const Command = require("../../base/Command.js"), Discord = require("discord.js"); class Invite extends Command { constructor(client) { super(client, { name: "invite", dirname: __dirname, enabled: false, guildOnly: false, aliases: ["i", "add", "vote"], memberPermissions: [], botPermissions: ["SEND_MESSAGES", "EMBED_LINKS"], nsfw: false, ownerOnly: false, cooldown: 1000 }); } async run(message, args, data) { const inviteLink = `https://discordapp.com/oauth2/authorize?client_id=${this.client.user.id}&scope=bot&permissions=8`; const voteURL = `https://discordbots.org/bot/${this.client.user.id}/vote`; const supportURL = await this.client.functions.supportLink(this.client); if (args[0] && args[0] === "copy") return message.channel.send(inviteLink); const embed = new Discord.MessageEmbed() .setAuthor(message.translate("general/invite:LINKS")) .setDescription(message.translate("general/invite:TIP", { prefix: data.guild.prefix || "" })) .addField(message.translate("general/invite:ADD"), inviteLink) .addField(message.translate("general/invite:VOTE"), voteURL) .addField(message.translate("general/invite:SUPPORT"), supportURL) .setColor(data.config.embed.color) .setFooter(data.config.embed.footer); message.channel.send(embed); } }; module.exports = Invite;