const Command = require("../../base/Command.js"); class Choice extends Command { constructor (client) { super(client, { name: "choice", dirname: __dirname, enabled: true, guildOnly: false, aliases: [ "random" ], memberPermissions: [], botPermissions: [ "SEND_MESSAGES", "EMBED_LINKS" ], nsfw: false, ownerOnly: false, cooldown: 5000 }); } async run (message, args) { // Gets the answers by spliting on "/" const answers = args.join(" ").split("/"); if (answers.length < 2) return message.error("fun/choice:MISSING"); if (answers.some(answer => !answer)) return message.error("fun/choice:EMPTY"); const m = await message.sendT("fun/choice:PROGRESS", null, false, false, "loading"); setTimeout(() => { m.success("fun/choice:DONE", null, { edit: true }); const result = answers[parseInt(Math.floor(Math.random() * answers.length))]; message.channel.send("```" + result + "```"); }, 1500); } }; module.exports = Choice;