JaBa/events/Guild/guildCreate.js

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const { EmbedBuilder } = require("discord.js"),
BaseEvent = require("../../base/BaseEvent");
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class GuildCreate extends BaseEvent {
constructor() {
super({
name: "guildCreate",
once: false,
});
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}
/**
*
* @param {import("../../base/JaBa")} client
* @param {import("discord.js").Guild} guild
*/
async execute(client, guild) {
const userData = await client.findOrCreateUser({
id: guild.ownerId,
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});
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if (!userData.achievements.invite.achieved) {
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userData.achievements.invite.progress.now = 1;
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userData.achievements.invite.achieved = true;
userData.markModified("achievements.invite");
await userData.save();
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}
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const thanks = new EmbedBuilder()
.setAuthor({
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name: "Thanks for inviting me to your server!",
})
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.setDescription("Use </help:1029832476077596773> in your server to get list of all commands!.")
.setColor(client.config.embed.color)
.setFooter({
text: client.config.embed.footer,
})
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.setTimestamp();
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const owner = await guild.fetchOwner();
owner.send({
files: [{
name: "unlocked.png",
attachment: "./assets/img/achievements/achievement_unlocked7.png",
}],
embeds: [thanks],
});
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const users = guild.members.cache.filter(m => !m.user.bot).size;
const bots = guild.members.cache.filter(m => m.user.bot).size;
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const embed = new EmbedBuilder()
.setAuthor({
name: guild.name,
iconURL: guild.iconURL(),
})
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.setColor("#32CD32")
.setDescription(`Зашёл на сервер **${guild.name}**. На нём **${users}** ${client.functions.getNoun(users, client.translate("misc:NOUNS:USERS:1"), client.translate("misc:NOUNS:USERS:2"), client.translate("misc:NOUNS:USERS:5"))} и **${bots}** ${client.functions.getNoun(bots, client.translate("misc:NOUNS:BOTS:1"), client.translate("misc:NOUNS:BOTS:2"), client.translate("misc:NOUNS:BOTS:5"))}`);
client.channels.cache.get(client.config.support.logs).send({
embeds: [embed],
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});
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}
}
module.exports = GuildCreate;