
	 *
	 * @param {import("../base/JaBa")} client
	 */
	constructor(client) {
		super({
			command: new SlashCommandBuilder()
				.setName("rob")
				.setDescription(client.translate("economy/rob:DESCRIPTION"))
				.addUserOption(option => option.setName("user")
					.setDescription(client.translate("common:USER"))
					.setRequired(true))
				.addIntegerOption(option => option.setName("amount")
					.setDescription(client.translate("common:INT"))
					.setRequired(true)),
			aliases: [],
			dirname: __dirname,
			guildOnly: true,
			ownerOnly: false
		});
	}
	/**
	 *
	 * @param {import("../../base/JaBa")} client
	 */
	async onLoad() {
		//...
	}
	/**
	 *
	 * @param {import("../../base/JaBa")} client
	 * @param {import("discord.js").ChatInputCommandInteraction} interaction
	 * @param {Object} data
	 */
	async execute(client, interaction, data) {
		const member = interaction.options.getMember("user");
		if (member.user.bot) return interaction.error("economy/pay:BOT_USER");
		if (member.id === interaction.member.id) return interaction.error("economy/rob:YOURSELF");
		const amount = interaction.options.getInteger("amount");
		if (amount <= 0) return interaction.error("misc:MORE_THAN_ZERO");

		const memberData = await client.findOrCreateMember({
			id: member.id,
			guildID: interaction.guildId
		});
		if (amount > memberData.money) return interaction.error("economy/rob:NOT_ENOUGH_MEMBER", { user: member.toString() });
		const isInCooldown = memberData.cooldowns.rob || 0;
		if (isInCooldown) {
			if (isInCooldown > Date.now()) return interaction.error("economy/rob:COOLDOWN", { user: member.toString() });
		}

		const potentiallyLose = Math.floor(amount * 1.5);
		if (potentiallyLose > data.memberData.money) return interaction.error("economy/rob:NOT_ENOUGH_AUTHOR", {
			moneyMin: `**${potentiallyLose}** ${client.getNoun(potentiallyLose, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
			moneyCurrent: `**${data.memberData.money}** ${client.getNoun(data.memberData.money, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`
		});

		const itsAWon = Math.floor(client.functions.randomNum(0, 100) < 25);

		if (itsAWon) {
			const toWait = Date.now() + (6 * 60 * 60 * 1000);
			memberData.cooldowns.rob = toWait;
			memberData.markModified("cooldowns");
			await memberData.save();
			const randomNum = client.functions.randomNum(1, 2);
			interaction.replyT("economy/rob:ROB_WON_" + randomNum, {
				money: `**${amount}** ${client.getNoun(amount, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
				user: member.toString()
			});
			data.memberData.money += amount;
			memberData.money -= amount;
			await memberData.save();
			await data.memberData.save();
		} else {
			const won = Math.floor(amount * 0.9);
			const randomNum = client.functions.randomNum(1, 2);
			interaction.replyT("economy/rob:ROB_LOSE_" + randomNum, {
				fine: `**${potentiallyLose}** ${client.getNoun(potentiallyLose, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
				offset: `**${won}** ${client.getNoun(won, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
				user: member.toString()
			});
			data.memberData.money -= potentiallyLose;
			memberData.money += won;
			await memberData.save();
			await data.memberData.save();
		}
	}
}

module.exports = Rob;