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fix repeat mode fr this time
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parent
3a4f854fc0
commit
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2 changed files with 17 additions and 17 deletions
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@ -59,18 +59,18 @@ class Loop extends BaseCommand {
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if (!queue) return interaction.error("music/play:NOT_PLAYING", null, { edit: true });
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const translated = {
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"AUTOPLAY": interaction.translate("music/loop:AUTOPLAY_ENABLED"),
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"QUEUE": interaction.translate("music/loop:QUEUE_ENABLED"),
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"TRACK": interaction.translate("music/loop:TRACK_ENABLED"),
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"OFF": interaction.translate("music/loop:LOOP_DISABLED"),
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"3": interaction.translate("music/loop:AUTOPLAY_ENABLED"),
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"2": interaction.translate("music/loop:QUEUE_ENABLED"),
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"1": interaction.translate("music/loop:TRACK_ENABLED"),
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"0": interaction.translate("music/loop:LOOP_DISABLED"),
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};
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const type = interaction.options.getString("option"),
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mode = QueueRepeatMode[type];
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mode = type === "3" ? QueueRepeatMode.AUTOPLAY : type === "2" ? QueueRepeatMode.QUEUE : type === "1" ? QueueRepeatMode.TRACK : QueueRepeatMode.OFF;
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queue.setRepeatMode(mode);
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interaction.reply({ content: translated[mode] });
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interaction.reply({ content: translated[type] });
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}
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}
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@ -92,12 +92,11 @@ class Nowplaying extends BaseCommand {
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const filter = i => i.user.id === interaction.user.id,
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collected = await msg.awaitMessageComponent({ filter, time: 10 * 1000 }),
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mode = QueueRepeatMode[collected.values[0]],
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mode = collected.values[0] === "3" ? QueueRepeatMode.AUTOPLAY : collected.values[0] === "2" ? QueueRepeatMode.QUEUE : collected.values[0] === "1" ? QueueRepeatMode.TRACK : QueueRepeatMode.OFF,
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translated = {
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"AUTOPLAY": interaction.translate("music/loop:AUTOPLAY_ENABLED"),
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"QUEUE": interaction.translate("music/loop:QUEUE_ENABLED"),
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"TRACK": interaction.translate("music/loop:TRACK_ENABLED"),
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"OFF": interaction.translate("music/loop:LOOP_DISABLED"),
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"3": interaction.translate("music/loop:AUTOPLAY_ENABLED"),
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"2": interaction.translate("music/loop:QUEUE_ENABLED"),
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"1": interaction.translate("music/loop:TRACK_ENABLED"),
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"0": interaction.translate("music/loop:LOOP_DISABLED"),
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};
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@ -105,7 +104,7 @@ class Nowplaying extends BaseCommand {
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queue.setRepeatMode(mode);
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await interaction.followUp({ content: translated[mode] });
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await interaction.followUp({ content: translated[collected.values[0]] });
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const embed = await updateEmbed(interaction, queue);
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@ -220,14 +219,15 @@ async function updateEmbed(interaction, queue) {
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const progressBar = queue.node.createProgressBar(),
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track = queue.currentTrack,
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data = await interaction.client.guildsData.findOne({ id: interaction.guildId }),
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mode = queue.repeatMode === QueueRepeatMode.AUTOPLAY ? "3" : queue.repeatMode === QueueRepeatMode.QUEUE ? "2" : queue.repeatMode === QueueRepeatMode.TRACK ? "1" : "0",
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translated = {
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"AUTOPLAY": interaction.translate("music/nowplaying:AUTOPLAY"),
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"QUEUE": interaction.translate("music/nowplaying:QUEUE"),
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"TRACK": interaction.translate("music/nowplaying:TRACK"),
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"OFF": interaction.translate("common:DISABLED"),
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"3": interaction.translate("music/nowplaying:AUTOPLAY"),
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"2": interaction.translate("music/nowplaying:QUEUE"),
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"1": interaction.translate("music/nowplaying:TRACK"),
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"0": interaction.translate("common:DISABLED"),
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};
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const embed = new EmbedBuilder()
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.setAuthor({
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name: interaction.translate("music/nowplaying:CURRENTLY_PLAYING"),
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@ -261,7 +261,7 @@ async function updateEmbed(interaction, queue) {
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},
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{
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name: "\u200b",
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value: `${interaction.translate("music/nowplaying:REPEAT")}: \`${translated[queue.repeatMode]}\``,
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value: `${interaction.translate("music/nowplaying:REPEAT")}: \`${translated[mode]}\``,
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},
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])
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.setColor(interaction.client.config.embed.color)
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