JaBa/TO REWRITE/Music/clip.js

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const Command = require("../../base/Command"),
fs = require("fs"),
{ joinVoiceChannel, createAudioResource, createAudioPlayer, getVoiceConnection, AudioPlayerStatus } = require("@discordjs/voice");
class Clip extends Command {
constructor(client) {
super(client, {
name: "clip",
dirname: __dirname,
enabled: true,
guildOnly: true,
aliases: [],
memberPermissions: [],
botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"],
nsfw: false,
ownerOnly: false,
cooldown: 2000
});
}
async run(message, args) {
const voice = message.member.voice.channel;
const queue = this.client.player.getQueue(message);
const clip = args[0];
if (!voice) return message.error("music/play:NO_VOICE_CHANNEL");
if (getVoiceConnection(message.guild.id)) return message.error("music/clip:ACTIVE_CLIP");
if (queue) return message.error("music/clip:ACTIVE_QUEUE");
if (!clip) return message.error("music/clip:NO_ARG");
if (!fs.existsSync(`./clips/${clip}.mp3`)) return message.error("music/clip:NO_FILE", { file: clip });
try {
const connection = joinVoiceChannel({
channelId: voice.id,
guildId: message.guild.id,
adapterCreator: message.guild.voiceAdapterCreator
});
const resource = createAudioResource(fs.createReadStream(`./clips/${clip}.mp3`));
const player = createAudioPlayer()
.on("error", err => {
connection.destroy();
console.error(err.message);
});
player.play(resource);
connection.subscribe(player);
player.on(AudioPlayerStatus.Idle, () => {
connection.destroy();
});
} catch (error) {
console.error(error);
}
}
}
module.exports = Clip;