JaBa/commands/Music/stop.js

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const Command = require("../../base/Command.js"),
Discord = require("discord.js");
class Stop extends Command {
constructor (client) {
super(client, {
name: "stop",
dirname: __dirname,
enabled: true,
guildOnly: true,
aliases: [ "leave" ],
memberPermissions: [],
botPermissions: [ "SEND_MESSAGES", "EMBED_LINKS" ],
nsfw: false,
ownerOnly: false,
cooldown: 5000
});
}
async run (message, args, data) {
const queue = await this.client.player.getQueue(message);
const voice = message.member.voice.channel;
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if (!voice) return message.error("music/play:NO_VOICE_CHANNEL");
if (!queue) return message.error("music/play:NOT_PLAYING");
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const members = voice.members.filter((m) => !m.user.bot);
const embed = new Discord.MessageEmbed()
.setAuthor(message.translate("music/stop:DESCRIPTION"))
.setFooter(data.config.embed.footer)
.setColor(data.config.embed.color);
const m = await message.channel.send(embed);
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if (members.size > 1) {
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m.react("👍");
const mustVote = Math.floor(members.size/2+1);
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embed.setDescription(message.translate("music/stop:VOTE_CONTENT", { voteCount: 0, requiredCount: mustVote }));
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m.edit(embed);
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const filter = (reaction, user) => {
const member = message.guild.members.cache.get(user.id);
const voiceChannel = member.voice.channel;
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if (voiceChannel) return voiceChannel.id === voice.id;
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};
const collector = await m.createReactionCollector(filter, {
time: 25000
});
collector.on("collect", (reaction) => {
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const haveVoted = reaction.count - 1;
if (haveVoted >= mustVote) {
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this.client.player.stop(message);
embed.setDescription(message.translate("music/stop:SUCCESS"));
m.edit(embed);
collector.stop(true);
} else {
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embed.setDescription(message.translate("music/stop:VOTE_CONTENT", { voteCount: haveVoted, requiredCount: mustVote }));
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m.edit(embed);
}
});
collector.on("end", (collected, isDone) => {
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if (!isDone) return message.error("misc:TIMES_UP");
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});
} else {
this.client.player.stop(message);
embed.setDescription(message.translate("music/stop:SUCCESS"));
m.edit(embed);
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};
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}
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};
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module.exports = Stop;