JaBa/commands/Music/loop.js

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const { SlashCommandBuilder, ActionRowBuilder, SelectMenuBuilder, InteractionCollector, ComponentType } = require("discord.js");
const BaseCommand = require("../../base/BaseCommand");
class Loop extends BaseCommand {
/**
*
* @param {import("../base/JaBa")} client
*/
constructor(client) {
super({
command: new SlashCommandBuilder()
.setName("loop")
.setDescription(client.translate("music/loop:DESCRIPTION")),
aliases: [],
dirname: __dirname,
guildOnly: true,
ownerOnly: false
});
}
/**
*
* @param {import("../../base/JaBa")} client
*/
async onLoad() {
//...
}
/**
*
* @param {import("../../base/JaBa")} client
* @param {import("discord.js").ChatInputCommandInteraction} interaction
* @param {Array} data
*/
async execute(client, interaction) {
const voice = interaction.member.voice.channel;
const queue = client.player.getQueue(interaction);
if (!voice) return interaction.error("music/play:NO_VOICE_CHANNEL");
if (!queue) return interaction.error("music/play:NOT_PLAYING");
const row = new ActionRowBuilder()
.addComponents(
new SelectMenuBuilder()
.setCustomId("nsfw_select")
.setPlaceholder(client.translate("common:NOTHING_SELECTED"))
.addOptions([
{
label: client.translate("music/loop:QUEUE"),
value: "queue"
},
{
label: client.translate("music/loop:SONG"),
value: "song"
}
])
);
const msg = await interaction.reply({
content: interaction.translate("common:AVAILABLE_CATEGORIES"),
ephemeral: true,
components: [row],
fetchReply: true
});
const collector = new InteractionCollector(client, {
componentType: ComponentType.SelectMenu,
message: msg,
idle: 60 * 1000
});
collector.on("collect", async msg => {
const type = msg?.values[0];
let mode = null;
if (type === "queue") {
mode = client.player.setRepeatMode(interaction, 2);
} else if (type === "song") {
mode = client.player.setRepeatMode(interaction, 1);
} else {
mode = client.player.setRepeatMode(interaction, 0);
}
await msg.update({
content: `music/loop:${mode ? mode === 2 ? "QUEUE_ENABLED" : "SONG_ENABLED" : "DISABLED"}`,
components: []
});
});
}
}
module.exports = Loop;