const { Message, Interaction } = require("discord.js"); Message.prototype.translate = function (key, args) { const language = this.client.translations.get(this.guild ? this.guild.data.language : "ru-RU"); if (!language) throw "Message: Invalid language set in data."; return language(key, args); }; Message.prototype.replyT = function (key, args, options = {}) { let string = this.translate(key, args, this.guild ? this.guild.data.language : "ru-RU"); if (options.prefixEmoji) string = `${this.client.customEmojis[options.prefixEmoji]} | ${string}`; if (options.edit) return this.edit(string); else return this.reply({ content: string }); }; Message.prototype.error = function (key, args, options = {}) { options.prefixEmoji = "error"; return this.replyT(key, args, options); }; Message.prototype.success = function (key, args, options = {}) { options.prefixEmoji = "success"; return this.replyT(key, args, options); }; Interaction.prototype.translate = function (key, args) { const language = this.client.translations.get(this.guild ? this.guild.data.language : "ru-RU"); if (!language) throw "Message: Invalid language set in data."; return language(key, args); }; Interaction.prototype.replyT = function (key, args, options = {}) { let string = this.translate(key, args, this.guild ? this.guild.data.language : "ru-RU"); if (options.prefixEmoji) string = `${this.client.customEmojis[options.prefixEmoji]} | ${string}`; if (options.edit) return this.editReply(string); else return this.reply({ content: string, ephemeral: options.ephemeral || false, fetchReply: options.fetchReply || false }); }; Interaction.prototype.error = function (key, args, options = {}) { options.prefixEmoji = "error"; return this.replyT(key, args, options); }; Interaction.prototype.success = function (key, args, options = {}) { options.prefixEmoji = "success"; return this.replyT(key, args, options); };