JaBa/base/Client.js

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const { Client, Collection, SlashCommandBuilder, ContextMenuCommandBuilder, EmbedBuilder, PermissionsBitField, ChannelType } = require("discord.js"),
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{ GiveawaysManager } = require("discord-giveaways"),
{ REST } = require("@discordjs/rest"),
{ Player: DiscordPlayer } = require("discord-player"),
{ SpotifyExtractor } = require("@discord-player/extractor"),
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{ YoutubeiExtractor } = require("discord-player-youtubei"),
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{ Routes } = require("discord-api-types/v10");
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const BaseEvent = require("./BaseEvent.js"),
BaseCommand = require("./BaseCommand.js"),
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path = require("path"),
fs = require("fs").promises,
mongoose = require("mongoose");
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class JaBaClient extends Client {
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constructor(options) {
super(options);
this.config = require("../config");
this.customEmojis = require("../emojis");
this.languages = require("../languages/language-meta");
this.commands = new Collection();
this.logger = require("../helpers/logger");
this.wait = require("node:timers/promises").setTimeout;
this.functions = require("../helpers/functions");
this.guildsData = require("../base/Guild");
this.usersData = require("../base/User");
this.membersData = require("../base/Member");
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this.dashboard = require("../dashboard/dashboard");
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this.databaseCache = {};
this.databaseCache.users = new Collection();
this.databaseCache.guilds = new Collection();
this.databaseCache.members = new Collection();
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this.databaseCache.usersReminds = new Collection();
}
/**
* Initializes the client by logging in with the provided token and connecting to the MongoDB database.
*
* This method is called during the client's startup process to set up the necessary connections and resources.
*
* @returns {Promise<void>} A Promise that resolves when the client is fully initialized.
*/
async init() {
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this.player = new DiscordPlayer(this);
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await this.player.extractors.register(YoutubeiExtractor, {
authentication: this.config.youtubeCookie,
streamOptions: {
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useClient: "YTMUSIC_ANDROID",
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},
});
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await this.player.extractors.register(SpotifyExtractor, {
clientId: this.config.spotify.clientId,
clientSecret: this.config.spotify.clientSecret,
});
await this.player.extractors.loadDefault(ext => !["YouTubeExtractor", "SpotifyExtractor"].includes(ext));
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this.player.events.on("playerStart", async (queue, track) => {
const m = (
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await queue.metadata.channel.send({
content: this.translate("music/play:NOW_PLAYING", { songName: `${track.title} - ${track.author}` }, queue.metadata.data.guild.language),
})
).id;
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if (track.durationMS > 1)
setTimeout(() => {
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const message = queue.metadata.channel.messages.cache.get(m);
if (message && message.deletable) message.delete();
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}, track.durationMS);
else
setTimeout(() => {
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const message = queue.metadata.channel.messages.cache.get(m);
if (message && message.deletable) message.delete();
}, 5 * 60 * 1000);
});
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this.player.events.on("emptyQueue", queue => queue.metadata.channel.send(this.translate("music/play:QUEUE_ENDED", null, queue.metadata.data.guild.language)));
this.player.events.on("emptyChannel", queue => queue.metadata.channel.send(this.translate("music/play:STOP_EMPTY", null, queue.metadata.data.guild.language)));
this.player.events.on("playerError", (queue, e) => {
queue.metadata.channel.send({ content: this.translate("music/play:ERR_OCCURRED", { error: e.message }, queue.metadata.data.guild.language) });
console.log(e);
});
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this.player.events.on("error", (queue, e) => {
queue.metadata.channel.send({ content: this.translate("music/play:ERR_OCCURRED", { error: e.message }, queue.metadata.data.guild.language) });
console.log(e);
});
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this.giveawaysManager = new GiveawaysManager(this, {
storage: "./giveaways.json",
default: {
botsCanWin: false,
embedColor: this.config.embed.color,
embedColorEnd: "#FF0000",
reaction: "🎉",
},
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});
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mongoose
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.connect(this.config.mongoDB)
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.then(() => {
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this.logger.log("Connected to the MongoDB database.");
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})
.catch(err => {
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this.logger.error(`Unable to connect to the MongoDB database.\nError: ${err}`);
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});
this.login(this.config.token);
}
/**
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* Loads all the commands from the specified directory and registers them with the Discord API.
*
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* This method dynamically loads all command files from the specified directory,
* creates instances of the corresponding command classes, and registers them with the Discord API.
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*
* @param {string} dir - The directory path where the command files are located.
* @returns {Promise<void>} A Promise that resolves when all the commands have been loaded and registered.
*/
async loadCommands(dir) {
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const rest = new REST().setToken(this.config.token),
filePath = path.join(__dirname, dir),
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folders = (await fs.readdir(filePath)).map(file => path.join(filePath, file));
const commands = [];
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for (const folder of folders) {
const files = await fs.readdir(folder);
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for (const file of files) {
if (!file.endsWith(".js")) continue;
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const Command = require(path.join(folder, file));
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if (!(Command.prototype instanceof BaseCommand)) continue;
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const command = new Command(this);
this.commands.set(command.command.name, command);
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if (typeof command.onLoad === "function") await command.onLoad(this);
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commands.push(command.command instanceof SlashCommandBuilder || command.command instanceof ContextMenuCommandBuilder ? command.command.toJSON() : command.command);
this.logger.log(`Successfully loaded "${file}" command. (Command: ${command.command.name})`);
}
}
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try {
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const route = this.config.production ? Routes.applicationCommands(this.config.userId) : Routes.applicationGuildCommands(this.config.userId, this.config.support.id);
await rest.put(route, { body: commands });
this.logger.log("Successfully registered application commands.");
} catch (err) {
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this.logger.error("Error registering application commands:", err);
}
}
/**
* Loads a command from the specified directory and file.
* @param {string} dir - The directory containing the command file.
* @param {string} file - The name of the command file (without the .js extension).
* @returns {Promise<void>} This method does not return a value.
*/
async loadCommand(dir, file) {
try {
const Command = require(path.join(dir, `${file}.js`));
if (!(Command.prototype instanceof BaseCommand)) {
return this.logger.error(`Tried to load a non-command file: "${file}.js"`);
}
const command = new Command(this);
this.commands.set(command.command.name, command);
if (typeof command.onLoad === "function") await command.onLoad(this);
this.logger.log(`Successfully loaded "${file}" command file. (Command: ${command.command.name})`);
} catch (error) {
this.logger.error(`Error loading command "${file}":`, error);
}
}
/**
* Unloads a command from the specified directory and file.
* @param {string} dir - The directory containing the command file.
* @param {string} name - The name of the command file (without the .js extension).
* @returns {void} This method does not return a value.
*/
unloadCommand(dir, name) {
delete require.cache[require.resolve(`${dir}${path.sep}${name}.js`)];
return;
}
/**
* Loads all event files from the specified directory and its subdirectories.
* @param {string} dir - The directory containing the event files.
* @returns {Promise<void>} This method does not return a value.
*/
async loadEvents(dir) {
const filePath = path.join(__dirname, dir);
const files = await fs.readdir(filePath);
for (const file of files) {
const fullPath = path.join(filePath, file);
const stat = await fs.lstat(fullPath);
if (stat.isDirectory()) {
await this.loadEvents(path.join(dir, file));
continue;
}
if (file.endsWith(".js")) {
try {
const Event = require(fullPath);
if (!(Event.prototype instanceof BaseEvent)) {
this.logger.error(`"${file}" is not a valid event file.`);
continue;
}
const event = new Event();
if (!event.name || !event.name.length) {
this.logger.error(`Cannot load "${file}" event: Event name is missing!`);
continue;
}
event.once ? this.once(event.name, event.execute.bind(event, this)) : this.on(event.name, event.execute.bind(event, this));
this.logger.log(`Successfully loaded "${file}" event. (Event: ${event.name})`);
} catch (error) {
this.logger.error(`Error loading event "${file}":`, error);
}
}
}
}
/**
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* Returns the default language from the list of available languages.
* @returns {Language} The default language.
*/
get defaultLanguage() {
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return this.languages.find(language => language.default);
}
/**
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* Translates a key using the specified locale, or the default language if no locale is provided.
* @param {string} key The translation key to look up.
* @param {any[]} args Any arguments to pass to the translation function.
* @param {string} [locale=this.defaultLanguage.name] The locale to use for the translation. Defaults to the default language.
* @returns {string} The translated string.
*/
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translate(key, args, locale = this.defaultLanguage.name) {
const lang = this.translations.get(locale);
return lang(key, args);
}
/**
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* Generates an EmbedBuilder instance with the provided data.
* @param {Object} data - The data to use for the embed.
* @param {string} [data.title] - The title of the embed.
* @param {string} [data.description] - The description of the embed.
* @param {string} [data.thumbnail] - The URL of the thumbnail image for the embed.
* @param {Object[]} [data.fields] - An array of field objects for the embed.
* @param {string} [data.image] - The URL of the image for the embed.
* @param {string} [data.url] - The URL to be used as the embed's hyperlink.
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* @param {string} [data.color] - The HEX color of the embed's border.
* @param {string|Object} [data.footer] - The text to be displayed as the embed's footer.
* @param {Date} [data.timestamp] - The timestamp to be displayed in the embed.
* @param {string|Object} [data.author] - The author information for the embed.
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* @returns {EmbedBuilder} The generated EmbedBuilder instance.
*/
embed(data) {
const embed = new EmbedBuilder()
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.setTitle(data.title ?? null)
.setDescription(data.description ?? null)
.setThumbnail(data.thumbnail ?? null)
.addFields(data.fields ?? [])
.setImage(data.image ?? null)
.setURL(data.url ?? null)
.setColor(data.color ?? this.config.embed.color)
.setFooter(typeof data.footer === "object" ? data.footer : data.footer ? { text: data.footer } : this.config.embed.footer)
.setTimestamp(data.timestamp ?? null)
.setAuthor(typeof data.author === "string" ? { name: data.author, iconURL: this.user.avatarURL() } : data.author ?? null);
return embed;
}
/**
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* Creates an invite for the specified guild.
* @param {string} guildId - The ID of the guild to create the invite for.
* @returns {Promise<string>} The URL of the created invite, or an error message if no suitable channel was found or the bot lacks the necessary permissions.
*/
async createInvite(guildId) {
const guild = this.guilds.cache.get(guildId),
member = guild.members.me,
channel = guild.channels.cache.find(ch => ch.permissionsFor(member.id).has(PermissionsBitField.FLAGS.CREATE_INSTANT_INVITE) && (ch.type === ChannelType.GuildText || ch.type === ChannelType.GuildVoice));
if (channel) return (await channel.createInvite()).url || "No channels found or missing permissions";
}
/**
* Returns a User data from the database.
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* @param {string} userID - The ID of the user to find or create.
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* @returns {Promise<import("./User")>} The user data object, either retrieved from the database or newly created.
*/
async getUserData(userID) {
let userData = await this.usersData.findOne({ id: userID });
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if (!userData) {
userData = new this.usersData({ id: userID });
await userData.save();
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}
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this.databaseCache.users.set(userID, userData);
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return userData;
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}
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/**
* Returns a Member data from the database.
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* @param {string} memberId - The ID of the member to find or create.
* @param {string} guildId - The ID of the guild the member belongs to.
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* @returns {Promise<import("./Member")>} The member data object, either retrieved from the database or newly created.
*/
async getMemberData(memberId, guildId) {
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let memberData = await this.membersData.findOne({ guildID: guildId, id: memberId });
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if (!memberData) {
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memberData = new this.membersData({ id: memberId, guildID: guildId });
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await memberData.save();
const guildData = await this.getGuildData(guildId);
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if (guildData) {
guildData.members.push(memberData._id);
await guildData.save();
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}
}
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this.databaseCache.members.set(`${memberId}/${guildId}`, memberData);
return memberData;
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}
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/**
* Returns a Guild data from the database.
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* @param {string} guildId - The ID of the guild to find or create.
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* @returns {Promise<import("./Guild")>} The guild data object, either retrieved from the database or newly created.
*/
async getGuildData(guildId) {
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let guildData = await this.guildsData.findOne({ id: guildId }).populate("members");
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if (!guildData) {
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guildData = new this.guildsData({ id: guildId });
await guildData.save();
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}
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this.databaseCache.guilds.set(guildId, guildData);
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return guildData;
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}
}
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module.exports = JaBaClient;