const { SlashCommandBuilder, EmbedBuilder } = require("discord.js"), { QueueRepeatMode } = require("discord-player"); const BaseCommand = require("../../base/BaseCommand"); class Nowplaying extends BaseCommand { /** * * @param {import("../base/JaBa")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("nowplaying") .setDescription(client.translate("music/nowplaying:DESCRIPTION")), aliases: [], dirname: __dirname, guildOnly: true, ownerOnly: false }); } /** * * @param {import("../../base/JaBa")} client */ async onLoad() { //... } /** * * @param {import("../../base/JaBa")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction * @param {Object} data */ async execute(client, interaction) { await interaction.deferReply(); const queue = client.player.getQueue(interaction.guildId); if (!queue) return interaction.error("music/play:NOT_PLAYING"); const progressBar = queue.createProgressBar(); const track = queue.current; const embed = new EmbedBuilder() .setAuthor({ name: interaction.translate("music/queue:TITLE") }) .setThumbnail(track.thumbnail) .addFields([ { name: interaction.translate("music/nowplaying:T_TITLE"), value: `[${track.title}](${track.url})` }, { name: interaction.translate("music/nowplaying:T_AUTHOR"), value: track.author || interaction.translate("common:UNKNOWN") }, { name: interaction.translate("music/nowplaying:T_DURATION"), value: progressBar }, { name: "\u200b", value: `${interaction.translate("music/nowplaying:REPEAT")}: \`${ queue.repeatMode === QueueRepeatMode.AUTOPLAY ? interaction.translate("music/nowplaying:AUTOPLAY") : queue.repeatMode === QueueRepeatMode.QUEUE ? interaction.translate("music/nowplaying:QUEUE") : queue.repeatMode === QueueRepeatMode.TRACK ? interaction.translate("music/nowplaying:TRACK") : interaction.translate("common:DISABLED") }\`` } ]) .setColor(client.config.embed.color) .setFooter({ text: client.config.embed.footer }) .setTimestamp(); interaction.editReply({ embeds: [embed] }); } } module.exports = Nowplaying;