mirror of
https://github.com/JonnyBro/JaBa.git
synced 2024-12-01 17:44:59 +05:00
339 lines
11 KiB
JavaScript
339 lines
11 KiB
JavaScript
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const { MessageEmbed, Util, Client, Collection } = require("discord.js"),
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{ GiveawaysManager } = require("discord-giveaways"),
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{ SoundCloudPlugin } = require("@distube/soundcloud"),
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{ SpotifyPlugin } = require("@distube/spotify"),
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{ Client: Joker } = require("blague.xyz");
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const util = require("util"),
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AmeClient = require("amethyste-api"),
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path = require("path"),
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DisTube = require("distube"),
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moment = require("moment");
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moment.relativeTimeThreshold("s", 60);
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moment.relativeTimeThreshold("ss", 5);
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moment.relativeTimeThreshold("m", 60);
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moment.relativeTimeThreshold("h", 60);
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moment.relativeTimeThreshold("d", 24);
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moment.relativeTimeThreshold("M", 12);
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// Creates JaBa class
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class JaBa extends Client {
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constructor(options) {
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super(options);
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this.config = require("../config"); // Load the config file
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this.customEmojis = require("../emojis"); // load the bot's emojis
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this.languages = require("../languages/language-meta"); // Load the bot's languages
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this.commands = new Collection(); // Creates new commands collection
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this.aliases = new Collection(); // Creates new command aliases collection
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this.logger = require("../helpers/logger"); // Load the logger file
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this.wait = util.promisify(setTimeout); // client.wait(1000) - Wait 1 second
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this.functions = require("../helpers/functions"); // Load the functions file
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this.guildsData = require("../base/Guild"); // Guild mongoose model
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this.usersData = require("../base/User"); // User mongoose model
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this.membersData = require("../base/Member"); // Member mongoose model
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this.logs = require("../base/Log"); // Log mongoose model
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this.dashboard = require("../dashboard/app"); // Dashboard app
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this.queues = new Collection(); // This collection will be used for the music
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this.states = {}; // Used for the dashboard
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this.knownGuilds = [];
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this.databaseCache = {};
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this.databaseCache.users = new Collection();
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this.databaseCache.guilds = new Collection();
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this.databaseCache.members = new Collection();
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this.databaseCache.usersReminds = new Collection(); // members with active reminds
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this.databaseCache.mutedUsers = new Collection(); // members who are currently muted
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if (this.config.apiKeys.amethyste) this.AmeAPI = new AmeClient(this.config.apiKeys.amethyste);
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if (this.config.apiKeys.blagueXYZ) this.joker = new Joker(this.config.apiKeys.blagueXYZ, {
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defaultLanguage: "en"
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});
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this.player = new DisTube.default(this, {
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searchSongs: 10,
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searchCooldown: 30,
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leaveOnEmpty: true,
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emptyCooldown: 0,
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leaveOnFinish: true,
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leaveOnStop: true,
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plugins: [new SoundCloudPlugin(), new SpotifyPlugin()],
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});
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this.player
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.on("playSong", async (queue, song) => {
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const m = await queue.textChannel.send(this.translate("music/play:NOW_PLAYING", { songName: song.name }))
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if (!song.isLive) {
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setTimeout(() => {
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if (!m.deleted) m.delete();
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}, song.duration * 1000);
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} else {
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setTimeout(() => {
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if (!m.deleted) m.delete();
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}, 600 * 1000);
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}
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})
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.on("addSong", (queue, song) => queue.textChannel.send(this.translate("music/play:ADDED_QUEUE", { songName: song.name })))
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.on("addList", (queue, playlist) => queue.textChannel.send(this.translate("music/play:ADDED_QUEUE_COUNT", { songCount: playlist.songs.length })))
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.on("searchResult", (message, result) => {
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let i = 0
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const embed = new MessageEmbed()
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.setDescription(Util.escapeSpoiler(result.map(song => `**${++i} -** ${song.name}`).join("\n")))
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.setFooter(this.translate("music/play:RESULTS_FOOTER"))
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.setColor(this.config.embed.color);
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message.channel.send(embed);
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})
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.on("searchDone", () => {})
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.on("searchCancel", message => message.error("misc:TIMES_UP"))
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.on("searchInvalidAnswer", message => message.error("misc:INVALID_NUMBER_RANGE", { min: 1, max: 10 }))
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.on("searchNoResult", message => message.error("music/play:NO_RESULT"))
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.on("error", (textChannel, e) => {
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console.error(e);
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textChannel.send(this.translate("music/play:ERR_OCCURRED", {
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error: e
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}));
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})
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.on("finish", queue => queue.textChannel.send(this.translate("music/play:QUEUE_ENDED")))
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.on("empty", queue => queue.textChannel.send(this.translate("music/play:STOP_EMPTY")));
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// .on("disconnect", queue => queue.textChannel.send(this.translate("music/play:STOP_DISCONNECTED")))
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this.giveawaysManager = new GiveawaysManager(this, {
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storage: "./giveaways.json",
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updateCountdownEvery: 10000,
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default: {
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botsCanWin: false,
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// exemptPermissions: [ "MANAGE_MESSAGES", "ADMINISTRATOR" ],
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embedColor: this.config.embed.color,
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reaction: "🎉"
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}
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});
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};
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get defaultLanguage() {
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return this.languages.find(language => language.default).name;
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};
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translate(key, args, locale) {
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if (!locale) locale = this.defaultLanguage;
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const language = this.translations.get(locale);
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if (!language) throw "Invalid language set in data.";
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return language(key, args);
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};
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printDate(date, format, locale) {
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if (!locale) locale = this.defaultLanguage;
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const languageData = this.languages.find((language) => language.name === locale || language.aliases.includes(locale));
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if (!format) format = languageData.defaultMomentFormat;
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return moment(new Date(date))
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.locale(languageData.moment)
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.format(format);
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};
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convertTime(time, type, noPrefix, locale) {
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if (!type) time = "to";
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if (!locale) locale = this.defaultLanguage;
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const languageData = this.languages.find((language) => language.name === locale || language.aliases.includes(locale));
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const m = moment(time).locale(languageData.moment);
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return (type === "to" ? m.toNow(noPrefix) : m.fromNow(noPrefix));
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};
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getNoun(number, one, two, five) {
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let n = Math.abs(number);
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n %= 100;
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if (n >= 5 && n <= 20) return five;
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n %= 10;
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if (n === 1) return one;
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if (n >= 2 && n <= 4) return two;
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return five;
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};
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// This function is used to load a command and add it to the collection
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loadCommand(commandPath, commandName) {
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try {
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const props = new(require(`.${commandPath}${path.sep}${commandName}`))(this);
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this.logger.log(`Loading Command: ${props.help.name}. 👌`, "log");
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props.conf.location = commandPath;
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if (props.init) props.init(this);
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this.commands.set(props.help.name, props);
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props.help.aliases.forEach((alias) => {
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this.aliases.set(alias, props.help.name);
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});
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return false;
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} catch (e) {
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return `Unable to load command ${commandName}: ${e}`;
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};
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};
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// This function is used to unload a command (you need to load them again)
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async unloadCommand(commandPath, commandName) {
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let command;
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if (this.commands.has(commandName)) command = this.commands.get(commandName);
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else if (this.aliases.has(commandName)) command = this.commands.get(this.aliases.get(commandName));
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if (!command) return `The command \`${commandName}\` doesn't seem to exist, nor is it an alias. Try again!`;
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if (command.shutdown) await command.shutdown(this);
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delete require.cache[require.resolve(`.${commandPath}${path.sep}${commandName}.js`)];
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return false;
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};
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// This function is used to find a user data or create it
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async findOrCreateUser({ id: userID }, isLean) {
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if (this.databaseCache.users.get(userID)) return isLean ? this.databaseCache.users.get(userID).toJSON() : this.databaseCache.users.get(userID);
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else {
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let userData = (isLean ? await this.usersData.findOne({
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id: userID
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}).lean() : await this.usersData.findOne({
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id: userID
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}));
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if (userData) {
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if (!isLean) this.databaseCache.users.set(userID, userData);
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return userData;
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} else {
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userData = new this.usersData({
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id: userID
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});
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await userData.save();
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this.databaseCache.users.set(userID, userData);
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return isLean ? userData.toJSON() : userData;
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};
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};
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};
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// This function is used to find a member data or create it
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async findOrCreateMember({ id: memberID, guildID }, isLean) {
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if (this.databaseCache.members.get(`${memberID}${guildID}`)) return isLean ? this.databaseCache.members.get(`${memberID}${guildID}`).toJSON() : this.databaseCache.members.get(`${memberID}${guildID}`);
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else {
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let memberData = (isLean ? await this.membersData.findOne({
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guildID,
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id: memberID
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}).lean() : await this.membersData.findOne({
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guildID,
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id: memberID
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}));
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if (memberData) {
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if (!isLean) this.databaseCache.members.set(`${memberID}${guildID}`, memberData);
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return memberData;
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} else {
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memberData = new this.membersData({
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id: memberID,
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guildID: guildID
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});
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await memberData.save();
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const guild = await this.findOrCreateGuild({
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id: guildID
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});
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if (guild) {
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guild.members.push(memberData._id);
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await guild.save();
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};
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this.databaseCache.members.set(`${memberID}${guildID}`, memberData);
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return isLean ? memberData.toJSON() : memberData;
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};
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};
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};
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// This function is used to find a guild data or create it
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async findOrCreateGuild({ id: guildID }, isLean) {
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if (this.databaseCache.guilds.get(guildID)) return isLean ? this.databaseCache.guilds.get(guildID).toJSON() : this.databaseCache.guilds.get(guildID);
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else {
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let guildData = (isLean ? await this.guildsData.findOne({
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id: guildID
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}).populate("members").lean() : await this.guildsData.findOne({
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id: guildID
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}).populate("members"));
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if (guildData) {
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if (!isLean) this.databaseCache.guilds.set(guildID, guildData);
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return guildData;
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} else {
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guildData = new this.guildsData({
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id: guildID
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});
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await guildData.save();
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this.databaseCache.guilds.set(guildID, guildData);
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return isLean ? guildData.toJSON() : guildData;
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};
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};
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};
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// This function is used to resolve a user from a string
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async resolveUser(search) {
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let user = null;
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if (!search || typeof search !== "string") return;
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// Try ID search
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if (search.match(/^<@!?(\d+)>$/)) {
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const id = search.match(/^<@!?(\d+)>$/)[1];
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user = this.users.fetch(id).catch(() => {});
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if (user) return user;
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};
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// Try username search
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if (search.match(/^!?(\w+)#(\d+)$/)) {
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const username = search.match(/^!?(\w+)#(\d+)$/)[0];
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const discriminator = search.match(/^!?(\w+)#(\d+)$/)[1];
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user = this.users.find((u) => u.username === username && u.discriminator === discriminator);
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if (user) return user;
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};
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user = await this.users.fetch(search).catch(() => {});
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return user;
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};
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async resolveMember(search, guild) {
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let member = null;
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if (!search || typeof search !== "string") return;
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// Try ID search
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if (search.match(/^<@!?(\d+)>$/)) {
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const id = search.match(/^<@!?(\d+)>$/)[1];
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member = await guild.members.fetch(id).catch(() => {});
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if (member) return member;
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};
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// Try username search
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if (search.match(/^!?(\w+)#(\d+)$/)) {
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guild = await guild.fetch();
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member = guild.members.cache.find((m) => m.user.tag === search);
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if (member) return member;
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};
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member = await guild.members.fetch(search).catch(() => {});
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return member;
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};
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async resolveRole(search, guild) {
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let role = null;
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if (!search || typeof search !== "string") return;
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// Try ID search
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if (search.match(/^<@&!?(\d+)>$/)) {
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const id = search.match(/^<@&!?(\d+)>$/)[1];
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role = guild.roles.cache.get(id);
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if (role) return role;
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};
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// Try name search
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role = guild.roles.cache.find((r) => search === r.name);
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if (role) return role;
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role = guild.roles.cache.get(search);
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return role;
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};
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};
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module.exports = JaBa;
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