const { SlashCommandBuilder, PermissionFlagsBits } = require("discord.js"); const BaseCommand = require("../../base/BaseCommand"); class Setlang extends BaseCommand { /** * * @param {import("../../base/JaBa")} client */ constructor(client) { super({ command: new SlashCommandBuilder() .setName("setlang") .setDescription(client.translate("administration/setlang:DESCRIPTION")) .setDMPermission(false) .setDefaultMemberPermissions(PermissionFlagsBits.ManageGuild) .addStringOption(option => option.setName("language") .setDescription(client.translate("common:LANGUAGE")) .setRequired(true) .addChoices( { name: "Русский", value: "ru-RU" }, { name: "Українська", value: "uk-UA" } )), aliases: [], dirname: __dirname, ownerOnly: false }); } /** * * @param {import("../../base/JaBa")} client */ async onLoad() { //... } /** * * @param {import("../../base/JaBa")} client * @param {import("discord.js").ChatInputCommandInteraction} interaction * @param {Object} data */ async execute(client, interaction, data) { const lang = interaction.options.getString("language"); const language = client.languages.find(l => l.name === lang); data.guildData.language = language.name; await data.guildData.save(); return interaction.success("administration/setlang:SUCCESS", { lang: language.nativeName }); } } module.exports = Setlang;