const { SlashCommandBuilder } = require("discord.js");
const BaseCommand = require("../../base/BaseCommand");

class Afk extends BaseCommand {
	/**
	 *
	 * @param {import("../base/JaBa")} client
	 */
	constructor(client) {
		super({
			command: new SlashCommandBuilder()
				.setName("afk")
				.setDescription(client.translate("general/afk:DESCRIPTION"))
				.addStringOption(option => option.setName("message")
					.setDescription(client.translate("common:MESSAGE"))
					.setRequired(true)),
			aliases: [],
			dirname: __dirname,
			guildOnly: true,
			ownerOnly: false
		});
	}
	/**
	 *
	 * @param {import("../../base/JaBa")} client
	 */
	async onLoad() {
		//...
	}
	/**
	 *
	 * @param {import("../../base/JaBa")} client
	 * @param {import("discord.js").ChatInputCommandInteraction} interaction
	 * @param {Object} data
	 */
	async execute(client, interaction, data) {
		const reason = interaction.options.getString("message");

		data.userData.afk = reason;
		data.userData.save();

		interaction.success("general/afk:SUCCESS", {
			reason
		}, { ephemeral: true });
	}
}

module.exports = Afk;