JaBa/commands/General/fortnite.js

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const Command = require("../../base/Command.js"),
Canvas = require("discord-canvas"),
Discord = require("discord.js");
class Fortnite extends Command {
constructor (client) {
super(client, {
name: "fortnite",
dirname: __dirname,
enabled: true,
guildOnly: false,
aliases: [ "fn" ],
memberPermissions: [],
botPermissions: [ "SEND_MESSAGES", "EMBED_LINKS" ],
nsfw: false,
ownerOnly: false,
cooldown: 3000
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});
}
async run (message, args, data) {
if (!data.config.apiKeys.fortniteTRN || data.config.apiKeys.fortniteTRN.length === "") return message.success("misc:COMMAND_DISABLED");
const stats = new Canvas.FortniteStats();
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const platform = args[0].toLowerCase();
if (!platform || (platform !== "pc" && platform !== "xbl" && platform !== "psn")) return message.error("general/fortnite:MISSING_PLATFORM");
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const user = args.slice(1).join(" ");
if (!user) return message.error("general/fortnite:MISSING_USERNAME");
const m = await message.sendT("misc:PLEASE_WAIT", null, { prefixEmoji: "loading" });
const statsImage = await stats
.setToken(data.config.apiKeys.fortniteTRN)
.setUser(user)
.setPlatform(platform)
.setText("averageKills", message.translate("general/fortnite:AVERAGE_KILLS"))
.setText("averageKill", message.translate("general/fortnite:AVERAGE_KILL"))
.setText("wPercent", message.translate("general/fortnite:W_PERCENT"))
.setText("winPercent", message.translate("general/fortnite:WIN_PERCENT"))
.setText("kD", message.translate("general/fortnite:KD"))
.setText("wins", message.translate("general/fortnite:WINS"))
.setText("win", message.translate("general/fortnite:WIN"))
.setText("kills", message.translate("general/fortnite:KILLS"))
.setText("kill", message.translate("general/fortnite:KILL"))
.setText("matches", message.translate("general/fortnite:MATCHES"))
.setText("match", message.translate("general/fortnite:MATCH"))
.setText("footer", message.translate("general/fortnite:FOOTER"))
.toAttachment();
if (!statsImage) {
m.delete();
return message.error("general/fortnite:NOT_FOUND", { platform, search: user });
};
// Send embed
const attachment = new Discord.MessageAttachment(statsImage.toBuffer(), "fortnite-stats-image.png"),
embed = new Discord.MessageEmbed()
.setDescription(message.translate("general/fortnite:TITLE", { username: `[${stats.data.username}](${stats.data.url.replace(new RegExp(" ", "g"), "%20")})` }))
.attachFiles(attachment)
.setImage("attachment://fortnite-stats-image.png")
.setColor(data.config.embed.color)
.setFooter(data.config.embed.footer);
message.channel.send(embed);
m.delete();
}
};
module.exports = Fortnite;