JaBa/commands/Economy/slots.js

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const { SlashCommandBuilder } = require("discord.js");
const BaseCommand = require("../../base/BaseCommand");
class Slots extends BaseCommand {
/**
*
* @param {import("../base/JaBa")} client
*/
constructor(client) {
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super({
command: new SlashCommandBuilder()
.setName("slots")
.setDescription(client.translate("economy/slots:DESCRIPTION"))
.addIntegerOption(option => option.setName("amount")
.setDescription(client.translate("common:INT"))
.setRequired(true)),
aliases: [],
dirname: __dirname,
guildOnly: true,
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ownerOnly: false
});
}
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/**
*
* @param {import("../../base/JaBa")} client
*/
async onLoad() {
//...
}
/**
*
* @param {import("../../base/JaBa")} client
* @param {import("discord.js").ChatInputCommandInteraction} interaction
* @param {Object} data
*/
async execute(client, interaction, data) {
await interaction.deferReply();
const amount = interaction.options.getInteger("amount");
if (amount > data.memberData.money) return interaction.error("economy/slots:NOT_ENOUGH", { money: `**${amount}** ${client.getNoun(amount, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}` });
const fruits = ["🍎", "🍐", "🍌", "🍇", "🍉", "🍒", "🍓"];
let i1 = 0, j1 = 0, k1 = 0,
i2 = 1, j2 = 1, k2 = 1,
i3 = 2, j3 = 2, k3 = 2;
const colonnes = [
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client.functions.shuffle(fruits),
client.functions.shuffle(fruits),
client.functions.shuffle(fruits)
];
function getCredits(number, isJackpot) {
if (!isJackpot) number = number * 1.5;
else if (isJackpot) number = number * 5;
return Math.round(number);
}
editMsg();
const interval = setInterval(editMsg, 1000);
setTimeout(() => {
clearInterval(interval);
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end();
}, 4000);
async function end() {
let msg = "[ :slot_machine: | **СЛОТЫ** ]\n------------------\n";
i1 = (i1 < fruits.length - 1) ? i1 + 1 : 0;
i2 = (i2 < fruits.length - 1) ? i2 + 1 : 0;
i3 = (i3 < fruits.length - 1) ? i3 + 1 : 0;
j1 = (j1 < fruits.length - 1) ? j1 + 1 : 0;
j2 = (j2 < fruits.length - 1) ? j2 + 1 : 0;
j3 = (j3 < fruits.length - 1) ? j3 + 1 : 0;
k1 = (k1 < fruits.length - 1) ? k1 + 1 : 0;
k2 = (k2 < fruits.length - 1) ? k2 + 1 : 0;
k3 = (k3 < fruits.length - 1) ? k3 + 1 : 0;
msg += colonnes[0][i1] + " : " + colonnes[1][j1] + " : " + colonnes[2][k1] + "\n";
msg += colonnes[0][i2] + " : " + colonnes[1][j2] + " : " + colonnes[2][k2] + " **<**\n";
msg += colonnes[0][i3] + " : " + colonnes[1][j3] + " : " + colonnes[2][k3] + "\n------------------\n";
if ((colonnes[0][i2] == colonnes[1][j2]) && (colonnes[1][j2] == colonnes[2][k2])) {
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msg += "| : : : **" + (interaction.translate("common:VICTORY").toUpperCase()) + "** : : : |";
await interaction.editReply({
content: msg
});
const credits = getCredits(amount, true);
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interaction.followUp({
content: "**!! ДЖЕКПОТ !!**\n" + interaction.translate("economy/slots:VICTORY", {
money: `**${amount}** ${client.getNoun(amount, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
won: `**${credits}** ${client.getNoun(credits, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
user: interaction.member.toString()
})
});
const toAdd = credits - amount;
const info = {
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user: interaction.translate("economy/slots:DESCRIPTION"),
amount: toAdd,
date: Date.now(),
type: "got"
};
data.memberData.transactions.push(info);
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data.memberData.money += toAdd;
if (!data.userData.achievements.slots.achieved) {
data.userData.achievements.slots.progress.now += 1;
if (data.userData.achievements.slots.progress.now === data.userData.achievements.slots.progress.total) {
data.userData.achievements.slots.achieved = true;
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interaction.followUp({
files: [{
name: "achievement_unlocked4.png",
attachment: "./assets/img/achievements/achievement_unlocked4.png"
}]
});
}
data.userData.markModified("achievements.slots");
await data.userData.save();
}
await data.memberData.save();
return;
}
if (colonnes[0][i2] == colonnes[1][j2] || colonnes[1][j2] == colonnes[2][k2] || colonnes[0][i2] == colonnes[2][k2]) {
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msg += "| : : : **" + (interaction.translate("common:VICTORY").toUpperCase()) + "** : : : |";
await interaction.editReply({
content: msg
});
const credits = getCredits(amount, false);
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interaction.followUp({
content: interaction.translate("economy/slots:VICTORY", {
money: `**${amount}** ${client.getNoun(amount, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
won: `**${credits}** ${client.getNoun(credits, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
user: interaction.member.toString()
})
});
const toAdd = credits - amount;
const info = {
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user: interaction.translate("economy/slots:DESCRIPTION"),
amount: toAdd,
date: Date.now(),
type: "got"
};
data.memberData.transactions.push(info);
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data.memberData.money += toAdd;
if (!data.userData.achievements.slots.achieved) {
data.userData.achievements.slots.progress.now += 1;
if (data.userData.achievements.slots.progress.now === data.userData.achievements.slots.progress.total) {
data.userData.achievements.slots.achieved = true;
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interaction.followUp({
files: [{
name: "achievement_unlocked4.png",
attachment: "./assets/img/achievements/achievement_unlocked4.png"
}]
});
}
data.userData.markModified("achievements.slots");
await data.userData.save();
}
await data.memberData.save();
return;
}
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msg += "| : : : **" + (interaction.translate("common:DEFEAT").toUpperCase()) + "** : : : |";
interaction.followUp({
content: interaction.translate("economy/slots:DEFEAT", {
money: `**${amount}** ${client.getNoun(amount, interaction.translate("misc:NOUNS:CREDIT:1"), interaction.translate("misc:NOUNS:CREDIT:2"), interaction.translate("misc:NOUNS:CREDIT:5"))}`,
user: interaction.member.toString()
})
});
const info = {
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user: interaction.translate("economy/slots:DESCRIPTION"),
amount: amount,
date: Date.now(),
type: "send"
};
data.memberData.transactions.push(info);
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data.memberData.money -= amount;
if (!data.userData.achievements.slots.achieved) {
data.userData.achievements.slots.progress.now = 0;
data.userData.markModified("achievements.slots");
await data.userData.save();
}
await data.memberData.save();
return;
}
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async function editMsg() {
let msg = "[ :slot_machine: | **СЛОТЫ** ]\n------------------\n";
i1 = (i1 < fruits.length - 1) ? i1 + 1 : 0;
i2 = (i2 < fruits.length - 1) ? i2 + 1 : 0;
i3 = (i3 < fruits.length - 1) ? i3 + 1 : 0;
j1 = (j1 < fruits.length - 1) ? j1 + 1 : 0;
j2 = (j2 < fruits.length - 1) ? j2 + 1 : 0;
j3 = (j3 < fruits.length - 1) ? j3 + 1 : 0;
k1 = (k1 < fruits.length - 1) ? k1 + 1 : 0;
k2 = (k2 < fruits.length - 1) ? k2 + 1 : 0;
k3 = (k3 < fruits.length - 1) ? k3 + 1 : 0;
msg += colonnes[0][i1] + " : " + colonnes[1][j1] + " : " + colonnes[2][k1] + "\n";
msg += colonnes[0][i2] + " : " + colonnes[1][j2] + " : " + colonnes[2][k2] + " **<**\n";
msg += colonnes[0][i3] + " : " + colonnes[1][j3] + " : " + colonnes[2][k3] + "\n";
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await interaction.editReply({
content: msg
});
}
}
}
module.exports = Slots;