const Command = require("../../base/Command.js"), Canvas = require("discord-canvas"), Discord = require("discord.js"); class Fortnite extends Command { constructor (client) { super(client, { name: "fortnite", dirname: __dirname, enabled: true, guildOnly: false, aliases: [ "fn" ], memberPermissions: [], botPermissions: [ "SEND_MESSAGES", "EMBED_LINKS" ], nsfw: false, ownerOnly: false, cooldown: 500 }); } async run (message, args, data) { if (!data.config.apiKeys.fortniteTRN || data.config.apiKeys.fortniteTRN.length === "") return message.success("misc:COMMAND_DISABLED"); const stats = new Canvas.FortniteStats(); const platform = args[0]; if (!platform || (platform !== "PC" && platform !== "XBL" && platform !== "PSN")) return message.error("general/fortnite:MISSING_PLATFORM"); const user = args.slice(1).join(" "); if (!user) return message.error("general/fortnite:MISSING_USERNAME"); const m = await message.sendT("misc:PLEASE_WAIT", null, { prefixEmoji: "loading" }); const statsImage = await stats .setToken(data.config.apiKeys.fortniteTRN) .setUser(user) .setPlatform(platform) .setText("averageKills", message.translate("general/fortnite:AVERAGE_KILLS")) .setText("averageKill", message.translate("general/fortnite:AVERAGE_KILL")) .setText("wPercent", message.translate("general/fortnite:W_PERCENT")) .setText("winPercent", message.translate("general/fortnite:WIN_PERCENT")) .setText("kD", message.translate("general/fortnite:KD")) .setText("wins", message.translate("general/fortnite:WINS")) .setText("win", message.translate("general/fortnite:WIN")) .setText("kills", message.translate("general/fortnite:KILLS")) .setText("kill", message.translate("general/fortnite:KILL")) .setText("matches", message.translate("general/fortnite:MATCHES")) .setText("match", message.translate("general/fortnite:MATCH")) .setText("footer", message.translate("general/fortnite:FOOTER")) .toAttachment(); if (!statsImage) { m.delete(); return message.error("general/fortnite:NOT_FOUND", { platform, search: user }); }; // Send embed const attachment = new Discord.MessageAttachment(statsImage.toBuffer(), "fortnite-stats-image.png"), embed = new Discord.MessageEmbed() .setDescription(message.translate("general/fortnite:TITLE", { username: `[${stats.data.username}](${stats.data.url.replace(new RegExp(" ", "g"), "%20")})` })) .attachFiles(attachment) .setImage("attachment://fortnite-stats-image.png") .setColor(data.config.embed.color) .setFooter(data.config.embed.footer); message.channel.send(embed); m.delete(); } }; module.exports = Fortnite;