JaBa/commands/Owner/debug.js

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const Command = require("../../base/Command.js");
class Debug extends Command {
constructor (client) {
super(client, {
name: "debug",
dirname: __dirname,
enabled: true,
guildOnly: true,
aliases: [],
memberPermissions: [],
botPermissions: [ "SEND_MESSAGES" ],
nsfw: false,
ownerOnly: true,
cooldown: 3000
});
}
async run (message, args, data) {
const action = args[0];
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if (!action || !["set", "add"].includes(action)) return message.error("owner/debug:NO_ACTION");
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const status = args[1];
if (!status || !["level", "xp", "credits", "bank", "rep"].includes(status)) return message.error("owner/debug:NO_STATUS");
const member = await this.client.resolveMember(args[2], message.guild);
if (!member) return message.error("owner/debug:INVALID_MEMBER");
if (member.user.bot) return message.error("owner/debug:BOT_USER");
const number = args[3];
if (!number || isNaN(number)) return message.error("owner/debug:INVALID_AMOUNT");
const amount = Math.ceil(parseInt(number, 10));
const memberData = await this.client.findOrCreateMember({ id: member.id, guildID: message.guild.id });
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var newValue = 0;
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if (action === "set") {
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newValue = parseInt(amount, 10);
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if (status === "level") {
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memberData.level = newValue;
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memberData.save();
} else if (status === "xp") {
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memberData.exp = newValue;
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memberData.save();
} else if (status === "rep") {
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memberData.rep = newValue;
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memberData.save();
} else if (status === "credits") {
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memberData.money = newValue;
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memberData.save();
} else if (status === "bank") {
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memberData.bankSold = newValue;
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memberData.save();
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};
message.success("owner/debug:SET_" + status.toUpperCase() , { username: member.user.tag, amount });
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} else if (action === "add") {
if (status === "level") {
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newValue = memberData.level + parseInt(amount, 10);
memberData.level = newValue;
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memberData.save();
} else if (status === "xp") {
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newValue = memberData.exp + parseInt(amount, 10);
memberData.exp = newValue;
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memberData.save();
} else if (status === "rep") {
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newValue = memberData.rep + parseInt(amount, 10);
memberData.rep = newValue;
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memberData.save();
} else if (status === "credits") {
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newValue = memberData.money + parseInt(amount, 10);
memberData.money = newValue;
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memberData.save();
} else if (status === "bank") {
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newValue = memberData.bankSold + parseInt(amount, 10);
memberData.bankSold = newValue;
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memberData.save();
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};
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message.success("owner/debug:SUCCESS_" + status.toUpperCase() , { username: member.user.tag, amount: newValue});
};
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}
};
module.exports = Debug;