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57 lines
1.6 KiB
JavaScript
57 lines
1.6 KiB
JavaScript
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const Command = require("../../base/Command");
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class Set extends Command {
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constructor(client) {
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super(client, {
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name: "set",
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dirname: __dirname,
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enabled: true,
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guildOnly: true,
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aliases: [],
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memberPermissions: ["MANAGE_GUILD"],
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botPermissions: ["SEND_MESSAGES"],
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nsfw: false,
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ownerOnly: false,
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cooldown: 2000
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});
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}
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async run(message, args) {
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const status = args[0];
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if (!status || !["level", "xp", "credits", "bank"].includes(status)) return message.error("administration/set:NO_STATUS");
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const member = await this.client.resolveMember(args[1], message.guild);
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if (!member) return message.error("administration/set:INVALID_MEMBER");
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if (member.user.bot) return message.error("administration/set:BOT_USER");
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const number = args[2];
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if (!number || isNaN(number) || parseInt(number, 10) < 0) return message.error("administration/set:INVALID_AMOUNT");
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const amount = Math.ceil(parseInt(number, 10));
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const memberData = await this.client.findOrCreateMember({
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id: member.id,
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guildID: message.guild.id
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});
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if (status === "level") {
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memberData.level = parseInt(amount, 10);
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memberData.save();
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} else if (status === "xp") {
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memberData.exp = parseInt(amount, 10);
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memberData.save();
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} else if (status === "credits") {
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memberData.money = parseInt(amount, 10);
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memberData.save();
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} else if (status === "bank") {
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memberData.bankSold = parseInt(amount, 10);
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memberData.save();
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}
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message.success("administration/set:SUCCESS_" + status.toUpperCase(), {
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username: member.user.tag,
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amount
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});
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}
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}
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module.exports = Set;
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