const Command = require("../../base/Command"), Discord = require("discord.js"); class Jump extends Command { constructor(client) { super(client, { name: "jump", dirname: __dirname, enabled: true, guildOnly: true, aliases: ["j"], memberPermissions: [], botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"], nsfw: false, ownerOnly: false, cooldown: 3000 }); } async run(message, args, data) { const queue = this.client.player.getQueue(message); const voice = message.member.voice.channel; const number = parseInt(args[0]); if (!voice) return message.error("music/play:NO_VOICE_CHANNEL"); if (!queue) return message.error("music/play:NOT_PLAYING"); if (number < 0) return message.error("music/jump:NO_PREV_SONG", { prefix: data.guild.prefix }); const embed = new Discord.EmbedBuilder() .setAuthor({ name: message.translate("music/jump:SUCCESS") }) .setThumbnail(queue.songs[number].thumbnail) .setFooter({ text: data.config.embed.footer }) .setColor(data.config.embed.color); const m = await message.reply({ embeds: [embed] }); this.client.player.jump(message, number); embed.setDescription(message.translate("music/play:NOW_PLAYING", { songName: queue.songs[number].name })); m.edit({ embeds: [embed] }); } } module.exports = Jump;