JaBa/commands/Administration/setlang.js

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const { SlashCommandBuilder, PermissionsBitField, InteractionContextType, ApplicationIntegrationType } = require("discord.js");
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const BaseCommand = require("../../base/BaseCommand");
class Setlang extends BaseCommand {
/**
*
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* @param {import("../../base/Client")} client
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*/
constructor(client) {
super({
command: new SlashCommandBuilder()
.setName("setlang")
.setDescription(client.translate("administration/setlang:DESCRIPTION"))
.setDescriptionLocalizations({
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uk: client.translate("administration/setlang:DESCRIPTION", null, "uk-UA"),
ru: client.translate("administration/setlang:DESCRIPTION", null, "ru-RU"),
})
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.setIntegrationTypes([ApplicationIntegrationType.GuildInstall])
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.setContexts([InteractionContextType.Guild])
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.setDefaultMemberPermissions(PermissionsBitField.Flags.ManageGuild)
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.addStringOption(option =>
option
.setName("language")
.setDescription(client.translate("common:LANGUAGE"))
.setDescriptionLocalizations({
uk: client.translate("common:LANGUAGE", null, "uk-UA"),
ru: client.translate("common:LANGUAGE", null, "ru-RU"),
})
.setRequired(true)
.setChoices({ name: "English", value: "en-US" }, { name: "Русский", value: "ru-RU" }, { name: "Українська", value: "uk-UA" }),
),
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dirname: __dirname,
ownerOnly: false,
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});
}
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/**
*
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* @param {import("../../base/Client")} client
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* @param {import("discord.js").ChatInputCommandInteraction} interaction
*/
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async execute(client, interaction) {
const guildData = interaction.data.guild,
lang = interaction.options.getString("language"),
language = client.languages.find(l => l.name === lang);
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guildData.language = language.name;
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await guildData.save();
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return interaction.success("administration/setlang:SUCCESS", {
lang: language.nativeName,
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});
}
}
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module.exports = Setlang;