const { SlashCommandBuilder, PermissionsBitField } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"); class Play extends BaseCommand { /** * * @param {import("../base/JaBa")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("play") .setDescription(client.translate("music/play:DESCRIPTION")) .addStringOption(option => option.setName("query") .setDescription(client.translate("music/play:QUERY")) .setRequired(true)), aliases: [], dirname: __dirname, guildOnly: true, ownerOnly: false }); } /** * * @param {import("../../base/JaBa")} client */ async onLoad() { //... } /** * * @param {import("../../base/JaBa")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction * @param {Array} data */ async execute(client, interaction) { await interaction.deferReply(); const voice = interaction.member.voice.channel; if (!voice) return interaction.error("music/play:NO_VOICE_CHANNEL"); const query = interaction.options.getString("query"); const perms = voice.permissionsFor(client.user); if (!perms.has(PermissionsBitField.Flags.Connect) || !perms.has(PermissionsBitField.Flags.Speak)) return interaction.error("music/play:VOICE_CHANNEL_CONNECT"); const searchResult = await client.player.search(query, { requestedBy: interaction.user, searchEngine: "jaba" }).catch(() => {}); if (!searchResult || !searchResult.tracks.length) return interaction.editReply({ content: interaction.translate("music/play:NO_RESULT", { query }) }); const queue = client.player.getQueue(interaction.guildId) || client.player.createQueue(interaction.guild, { metadata: { channel: interaction.channel }, leaveOnEnd: true, leaveOnStop: true, bufferingTimeout: 1000, disableVolume: false, spotifyBridge: false }); searchResult.playlist ? queue.addTracks(searchResult.tracks) : queue.addTrack(searchResult.tracks[0]); try { if (!queue.connection) await queue.connect(interaction.member.voice.channel); if (!queue.playing) await queue.play(); interaction.editReply({ content: interaction.translate("music/play:ADDED_QUEUE", { songName: searchResult.playlist ? searchResult.playlist.title : searchResult.tracks[0].title }) }); } catch (e) { client.player.deleteQueue(interaction.guildId); interaction.error("music/play:ERR_OCCURRED", { error: e }); console.error(e); } } } module.exports = Play;