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56 lines
2 KiB
JavaScript
56 lines
2 KiB
JavaScript
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// Provide a cross-browser interface to a few simple drawing primitives
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$.fn.simpledraw = function (width, height, useExisting, interact) {
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var target, mhandler;
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if (useExisting && (target = this.data('_jqs_vcanvas'))) {
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return target;
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}
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if ($.fn.sparkline.canvas === false) {
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// We've already determined that neither Canvas nor VML are available
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return false;
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} else if ($.fn.sparkline.canvas === undefined) {
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// No function defined yet -- need to see if we support Canvas or VML
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var el = document.createElement('canvas');
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if (!!(el.getContext && el.getContext('2d'))) {
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// Canvas is available
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$.fn.sparkline.canvas = function(width, height, target, interact) {
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return new VCanvas_canvas(width, height, target, interact);
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};
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} else if (document.namespaces && !document.namespaces.v) {
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// VML is available
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document.namespaces.add('v', 'urn:schemas-microsoft-com:vml', '#default#VML');
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$.fn.sparkline.canvas = function(width, height, target, interact) {
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return new VCanvas_vml(width, height, target);
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};
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} else {
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// Neither Canvas nor VML are available
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$.fn.sparkline.canvas = false;
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return false;
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}
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}
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if (width === undefined) {
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width = $(this).innerWidth();
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}
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if (height === undefined) {
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height = $(this).innerHeight();
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}
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target = $.fn.sparkline.canvas(width, height, this, interact);
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mhandler = $(this).data('_jqs_mhandler');
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if (mhandler) {
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mhandler.registerCanvas(target);
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}
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return target;
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};
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$.fn.cleardraw = function () {
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var target = this.data('_jqs_vcanvas');
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if (target) {
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target.reset();
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}
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};
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