const Command = require("../../base/Command"), Discord = require("discord.js"); class Work extends Command { constructor(client) { super(client, { name: "work", dirname: __dirname, enabled: true, guildOnly: true, aliases: ["salary", "daily"], memberPermissions: [], botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"], nsfw: false, ownerOnly: false, cooldown: 1000 }); } async run(message, args, data) { // if the member is already in the cooldown db const isInCooldown = data.memberData.cooldowns.work; if (isInCooldown) { /*if the timestamp recorded in the database indicating when the member will be able to execute the order again is greater than the current date, display an error message */ if (isInCooldown > Date.now()) return message.error("economy/work:COOLDOWN", { time: message.convertTime(isInCooldown, "to", true) }); } if (Date.now() > data.memberData.cooldowns.work + (24 * 3600000)) data.memberData.workStreak = 0; // Records in the database the time when the member will be able to execute the command again (in 12 hours) const toWait = Date.now() + 43200000; data.memberData.cooldowns.work = toWait; data.memberData.markModified("cooldowns"); data.memberData.workStreak = (data.memberData.workStreak || 0) + 1; await data.memberData.save(); const embed = new Discord.MessageEmbed() .setFooter({ text: message.translate("economy/work:AWARD"), iconURL: message.author.displayAvatarURL({ size: 512, dynamic: true, format: "png" }) }) .setColor(data.config.embed.color); const award = [ this.client.customEmojis.letters.a, this.client.customEmojis.letters.w, this.client.customEmojis.letters.a, this.client.customEmojis.letters.r, this.client.customEmojis.letters.d ]; let won = 200; if (data.memberData.workStreak >= 5) { won += 200; embed.addField(message.translate("economy/work:SALARY"), message.translate("economy/work:SALARY_CONTENT", { won: `${won} ${message.getNoun(won, message.translate("misc:NOUNS:CREDIT:1"), message.translate("misc:NOUNS:CREDIT:2"), message.translate("misc:NOUNS:CREDIT:5"))}` })) .addField(message.translate("economy/work:STREAK"), message.translate("economy/work:STREAK_CONTENT")); data.memberData.workStreak = 0; } else { for (let i = 0; i < award.length; i++) { if (data.memberData.workStreak > i) { const letter = Discord.Util.parseEmoji(award[i]).name.split("_")[1]; award[i] = `:regional_indicator_${letter.toLowerCase()}:`; } } embed.addField(message.translate("economy/work:SALARY"), message.translate("economy/work:SALARY_CONTENT", { won: `**${won}** ${message.getNoun(won, message.translate("misc:NOUNS:CREDIT:1"), message.translate("misc:NOUNS:CREDIT:2"), message.translate("misc:NOUNS:CREDIT:5"))}` })) .addField(message.translate("economy/work:STREAK"), award.join("")); } const info = { user: message.translate("economy/work:SALARY"), amount: won, date: Date.now(), type: "got" }; data.memberData.transactions.push(info); data.memberData.money = data.memberData.money + won; data.memberData.save(); const messageOptions = { embeds: [embed] }; if (!data.userData.achievements.work.achieved) { data.userData.achievements.work.progress.now += 1; if (data.userData.achievements.work.progress.now === data.userData.achievements.work.progress.total) { messageOptions.files = [{ name: "unlocked.png", attachment: "./assets/img/achievements/achievement_unlocked1.png" }]; data.userData.achievements.work.achieved = true; } data.userData.markModified("achievements.work"); data.userData.save(); } // Send the embed in the current channel message.channel.send(messageOptions); } } module.exports = Work;