const { Client, Collection, SlashCommandBuilder, ContextMenuCommandBuilder, EmbedBuilder, PermissionsBitField, ChannelType } = require("discord.js"), { Player } = require("discord-player"), { GiveawaysManager } = require("discord-giveaways"), { REST } = require("@discordjs/rest"), { Routes } = require("discord-api-types/v10"); const BaseEvent = require("./BaseEvent.js"), BaseCommand = require("./BaseCommand.js"), path = require("path"), fs = require("fs").promises, mongoose = require("mongoose"); class JaBaClient extends Client { constructor(options) { super(options); this.config = require("../config"); this.customEmojis = require("../emojis"); this.languages = require("../languages/language-meta"); this.commands = new Collection(); this.logger = require("../helpers/logger"); this.wait = require("node:timers/promises").setTimeout; this.functions = require("../helpers/functions"); this.guildsData = require("../base/Guild"); this.usersData = require("../base/User"); this.membersData = require("../base/Member"); this.dashboard = require("../dashboard/dashboard"); this.states = {}; this.knownGuilds = []; this.databaseCache = {}; this.databaseCache.users = new Collection(); this.databaseCache.guilds = new Collection(); this.databaseCache.members = new Collection(); this.databaseCache.usersReminds = new Collection(); this.player = new Player(this); this.player.extractors.loadDefault(); this.player.events.on("playerStart", async (queue, track) => { const m = ( await queue.metadata.channel.send({ content: this.translate("music/play:NOW_PLAYING", { songName: track.title }, queue.metadata.data.guild.language), }) ).id; if (track.durationMS > 1) setTimeout(() => { const message = queue.metadata.channel.messages.cache.get(m); if (message && message.deletable) message.delete(); }, track.durationMS); else setTimeout(() => { const message = queue.metadata.channel.messages.cache.get(m); if (message && message.deletable) message.delete(); }, 5 * 60 * 1000); }); this.player.events.on("emptyQueue", queue => queue.metadata.channel.send(this.translate("music/play:QUEUE_ENDED", null, queue.metadata.data.guild.language))); this.player.events.on("emptyChannel", queue => queue.metadata.channel.send(this.translate("music/play:STOP_EMPTY", null, queue.metadata.data.guild.language))); this.player.events.on("playerError", (queue, e) => { queue.metadata.channel.send({ content: this.translate("music/play:ERR_OCCURRED", { error: e.message }, queue.metadata.data.guild.language) }); console.log(e); }); this.player.events.on("error", (queue, e) => { queue.metadata.channel.send({ content: this.translate("music/play:ERR_OCCURRED", { error: e.message }, queue.metadata.data.guild.language) }); console.log(e); }); this.giveawaysManager = new GiveawaysManager(this, { storage: "./giveaways.json", default: { botsCanWin: false, embedColor: this.config.embed.color, embedColorEnd: "#FF0000", reaction: "🎉", }, }); } /** * Logins into the account and connects to the database */ async init() { this.login(this.config.token); mongoose .connect(this.config.mongoDB) .then(() => { this.logger.log("Connected to the Mongodb database."); }) .catch(err => { this.logger.error(`Unable to connect to the Mongodb database.\nError: ${err}`); }); // const autoUpdateDocs = require("../helpers/autoUpdateDocs"); // autoUpdateDocs.update(this); } /** * Loads all commands from directory * @param {String} dir Directory where commands are located */ async loadCommands(dir) { const rest = new REST().setToken(this.config.token), filePath = path.join(__dirname, dir), folders = (await fs.readdir(filePath)).map(file => path.join(filePath, file)).filter(async path => (await fs.lstat(path)).isDirectory()); const commands = []; for (let index = 0; index < folders.length; index++) { const folder = folders[index]; if (folder.endsWith("!DISABLED")) continue; const files = await fs.readdir(folder); for (let index = 0; index < files.length; index++) { const file = files[index]; if (file.endsWith(".js")) { const Command = require(path.join(folder, file)); if (Command.prototype instanceof BaseCommand) { const command = new Command(this); this.commands.set(command.command.name, command); if (command.onLoad && typeof command.onLoad === "function") await command.onLoad(this); commands.push(command.command instanceof SlashCommandBuilder || command.command instanceof ContextMenuCommandBuilder ? command.command.toJSON() : command.command); this.logger.log(`Successfully loaded "${file}" command file. (Command: ${command.command.name})`); } } } } try { if (this.config.production) await rest.put(Routes.applicationCommands(this.config.userId), { body: commands }); else await rest.put(Routes.applicationGuildCommands(this.config.userId, this.config.support.id), { body: commands }); this.logger.log("Successfully registered application commands."); } catch (err) { this.logger.error(`Error during commands registration!\n${err.message}`); } } /** * @returns {String} Bot's default language */ get defaultLanguage() { return this.languages.find(language => language.default); } /** * Translates from a key to language * @param {String} key Key * @param {Array} args Arguments for translation * @param {String} locale Language */ translate(key, args, locale = this.defaultLanguage.name) { const lang = this.translations.get(locale); return lang(key, args); } /** * Returns an embed created from given data * @param {Object} data Data for embed * @returns {import("discord.js").Embed} */ embed(data) { const embed = new EmbedBuilder() .setTitle(data.title || null) .setDescription(data.description || null) .setThumbnail(data.thumbnail || null) .addFields(data.fields || []) .setImage(data.image || null) .setURL(data.url || null) .setColor(data.color || this.config.embed.color) .setFooter(data.footer || this.config.embed.footer); if (data.timestamp) embed.setTimestamp(data.timestamp); else if (data.timestamp === null) embed.setTimestamp(null); else embed.setTimestamp(); if (typeof data.author === "string") embed.setAuthor({ name: data.author, iconURL: this.user.avatarURL() }); else if (typeof data.author === "object" && (data.author.iconURL !== null || data.author.iconURL !== undefined)) embed.setAuthor({ name: data.author.name, iconURL: this.user.avatarURL() }); else if (!data.author || data.author === null) embed.setAuthor(null); else embed.setAuthor(data.author); return embed; } /** * Creates an invite link for guild * @param {String} guildId Guild ID * @returns {String} Invite link */ async createInvite(guildId) { const guild = this.guilds.cache.get(guildId), member = guild.members.me, channel = guild.channels.cache.find(ch => ch.permissionsFor(member.id).has(PermissionsBitField.FLAGS.CREATE_INSTANT_INVITE) && (ch.type === ChannelType.GuildText || ch.type === ChannelType.GuildVoice)); if (channel) return (await channel.createInvite()).url || "No channels found or missing permissions"; } /** * Loads a single command from directory * @param {String} dir Directory where command is located * @param {String} file Filename of the command */ async loadCommand(dir, file) { const Command = require(path.join(dir, `${file}.js`)); if (!(Command.prototype instanceof BaseCommand)) return this.logger.error("Tried to load a non-command file!"); const command = new Command(this); this.commands.set(command.command.name, command); if (command.onLoad && typeof command.onLoad === "function") await command.onLoad(this); return this.logger.log(`Successfully loaded "${file}" command file. (Command: ${command.command.name})`); } /** * Removes a command from cache * @param {String} dir Directory where command is located * @param {String} name Command name * @returns */ async unloadCommand(dir, name) { delete require.cache[require.resolve(`${dir}${path.sep}${name}.js`)]; return; } /** * Loads all events from directory recursively * @param {String} dir Directory where events are located */ async loadEvents(dir) { const filePath = path.join(__dirname, dir); const files = await fs.readdir(filePath); for (let index = 0; index < files.length; index++) { const file = files[index]; const stat = await fs.lstat(path.join(filePath, file)); if (stat.isDirectory()) this.loadEvents(path.join(dir, file)); if (file.endsWith(".js")) { const Event = require(path.join(filePath, file)); if (Event.prototype instanceof BaseEvent) { const event = new Event(); if (!event.name || !event.name.length) return console.error(`Cannot load "${file}" event file: Event name is not set!`); if (event.once) this.once(event.name, event.execute.bind(event, this)); else this.on(event.name, event.execute.bind(event, this)); this.logger.log(`Successfully loaded "${file}" event file. (Event: ${event.name})`); } } } } /** * Finds or creates a user in the database * @param {String} userID User ID * @returns {Promise} Mongoose model */ async findOrCreateUser(userID) { let userData = await this.usersData.findOne({ id: userID }); if (userData) { this.databaseCache.users.set(userID, userData); return userData; } else { userData = new this.usersData({ id: userID }); await userData.save(); this.databaseCache.users.set(userID, userData); return userData; } } /** * Finds or creates a guild's member in the database * @param {Array} { id: Member ID, Guild ID } * @returns {Promise} Mongoose model */ async findOrCreateMember({ id: memberID, guildId }) { let memberData = await this.membersData.findOne({ guildID: guildId, id: memberID }); if (memberData) { this.databaseCache.members.set(`${memberID}${guildId}`, memberData); return memberData; } else { memberData = new this.membersData({ id: memberID, guildID: guildId }); await memberData.save(); const guildData = await this.findOrCreateGuild(guildId); if (guildData) { guildData.members.push(memberData._id); await guildData.save(); } this.databaseCache.members.set(`${memberID}${guildId}`, memberData); return memberData; } } /** * Finds or creates guild in DB * @param {String} guildId Guild ID * @returns {Promise} Mongoose model */ async findOrCreateGuild(guildId) { let guildData = await this.guildsData.findOne({ id: guildId }).populate("members"); if (guildData) { this.databaseCache.guilds.set(guildId, guildData); return guildData; } else { guildData = new this.guildsData({ id: guildId }); await guildData.save(); this.databaseCache.guilds.set(guildId, guildData); return guildData; } } } module.exports = JaBaClient;