JaBa/commands/Owner/servers-list.js

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const Command = require("../../base/Command.js"),
Discord = require("discord.js");
class ServersList extends Command {
constructor (client) {
super(client, {
name: "servers-list",
dirname: __dirname,
enabled: true,
guildOnly: false,
aliases: [ "slist" ],
memberPermissions: [],
botPermissions: [ "SEND_MESSAGES", "EMBED_LINKS" ],
nsfw: false,
ownerOnly: true,
cooldown: 3000
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});
}
async run (message, args, data) {
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if (!message.channel.type != "dm") message.delete();
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let i0 = 0;
let i1 = 10;
let page = 1;
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let description = `${message.translate("common:SERVERS")}: ${this.client.guilds.cache.size}\n\n` +
this.client.guilds.cache.sort((a,b) => b.memberCount - a.memberCount).map((r) => r)
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.map((r, i) => `**${i + 1}** - ${r.name} | ${r.memberCount} ${message.translate("common:MEMBERS").toLowerCase()}`)
.slice(0, 10)
.join("\n");
const embed = new Discord.MessageEmbed()
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.setAuthor(message.author.tag, message.author.displayAvatarURL({ size: 512, dynamic: true, format: "png" }))
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.setColor(data.config.embed.color)
.setFooter(this.client.user.username)
.setTitle(`${message.translate("common:PAGE")}: ${page}/${Math.ceil(this.client.guilds.cache.size/10)}`)
.setDescription(description);
const msg = await message.channel.send(embed);
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await msg.react("⬅");
await msg.react("➡");
await msg.react("❌");
const collector = msg.createReactionCollector((reaction, user) => user.id === message.author.id);
collector.on("collect", async(reaction) => {
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if (reaction._emoji.name === "⬅") {
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// Updates variables
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i0 = i0 - 10;
i1 = i1 - 10;
page = page - 1;
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// if there is no guild to display, delete the message
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if (i0 < 0) return msg.delete();
if (!i0 || !i1) return msg.delete();
description = `${message.translate("common:SERVERS")}: ${this.client.guilds.cache.size}\n\n` +
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this.client.guilds.cache.sort((a,b) => b.memberCount-a.memberCount).map((r) => r)
.map((r, i) => `**${i + 1}** - ${r.name} | ${r.memberCount} ${message.translate("common:MEMBERS")}`)
.slice(i0, i1)
.join("\n");
// Update the embed with new informations
embed.setTitle(`${message.translate("common:PAGE")}: ${page}/${Math.round(this.client.guilds.cache.size/10)}`)
.setDescription(description);
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// Edit the message
msg.edit(embed);
};
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if (reaction._emoji.name === "➡") {
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// Updates variables
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i0 = i0 + 10;
i1 = i1 + 10;
page = page + 1;
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// if there is no guild to display, delete the message
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if (i1 > this.client.guilds.cache.size + 10) return msg.delete();
if (!i0 || !i1) return msg.delete();
description = `${message.translate("common:SERVERS")}: ${this.client.guilds.cache.size}\n\n` +
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this.client.guilds.cache.sort((a,b) => b.memberCount-a.memberCount).map((r) => r)
.map((r, i) => `**${i + 1}** - ${r.name} | ${r.memberCount} ${message.translate("common:MEMBERS").toLowerCase()}`)
.slice(i0, i1)
.join("\n");
// Update the embed with new informations
embed.setTitle(`${message.translate("common:PAGE")}: ${page}/${Math.round(this.client.guilds.cache.size/10)}`)
.setDescription(description);
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// Edit the message
msg.edit(embed);
};
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if (reaction._emoji.name === "❌") return msg.delete();
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// Remove the reaction when the user react to the message
await reaction.users.remove(message.author.id);
});
}
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};
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module.exports = ServersList;