const { SlashCommandBuilder, parseEmoji, PermissionsBitField } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"); class Stealemoji extends BaseCommand { /** * * @param {import("../../base/Client")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("stealemoji") .setDescription(client.translate("administration/stealemoji:DESCRIPTION")) .setDescriptionLocalizations({ uk: client.translate("administration/stealemoji:DESCRIPTION", null, "uk-UA"), ru: client.translate("administration/stealemoji:DESCRIPTION", null, "ru-RU"), }) .setDMPermission(false) .setDefaultMemberPermissions(PermissionsBitField.Flags.ManageGuild) .addStringOption(option => option .setName("emoji") .setDescription(client.translate("common:EMOJI")) .setDescriptionLocalizations({ uk: client.translate("common:EMOJI", null, "uk-UA"), ru: client.translate("common:EMOJI", null, "ru-RU"), }) .setRequired(true), ), aliases: [], dirname: __dirname, ownerOnly: false, }); } /** * * @param {import("../../base/Client")} client */ async onLoad() { //... } /** * * @param {import("../../base/Client")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction * @param {Object} data */ async execute(client, interaction) { const parsedEmoji = parseEmoji(interaction.options.getString("emoji")), ext = parsedEmoji.animated ? "gif" : "png"; interaction.guild.emojis .create({ name: parsedEmoji.name, attachment: `https://cdn.discordapp.com/emojis/${parsedEmoji.id}.${ext}`, }) .then(emoji => interaction.success("administration/stealemoji:SUCCESS", { emoji: emoji.name, }, { ephemeral: true }), ) .catch(e => { interaction.error("administration/stealemoji:ERROR", { emoji: parsedEmoji.name, e, }, { ephemeral: true }); }); } } module.exports = Stealemoji;