JaBa/events/guildMemberAdd.js

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const Canvas = require("canvas"),
Discord = require("discord.js"),
{ resolve } = require("path");
// Register assets fonts
Canvas.registerFont(resolve("./assets/fonts/RubikMonoOne-Regular.ttf"), { family: "RubikMonoOne" });
Canvas.registerFont(resolve("./assets/fonts/KeepCalm-Medium.ttf"), { family: "KeepCalm" });
const applyText = (canvas, text, defaultFontSize, width, font) => {
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const ctx = canvas.getContext("2d");
do {
ctx.font = `${(defaultFontSize -= 1)}px ${font}`;
} while (ctx.measureText(text).width > width);
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return ctx.font;
};
module.exports = class {
constructor(client) {
this.client = client;
}
async run(member) {
await member.guild.members.fetch();
const guildData = await this.client.findOrCreateGuild({
id: member.guild.id
});
member.guild.data = guildData;
const memberData = await this.client.findOrCreateMember({
id: member.id,
guildID: member.guild.id
});
if (memberData.mute.muted && memberData.mute.endDate > Date.now()) {
member.guild.channels.cache.forEach((channel) => {
channel.permissionOverwrites.edit(member.id, {
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SEND_MESSAGES: false,
ADD_REACTIONS: false,
CONNECT: false
}).catch(() => {});
});
};
// Check if the autorole is enabled
if (guildData.plugins.autorole.enabled) member.roles.add(guildData.plugins.autorole.role).catch(() => {});
// Check if welcome message is enabled
if (guildData.plugins.welcome.enabled) {
const channel = member.guild.channels.cache.get(guildData.plugins.welcome.channel);
if (channel) {
const message = guildData.plugins.welcome.message
.replace(/{user}/g, member)
.replace(/{server}/g, member.guild.name)
.replace(/{membercount}/g, member.guild.memberCount)
.replace(/{createdat}/g, this.client.printDate(member.user.createdAt))
if (guildData.plugins.welcome.withImage) {
const canvas = Canvas.createCanvas(1024, 450),
ctx = canvas.getContext("2d");
// Draw background
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const background = await Canvas.loadImage("./assets/img/greetings_background.png");
ctx.drawImage(background, 0, 0, canvas.width, canvas.height);
// Draw layer
ctx.fillStyle = "#FFFFFF";
ctx.globalAlpha = "0.4";
ctx.fillRect(0, 0, 25, canvas.height);
ctx.fillRect(canvas.width - 25, 0, 25, canvas.height);
ctx.fillRect(25, 0, canvas.width - 50, 25);
ctx.fillRect(25, canvas.height - 25, canvas.width - 50, 25);
ctx.fillStyle = "#FFFFFF";
ctx.globalAlpha = "0.4";
ctx.fillRect(344, canvas.height - 296, 625, 65);
ctx.fillStyle = "#FFFFFF";
ctx.globalAlpha = "0.4";
ctx.fillRect(389, canvas.height - 225, 138, 65);
ctx.fillStyle = "#FFFFFF";
ctx.globalAlpha = "0.4";
ctx.fillRect(308, canvas.height - 110, 672, 65);
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// Draw username
ctx.globalAlpha = 1;
ctx.fillStyle = "#FFFFFF";
ctx.font = applyText(canvas, member.user.username, 48, 600, "RubikMonoOne");
ctx.fillText(member.user.username, canvas.width - 670, canvas.height - 250);
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// Draw server name
ctx.font = applyText(canvas, member.guild.translate("administration/welcome:IMG_WELCOME", {
server: member.guild.name
}), 53, 625, "RubikMonoOne");
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ctx.fillText(member.guild.translate("administration/welcome:IMG_WELCOME", {
server: member.guild.name
}), canvas.width - 700, canvas.height - 70);
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// Draw discriminator
ctx.font = "35px RubikMonoOne";
ctx.fillText(member.user.discriminator, canvas.width - 623, canvas.height - 178);
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// Draw membercount
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ctx.font = "22px RubikMonoOne";
ctx.fillText(member.guild.translate("administration/welcome:IMG_NB", {
memberCount: member.guild.memberCount
}), 40, canvas.height - 35);
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// Draw # for discriminator
ctx.fillStyle = "#FFFFFF";
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ctx.font = "70px RubikMonoOne";
ctx.fillText("#", canvas.width - 690, canvas.height - 165);
// Draw title
ctx.font = "45px RubikMonoOne";
ctx.strokeStyle = "#000000";
ctx.lineWidth = 10;
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ctx.strokeText(member.guild.translate("administration/welcome:TITLE"), canvas.width - 670, canvas.height - 330);
ctx.fillStyle = "#FFFFFF";
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ctx.fillText(member.guild.translate("administration/welcome:TITLE"), canvas.width - 670, canvas.height - 330);
// Draw avatar circle
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ctx.beginPath();
ctx.lineWidth = 10;
ctx.strokeStyle = "#FFFFFF";
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ctx.arc(180, 225, 135, 0, Math.PI * 2, true);
ctx.stroke();
ctx.closePath();
ctx.clip();
const avatar = await Canvas.loadImage(member.user.displayAvatarURL({
format: "png",
size: 512
}));
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ctx.drawImage(avatar, 45, 90, 270, 270);
const attachment = new Discord.MessageAttachment(canvas.toBuffer(), "welcome-image.png");
channel.send({
content: message,
files: [attachment]
});
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} else {
channel.send({
content: message
});
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};
};
};
}
};