JaBa/helpers/extenders.js

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const { Message, Interaction } = require("discord.js");
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Message.prototype.translate = function (key, args) {
const language = this.client.translations.get(this.guild ? this.guild.data.language : "ru-RU");
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if (!language) throw "Message: Invalid language set in data.";
return language(key, args);
};
Message.prototype.replyT = function (key, args, options = {}) {
let string = this.translate(key, args, this.guild ? this.guild.data.language : "ru-RU");
if (options.prefixEmoji) string = `${this.client.customEmojis[options.prefixEmoji]} | ${string}`;
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if (options.edit) return this.edit(string);
else return this.reply({ content: string });
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};
Message.prototype.error = function (key, args, options = {}) {
options.prefixEmoji = "error";
return this.replyT(key, args, options);
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};
Message.prototype.success = function (key, args, options = {}) {
options.prefixEmoji = "success";
return this.replyT(key, args, options);
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};
Interaction.prototype.translate = function (key, args) {
const language = this.client.translations.get(this.guild ? this.guild.data.language : "ru-RU");
if (!language) throw "Message: Invalid language set in data.";
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return language(key, args);
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};
Interaction.prototype.replyT = function (key, args, options = {}) {
let string = this.translate(key, args, this.guild ? this.guild.data.language : "ru-RU");
if (options.prefixEmoji) string = `${this.client.customEmojis[options.prefixEmoji]} | ${string}`;
if (options.edit) return this.editReply(string);
else return this.reply({ content: string, ephemeral: options.ephemeral || false, fetchReply: options.fetchReply || false });
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};
Interaction.prototype.error = function (key, args, options = {}) {
options.prefixEmoji = "error";
return this.replyT(key, args, options);
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};
Interaction.prototype.success = function (key, args, options = {}) {
options.prefixEmoji = "success";
return this.replyT(key, args, options);
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};