const { InteractionType } = require("discord.js"); const BaseEvent = require("../base/BaseEvent"); class CommandHandler extends BaseEvent { constructor() { super({ name: "interactionCreate", once: false, }); } /** * * @param {import("../base/JaBa")} client * @param {import("discord.js").BaseInteraction} interaction */ async execute(client, interaction) { const command = client.commands.get(interaction.commandName); const data = []; const userData = await client.findOrCreateUser({ id: interaction.user.id }); data.userData = userData; if (interaction.inGuild()) { const guildData = await client.findOrCreateGuild(interaction.guildId); const memberData = await client.findOrCreateMember({ id: interaction.member.id, guildId: interaction.guildId }); interaction.guild.data = data.guildData = guildData; data.memberData = memberData; } if (interaction.isAutocomplete()) return await command.autocompleteRun(client, interaction); if (interaction.type !== InteractionType.ApplicationCommand && !interaction.isCommand()) return; if (command.ownerOnly && interaction.user.id !== client.config.owner.id) return interaction.error("misc:OWNER_ONLY", null, { ephemeral: true }); if (!interaction.guildId === "1039187019957555252") return interaction.error({ content: "IAT Only", ephemeral: true }); if (!interaction.guildId === "600970971410857996") return interaction.error({ content: "SC Only", ephemeral: true }); if (!userData.achievements.firstCommand.achieved) { const args = { content: interaction.user.toString(), files: [ { name: "achievement_unlocked2.png", attachment: "./assets/img/achievements/achievement_unlocked2.png", }, ], }; userData.achievements.firstCommand.progress.now = 1; userData.achievements.firstCommand.achieved = true; await userData.save(); interaction.user.send(args); } client.logger.log(`User ${interaction.user.getUsername()} used ${command.command.name} in ${interaction.guild ? interaction.guild.name : "DM"} with arguments: ${interaction.options.data.length > 0 ? interaction.options.data.map(arg => { return `${arg.name}: ${arg.value}`; }).join(", ") : "no args" }`, "cmd"); return command.execute(client, interaction, data); } } module.exports = CommandHandler;