JaBa/commands/Economy/achievements.js

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const Command = require("../../base/Command.js"),
Discord = require("discord.js");
class Achievements extends Command {
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constructor(client) {
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super(client, {
name: "achievements",
dirname: __dirname,
enabled: true,
guildOnly: false,
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aliases: ["ac"],
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memberPermissions: [],
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botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"],
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nsfw: false,
ownerOnly: false,
cooldown: 1000
});
}
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async run(message, args, data) {
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const embed = new Discord.MessageEmbed()
.setAuthor(message.translate("economy/achievements:TITLE"))
.setColor(data.config.embed.color)
.setFooter(data.config.embed.footer);
embed.addField(message.translate("economy/achievements:SEND_CMD"), message.translate("economy/achievements:PROGRESS", {
now: data.userData.achievements.firstCommand.progress.now,
total: data.userData.achievements.firstCommand.progress.total,
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percent: Math.round(100 * (data.userData.achievements.firstCommand.progress.now / data.userData.achievements.firstCommand.progress.total))
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}));
embed.addField(message.translate("economy/achievements:CLAIM_SALARY"), message.translate("economy/achievements:PROGRESS", {
now: data.userData.achievements.work.progress.now,
total: data.userData.achievements.work.progress.total,
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percent: Math.round(100 * (data.userData.achievements.work.progress.now / data.userData.achievements.work.progress.total))
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}));
embed.addField(message.translate("economy/achievements:MARRY"), message.translate("economy/achievements:PROGRESS", {
now: data.userData.achievements.married.progress.now,
total: data.userData.achievements.married.progress.total,
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percent: Math.round(100 * (data.userData.achievements.married.progress.now / data.userData.achievements.married.progress.total))
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}));
embed.addField(message.translate("economy/achievements:SLOTS"), message.translate("economy/achievements:PROGRESS", {
now: data.userData.achievements.slots.progress.now,
total: data.userData.achievements.slots.progress.total,
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percent: Math.round(100 * (data.userData.achievements.slots.progress.now / data.userData.achievements.slots.progress.total))
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}));
embed.addField(message.translate("economy/achievements:TIP"), message.translate("economy/achievements:PROGRESS", {
now: data.userData.achievements.tip.progress.now,
total: data.userData.achievements.tip.progress.total,
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percent: Math.round(100 * (data.userData.achievements.tip.progress.now / data.userData.achievements.tip.progress.total))
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}));
embed.addField(message.translate("economy/achievements:REP"), message.translate("economy/achievements:PROGRESS", {
now: data.userData.achievements.rep.progress.now,
total: data.userData.achievements.rep.progress.total,
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percent: Math.round(100 * (data.userData.achievements.rep.progress.now / data.userData.achievements.rep.progress.total))
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}));
embed.addField(message.translate("economy/achievements:INVITE"), message.translate("economy/achievements:PROGRESS", {
now: data.userData.achievements.invite.progress.now,
total: data.userData.achievements.invite.progress.total,
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percent: Math.round(100 * (data.userData.achievements.invite.progress.now / data.userData.achievements.invite.progress.total))
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}));
message.channel.send(embed);
}
};
module.exports = Achievements;