const { SlashCommandBuilder } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"); class Skip extends BaseCommand { /** * * @param {import("../base/Client")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("skip") .setDescription(client.translate("music/skip:DESCRIPTION")) .setDescriptionLocalizations({ uk: client.translate("music/skip:DESCRIPTION", null, "uk-UA"), ru: client.translate("music/skip:DESCRIPTION", null, "ru-RU"), }) .setDMPermission(false) .addIntegerOption(option => option .setName("position") .setDescription(client.translate("music/skip:POSITION")) .setDescriptionLocalizations({ uk: client.translate("music/skip:POSITION", null, "uk-UA"), ru: client.translate("music/skip:POSITION", null, "ru-RU"), }) .setRequired(false), ), dirname: __dirname, ownerOnly: false, }); } /** * * @param {import("../../base/Client")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction */ async execute(client, interaction) { const voice = interaction.member.voice.channel; if (!voice) return interaction.error("music/play:NO_VOICE_CHANNEL"); const player = client.lavalink.getPlayer(interaction.guildId); if (!player) return interaction.error("music/play:NOT_PLAYING"); const position = interaction.options.getInteger("position"); if (position) { if (position <= 0) return interaction.error("music/skip:NO_PREV_SONG"); if (player.queue.tracks[position]) { await player.skip(position); return interaction.success("music/skip:SUCCESS", { track: player.queue.current.info.title, }); } else return interaction.error("music/skip:ERROR", { position }); } else { await player.skip(); interaction.success("music/skip:SUCCESS"); } } } module.exports = Skip;