const { EmbedBuilder } = require("discord.js"), BaseEvent = require("../../base/BaseEvent"); class messageUpdate extends BaseEvent { constructor() { super({ name: "messageUpdate", once: false, }); } /** * * @param {import("../../base/JaBa")} client The Discord client * @param {import("discord.js").Message} oldMessage The message before the update * @param {import("discord.js").Message} newMessage The message after the update */ async execute(client, oldMessage, newMessage) { if (oldMessage.guild && oldMessage.guildId === "568120814776614924") return; if (oldMessage.author.bot) return; if (oldMessage.content === newMessage.content) return; const guildData = await client.findOrCreateGuild({ id: oldMessage.guildId }); if (guildData.plugins?.monitoring?.messageUpdate) { const embed = new EmbedBuilder() .setAuthor({ name: newMessage.author.getUsername(), iconURL: newMessage.author.displayAvatarURL(), }) .setColor(client.config.embed.color) .setFooter(client.config.embed.footer) .setTitle(`${newMessage.author.getUsername()} edited a message!`) .setDescription(`Old Message: \`\`\`${oldMessage.content}\`\`\`\nNew Message: \`\`\`${newMessage.content}\`\`\`\nJump to message: ${newMessage.url}`); newMessage.guild.channels.cache.get(guildData.plugins.monitoring.messageUpdate).send({ embeds: [embed], }); } } } module.exports = messageUpdate;