JaBa/commands/Economy/slots.js

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const Command = require("../../base/Command.js");
class Slots extends Command {
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constructor(client) {
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super(client, {
name: "slots",
dirname: __dirname,
enabled: true,
guildOnly: true,
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aliases: ["casino", "slot"],
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memberPermissions: [],
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botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"],
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nsfw: false,
ownerOnly: false,
cooldown: 2000
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});
}
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async run(message, args, data) {
const fruits = ["🍎", "🍐", "🍌", "🍇", "🍉", "🍒", "🍓"];
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let i1 = 0, j1 = 0, k1 = 0,
i2 = 1, j2 = 1, k2 = 1,
i3 = 2, j3 = 2, k3 = 2;
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// Gets three random fruits array
const colonnes = [
this.client.functions.shuffle(fruits),
this.client.functions.shuffle(fruits),
this.client.functions.shuffle(fruits)
];
// Gets the amount provided
let amount = args[0];
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if (!amount || isNaN(amount) || amount < 1) amount = 50;
if (amount > data.memberData.money) return message.error("economy/slots:NOT_ENOUGH", {
money: `${amount} ${this.client.getNoun(amount, message.translate("misc:NOUNS:CREDIT:1"), message.translate("misc:NOUNS:CREDIT:2"), message.translate("misc:NOUNS:CREDIT:5"))}`
});
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amount = Math.round(amount);
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function getCredits(number, isJackpot) {
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if (!isJackpot) {
number = number * 1.5;
} else if (isJackpot) {
number = number * 4;
};
return Math.round(number);
};
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const tmsg = await message.sendT("misc:loading", null, {
prefixEmoji: "loading"
});
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editMsg();
const interval = setInterval(editMsg, 1000);
setTimeout(() => {
clearInterval(interval);
end(tmsg);
}, 4000);
async function end() {
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let msg = "[ :slot_machine: | **СЛОТЫ** ]\n------------------\n";
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i1 = (i1 < fruits.length - 1) ? i1 + 1 : 0;
i2 = (i2 < fruits.length - 1) ? i2 + 1 : 0;
i3 = (i3 < fruits.length - 1) ? i3 + 1 : 0;
j1 = (j1 < fruits.length - 1) ? j1 + 1 : 0;
j2 = (j2 < fruits.length - 1) ? j2 + 1 : 0;
j3 = (j3 < fruits.length - 1) ? j3 + 1 : 0;
k1 = (k1 < fruits.length - 1) ? k1 + 1 : 0;
k2 = (k2 < fruits.length - 1) ? k2 + 1 : 0;
k3 = (k3 < fruits.length - 1) ? k3 + 1 : 0;
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msg += colonnes[0][i1] + " : " + colonnes[1][j1] + " : " + colonnes[2][k1] + "\n";
msg += colonnes[0][i2] + " : " + colonnes[1][j2] + " : " + colonnes[2][k2] + " **<**\n";
msg += colonnes[0][i3] + " : " + colonnes[1][j3] + " : " + colonnes[2][k3] + "\n------------------\n";
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if ((colonnes[0][i2] == colonnes[1][j2]) && (colonnes[1][j2] == colonnes[2][k2])) {
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msg += "| : : : **" + (message.translate("common:VICTORY").toUpperCase()) + "** : : : |";
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tmsg.edit(msg);
const credits = getCredits(amount, true);
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message.channel.send("**!! ДЖЕКПОТ !!**\n" + message.translate("economy/slots:VICTORY", {
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money: `${amount} ${this.client.getNoun(amount, message.translate("misc:NOUNS:CREDIT:1"), message.translate("misc:NOUNS:CREDIT:2"), message.translate("misc:NOUNS:CREDIT:5"))}`,
won: `${credits} ${this.client.getNoun(credits, message.translate("misc:NOUNS:CREDIT:1"), message.translate("misc:NOUNS:CREDIT:2"), message.translate("misc:NOUNS:CREDIT:5"))}`,
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username: message.author.username
}));
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const toAdd = credits - amount;
data.memberData.money = data.memberData.money + toAdd;
if (!data.userData.achievements.slots.achieved) {
data.userData.achievements.slots.progress.now += 1;
if (data.userData.achievements.slots.progress.now === data.userData.achievements.slots.progress.total) {
data.userData.achievements.slots.achieved = true;
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message.channel.send({
files: [{
name: "unlocked.png",
attachment: "./assets/img/achievements/achievement_unlocked4.png"
}]
});
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};
data.userData.markModified("achievements.slots");
await data.userData.save();
};
await data.memberData.save();
return;
};
if (colonnes[0][i2] == colonnes[1][j2] || colonnes[1][j2] == colonnes[2][k2] || colonnes[0][i2] == colonnes[2][k2]) {
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msg += "| : : : **" + (message.translate("common:VICTORY").toUpperCase()) + "** : : : |";
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tmsg.edit(msg);
const credits = getCredits(amount, false);
message.channel.send(message.translate("economy/slots:VICTORY", {
money: amount,
won: credits,
username: message.author.username
}));
const toAdd = credits - amount;
data.memberData.money = data.memberData.money + toAdd;
if (!data.userData.achievements.slots.achieved) {
data.userData.achievements.slots.progress.now += 1;
if (data.userData.achievements.slots.progress.now === data.userData.achievements.slots.progress.total) {
data.userData.achievements.slots.achieved = true;
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message.channel.send({
files: [{
name: "unlocked.png",
attachment: "./assets/img/achievements/achievement_unlocked4.png"
}]
});
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};
data.userData.markModified("achievements.slots");
await data.userData.save();
};
await data.memberData.save();
return;
};
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msg += "| : : : **" + (message.translate("common:DEFEAT").toUpperCase()) + "** : : : |";
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message.channel.send(message.translate("economy/slots:DEFEAT", {
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money: `${amount} ${this.client.getNoun(amount, message.translate("misc:NOUNS:CREDIT:1"), message.translate("misc:NOUNS:CREDIT:2"), message.translate("misc:NOUNS:CREDIT:5"))}`,
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username: message.author.username
}));
data.memberData.money = data.memberData.money - amount;
if (!data.userData.achievements.slots.achieved) {
data.userData.achievements.slots.progress.now = 0;
data.userData.markModified("achievements.slots");
await data.userData.save();
};
await data.memberData.save();
return;
};
function editMsg() {
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let msg = "[ :slot_machine: l SLOTS ]\n------------------\n";
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i1 = (i1 < fruits.length - 1) ? i1 + 1 : 0;
i2 = (i2 < fruits.length - 1) ? i2 + 1 : 0;
i3 = (i3 < fruits.length - 1) ? i3 + 1 : 0;
j1 = (j1 < fruits.length - 1) ? j1 + 1 : 0;
j2 = (j2 < fruits.length - 1) ? j2 + 1 : 0;
j3 = (j3 < fruits.length - 1) ? j3 + 1 : 0;
k1 = (k1 < fruits.length - 1) ? k1 + 1 : 0;
k2 = (k2 < fruits.length - 1) ? k2 + 1 : 0;
k3 = (k3 < fruits.length - 1) ? k3 + 1 : 0;
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msg += colonnes[0][i1] + " : " + colonnes[1][j1] + " : " + colonnes[2][k1] + "\n";
msg += colonnes[0][i2] + " : " + colonnes[1][j2] + " : " + colonnes[2][k2] + " **<**\n";
msg += colonnes[0][i3] + " : " + colonnes[1][j3] + " : " + colonnes[2][k3] + "\n";
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tmsg.edit(msg);
};
}
};
module.exports = Slots;