JaBa/commands/Administration/welcome.js

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const { SlashCommandBuilder, PermissionFlagsBits } = require("discord.js");
const BaseCommand = require("../../base/BaseCommand");
class Welcome extends BaseCommand {
/**
*
* @param {import("../../base/JaBa")} client
*/
constructor(client) {
super({
command: new SlashCommandBuilder()
.setName("welcome")
.setDescription(client.translate("administration/welcome:DESCRIPTION"))
.setDMPermission(false)
.setDefaultMemberPermissions(PermissionFlagsBits.Administrator)
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.addSubcommand(subcommand => subcommand.setName("test")
.setDescription(client.translate("administration/goodbye:TEST")),
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)
.addSubcommand(subcommand => subcommand.setName("config")
.setDescription(client.translate("administration/goodbye:CONFIG"))
.addBooleanOption(option => option.setName("state")
.setDescription(client.translate("common:STATE"))
.setRequired(true))
.addChannelOption(option => option.setName("channel")
.setDescription(client.translate("common:CHANNEL")))
.addStringOption(option => option.setName("message")
.setDescription(client.translate("common:MESSAGE")))
.addBooleanOption(option => option.setName("image")
.setDescription(client.translate("administration/goodbye:IMAGE"))),
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),
aliases: [],
dirname: __dirname,
ownerOnly: false,
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});
}
/**
*
* @param {import("../../base/JaBa")} client
*/
async onLoad() {
//...
}
/**
*
* @param {import("../../base/JaBa")} client
* @param {import("discord.js").ChatInputCommandInteraction} interaction
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* @param {Object} data
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*/
async execute(client, interaction, data) {
const command = interaction.options.getSubcommand();
if (command === "test") {
client.emit("guildMemberAdd", interaction.member);
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return interaction.success("administration/goodbye:TEST_SUCCESS", null, { ephemeral: true });
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} else {
const state = interaction.options.getBoolean("state");
if (!state) {
data.guildData.plugins.welcome = {
enabled: false,
message: null,
channelID: null,
withImage: null,
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};
data.guildData.markModified("plugins.welcome");
await data.guildData.save();
interaction.success("administration/welcome:DISABLED");
} else {
const channel = interaction.options.getChannel("channel");
const message = interaction.options.getString("message") || interaction.translate("administration/welcome:DEFAULT_MESSAGE");
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const image = interaction.options.getBoolean("image");
data.guildData.plugins.welcome = {
enabled: true,
channel: channel.id,
message: message,
withImage: image,
};
data.guildData.markModified("plugins.welcome");
await data.guildData.save();
interaction.success("administration/welcome:ENABLED", {
channel: `<#${data.guildData.plugins.welcome.channel}>`,
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}, { ephemeral: true });
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}
}
}
}
module.exports = Welcome;