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99 lines
3.3 KiB
JavaScript
99 lines
3.3 KiB
JavaScript
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/* eslint-disable no-constant-condition */
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// Thanks to mee6-levels-api =)
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const fetch = require("node-fetch");
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const fetchMee6 = async args => {
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const response = await fetch(`https://mee6.xyz/api/plugins/levels/leaderboard/${args}`).then(res => res.json());
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if (response.statusCode !== 200) {
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if (response.error && response.error.message) throw new Error(`${response.statusCode}: ${response.error.message}`);
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else throw new Error(`${response.statusCode}: ${response.statusMessage}`);
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}
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return response;
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};
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class Mee6Api {
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/**
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* Resolves a guild or user to its ID.
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* @param {{id:String}|String} guildOrUser Object to resolve to an ID.
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* @returns {String} ID of the guild or user.
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*/
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static getId(guildOrUser) {
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if (typeof guildOrUser === "string")
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return guildOrUser;
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else if (typeof guildOrUser.id === "string")
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return guildOrUser.id;
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else throw new Error("Invalid Id specified.");
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}
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/**
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* Gets role rewards set for a guild.
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* @param {{id:String}|String} guild Guild to get role rewards of.
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* @returns {Promise<[Object]>} Role rewards set for this guild.
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*/
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static async getRoleRewards(guild) {
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const guildId = this.getId(guild);
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const { role_rewards } = await fetchMee6(`${guildId}?limit=1`);
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return role_rewards.sort((a, b) => a.rank - b.rank).map(({ rank, ...rest }) => ({ ...rest, level: rank }));
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}
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/**
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* Get a page of the leaderboard of a guild.
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* @param {{id:String}|String} guild Guild to get the leaderboard of.
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* @param {Number} limit Limit of users to fetch per page. Maximum 1000.
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* @param {Number} page Number of pages to skip.
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* @returns {Promise<[Object]>} Leaderboard page.
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*/
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static async getLeaderboardPage(guild, limit = 1000, page = 0) {
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const guildId = this.getId(guild);
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const { players } = await fetchMee6(`${guildId}?limit=${limit}&page=${page}`);
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return players.map((user, index) => {
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const { id, level, username, discriminator, avatar, message_count: messageCount } = user;
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const avatarUrl = `https://cdn.discordapp.com/avatars/${id}/${avatar}`;
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const [userXp, levelXp, totalXp] = user.detailed_xp;
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return {
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id, level, username, discriminator, avatarUrl, messageCount,
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tag: `${username}#${discriminator}`,
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xp: { userXp, levelXp, totalXp },
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rank: (limit * page) + index + 1
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};
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});
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}
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/**
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* Get the leaderboard of a guild.
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* @param {{id:String}|String} guild Guild to get the leaderboard of.
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* @returns {Promise<[Object]>} Leaderboard of the guild.
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*/
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static async getLeaderboard(guild) {
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const leaderboard = [];
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let pageNumber = 0, page;
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while (true) {
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page = await this.getLeaderboardPage(guild, 1000, pageNumber);
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leaderboard.push(...page);
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if (page.length < 1000) break;
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pageNumber += 1;
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}
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return leaderboard;
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}
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/**
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* Get the XP of an individual user in a guild.
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* @param {{id:String}|String} guild Guild the user is in.
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* @param {{id:String}|String} user User to get the XP of.
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* @returns {Promise<Object|undefined>} XP information of the user.
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*/
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static async getUserXp(guild, user) {
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const userId = this.getId(user);
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let pageNumber = 0, page, userInfo;
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while (true) {
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page = await this.getLeaderboardPage(guild, 1000, pageNumber);
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userInfo = page.find(u => u.id === userId);
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if (page.length < 1000 || userInfo) break;
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pageNumber += 1;
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}
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return userInfo;
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}
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}
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module.exports = Mee6Api;
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