const Discord = require("discord.js"); module.exports = class { constructor(client) { this.client = client; } async run(guild) { const messageOptions = {}; const userData = await this.client.findOrCreateUser({ id: guild.ownerId }); if (!userData.achievements.invite.achieved) { userData.achievements.invite.progress.now += 1; userData.achievements.invite.achieved = true; messageOptions.files = [{ name: "unlocked.png", attachment: "./assets/img/achievements/achievement_unlocked7.png" }]; userData.markModified("achievements.invite"); await userData.save(); } const thanksEmbed = new Discord.MessageEmbed() .setAuthor({ name: "Спасибо что добавили меня на свой сервер!" }) .setDescription(`Для настроек используйте \`${this.client.config.prefix}help\` и посмотрите на административные команды!\nЧтобы изменить язык используйте \`${this.client.config.prefix}setlang [язык]\`.`) .setColor(this.client.config.embed.color) .setFooter({ text: this.client.config.embed.footer }) .setTimestamp(); messageOptions.embed = thanksEmbed; const owner = await guild.fetchOwner(); owner.send(messageOptions); const users = guild.members.cache.filter((m) => !m.user.bot).size; const bots = guild.members.cache.filter((m) => m.user.bot).size; const embed = new Discord.MessageEmbed() .setAuthor({ name: guild.name, iconURL: guild.iconURL({ dynamic: true }) }) .setColor("#32CD32") .setDescription(`Зашёл на сервер **${guild.name}**. На нём **${users}** ${this.client.getNoun(users, this.client.translate("misc:NOUNS:MEMBERS:1"), this.client.translate("misc:NOUNS:MEMBERS:2"), this.client.translate("misc:NOUNS:MEMBERS:5"))} (из них ${bots} ${this.client.getNoun(bots, this.client.translate("misc:NOUNS:BOTS:1"), this.client.translate("misc:NOUNS:BOTS:2"), this.client.translate("misc:NOUNS:BOTS:5"))})`); this.client.channels.cache.get(this.client.config.support.logs).send({ embeds: [embed] }); } };